Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PishEizen
Neith
Level 62
God Stats
4W - 6L
1,378 SR
Queue Stats
122W - 126L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PishM0tita
Kumbhakarna
Level 62
God Stats
3W - 4L
1,811 SR
Queue Stats
121W - 127L
1,461 Elo+
Party 1
Loki
Loki
PureEyeSoLation-
Loki
Level 66
God Stats
5W - 3L
1,650 SR
Queue Stats
16W - 12L
1,512 Elo+
Solo
Thor
Thor
angelggy
Thor
Level 63
God Stats
46W - 55L
1,414 SR
Queue Stats
64W - 73L
1,365 Elo+
Party 1
Team Averages
Level 64
1,551 SR
1,460 Elo+

VS

Team Averages
Level 78
1,534 SR
1,435 Elo+
Mercury
Mercury
MASTERPRIME3901
Mercury
Level 88
God Stats
8W - 9L
1,701 SR
Queue Stats
131W - 135L
1,489 Elo+
Solo
Anubis
Anubis
MistaKman
Anubis
Level 105
God Stats
0W - 1L
1,470 SR
Queue Stats
42W - 26L
1,470 Elo+
Solo
Yemoja
Yemoja
NeonicApollo
Yemoja
Level 98
God Stats
0W - 1L
1,152 SR
Queue Stats
91W - 66L
1,355 Elo+
Solo
Sol
Sol
Type0beta
Sol
Level 45
God Stats
39W - 51L
1,455 SR
Queue Stats
61W - 73L
1,423 Elo+
Solo
Amaterasu
Amaterasu
haoyingcai
Amaterasu
Level 54
God Stats
5W - 1L
1,891 SR
Queue Stats
95W - 91L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 4
11,061
582
16,636
14,606
7,603
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
PishEizen
Neith
19
12 / 5 / 0
12,385
652
16,325
18,260
8,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
PishM0tita
Kumbhakarna
13
1 / 3 / 8
9,158
482
4,725
15,794
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 6 / 3
10,396
547
15,179
17,375
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
2 / 2 / 6
9,704
511
5,784
13,137
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,638
507
6,875
14,654
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
MistaKman
Anubis
14
2 / 6 / 3
8,927
470
15,814
16,654
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
14
2 / 2 / 7
8,600
453
7,197
15,026
14,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 8 / 2
10,643
560
13,533
18,892
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
haoyingcai
Amaterasu
17
6 / 3 / 1
11,397
600
10,523
22,099
24,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
23
Kills
20
20
Deaths
23
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
4
1.75
L
4
4
4
1.5
L
Anubis
MistaKman
Anubis
2
6
3
0.58
L
Yemoja
2
2
7
2.75
W
Neith
PishEizen
Neith
12
5
0
2.4
W
Kumbhakarna
PishM0tita
Kumbhakarna
1
3
8
1.67
W
3
6
3
0.75
L
6
8
2
0.88
W
Thor
2
2
6
2.5
L
Amaterasu
haoyingcai
Amaterasu
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,649
Damage
53,942
79,172
Taken
87,325
42,414
Mitigated
60,073
18,639
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,636
1,472
0
6,600
14,606
7,603
0
8,534
6,072
95,498
0
L
6,875
809
0
1,558
14,654
6,068
0
3,480
11,174
0
72,826
L
Anubis
MistaKman
Anubis
15,814
557
0
4,785
16,654
7,899
405
8,281
8,373
75,718
0
L
Yemoja
7,197
532
1,032
1,817
15,026
14,173
0
7,130
7,896
39,542
0
W
Neith
PishEizen
Neith
16,325
11,212
194
8,862
18,260
8,543
5,562
12,683
5,577
0
87,094
W
Kumbhakarna
PishM0tita
Kumbhakarna
4,725
712
345
1,819
15,794
13,763
0
10,923
4,871
18,579
0
W
15,179
6,209
0
779
17,375
6,904
920
1,275
16,100
0
88,113
L
13,533
5,937
0
2,946
18,892
7,636
358
2,761
16,131
81,618
0
W
Thor
5,784
1,309
0
40
13,137
5,601
0
3,129
10,008
0
79,349
L
Amaterasu
haoyingcai
Amaterasu
10,523
4,988
0
6,325
22,099
24,297
2,479
1,181
20,918
0
84,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
49,205
533
Minions Killed
504
0
Camps Cleared
0
1,813,440
Distance Traveled
1,799,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,061
582
149
8
0
343,242
3
L
Mercury
9,638
507
94
5
0
459,316
1
L
Anubis
8,927
470
107
6
0
339,104
0
L
Yemoja
8,600
453
50
3
0
354,221
3
W
Neith
12,385
652
136
7
0
305,803
0
W
Kumbhakarna
9,158
482
11
1
0
380,967
2
W
Loki
10,396
547
119
6
0
382,726
1
L
Sol
10,643
560
119
6
0
328,084
2
W
Thor
9,704
511
118
6
0
400,702
0
L
Amaterasu
11,397
600
134
7
0
318,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role