Player Matchup

Gilgamesh
Gilgamesh
Anime__Thighs_
Gilgamesh
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
194W - 207L
1,403 Elo+
Party 2
Arachne
Arachne
Anime__feet
Arachne
Level 128
God Stats
22W - 20L
1,480 SR
Queue Stats
277W - 316L
1,427 Elo+
Party 2
Nemesis
Nemesis
Astridix
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 272L
1,391 Elo+
Party 2
Rama
Rama
HUNDAR1313
Rama
Level 10
God Stats
2W - 5L
1,214 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 3
Ymir
Ymir
LetGetShwifty89
Ymir
Level 65
God Stats
0W - 2L
1,475 SR
Queue Stats
33W - 25L
1,226 Elo+
Party 3
Team Averages
Level 72
1,391 SR
1,329 Elo+

VS

Team Averages
Level 101
1,611 SR
1,414 Elo+
Bacchus
Bacchus
ALEJANDROVGJ
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,468 Elo+
Solo
Merlin
Merlin
Biggrome
Merlin
Level 144
God Stats
9W - 9L
1,555 SR
Queue Stats
239W - 239L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
IndiePunkish
Cernunnos
Level 82
God Stats
7W - 1L
1,769 SR
Queue Stats
45W - 58L
1,337 Elo+
Party 1
Persephone
Persephone
KMKZ T3MP0
Persephone
Level 109
God Stats
41W - 18L
1,660 SR
Queue Stats
232W - 201L
1,436 Elo+
Solo
Pele
Pele
xXReapingAngelXx
Pele
Level 65
God Stats
3W - 1L
1,574 SR
Queue Stats
44W - 60L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anime__Thighs_
Gilgamesh
12
3 / 6 / 3
7,270
606
11,207
13,877
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Anime__feet
Arachne
12
3 / 3 / 1
6,850
571
4,730
12,440
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Astridix
Nemesis
10
0 / 4 / 1
5,684
474
2,276
8,288
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
6,185
515
5,112
6,975
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 5 / 2
5,643
470
2,461
9,261
6,085
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEJANDROVGJ
Bacchus
11
5 / 1 / 4
7,246
604
7,579
10,893
6,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Biggrome
Merlin
13
4 / 1 / 3
7,603
634
6,004
5,115
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
IndiePunkish
Cernunnos
12
6 / 3 / 6
7,612
634
7,473
9,848
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
KMKZ T3MP0
Persephone
13
4 / 1 / 1
8,396
700
5,497
5,235
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 3
6,918
577
6,567
10,645
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
22
22
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALEJANDROVGJ
Bacchus
5
1
4
7
L
Gilgamesh
Anime__Thighs_
Gilgamesh
3
6
3
0.75
L
Arachne
Anime__feet
Arachne
3
3
1
1.17
L
Nemesis
Astridix
Nemesis
0
4
1
0.13
W
Merlin
Biggrome
Merlin
4
1
3
5.5
L
2
4
1
0.63
W
Cernunnos
IndiePunkish
Cernunnos
6
3
6
3
W
Persephone
KMKZ T3MP0
Persephone
4
1
1
4.5
L
1
5
2
0.4
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
33,120
50,841
Taken
41,736
22,296
Mitigated
18,030
7,307
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALEJANDROVGJ
Bacchus
7,579
1,722
268
4,419
10,893
6,681
0
1,303
9,590
40,969
0
L
Gilgamesh
Anime__Thighs_
Gilgamesh
11,207
4,516
0
792
13,877
5,916
0
4,200
9,677
0
44,714
L
Arachne
Anime__feet
Arachne
4,730
3,143
0
2,953
12,440
4,448
0
5,644
6,796
0
40,044
L
Nemesis
Astridix
Nemesis
2,276
324
0
2,069
8,288
3,561
0
3,951
4,337
0
26,572
W
Merlin
Biggrome
Merlin
6,004
349
0
1,280
5,115
1,865
122
216
4,899
51,575
0
L
5,112
4,526
0
942
6,975
2,286
615
1,604
5,371
0
30,161
W
Cernunnos
IndiePunkish
Cernunnos
7,473
4,917
0
2,836
9,848
3,785
1,116
565
9,283
0
39,463
W
Persephone
KMKZ T3MP0
Persephone
5,497
454
0
1,772
5,235
1,679
172
78
4,879
55,759
0
L
2,461
592
0
551
9,261
6,085
182
3,681
5,580
23,065
0
W
6,567
2,108
0
1,230
10,645
4,020
0
299
10,266
0
41,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
37,775
263
Minions Killed
367
0
Camps Cleared
0
1,160,189
Distance Traveled
1,190,114
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,246
604
58
5
0
241,400
5
L
Gilgamesh
7,270
606
70
6
0
232,785
0
L
Arachne
6,850
571
68
6
0
276,326
0
L
Nemesis
5,684
474
50
4
0
260,956
3
W
Merlin
7,603
634
94
8
0
226,538
0
L
Rama
6,185
515
47
4
0
192,527
0
W
Cernunnos
7,612
634
53
4
0
208,220
5
W
Persephone
8,396
700
97
8
0
221,980
5
L
Ymir
5,643
470
28
2
0
197,595
0
W
Pele
6,918
577
65
5
0
291,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role