Player Matchup

Baron Samedi
Baron Samedi
Poytruq
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 181L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SkiTs_Zow
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 19L
1,421 Elo+
Party 1
Bacchus
Bacchus
temp-623545
Bacchus
Level 16
God Stats
1W - 2L
1,448 SR
Queue Stats
14W - 16L
1,437 Elo+
Party 1
Team Averages
Level 93
1,408 SR
1,465 Elo+

VS

Team Averages
Level 116
1,358 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
BLINDEYEZ89
Morgan Le Fay
Level 115
God Stats
12W - 8L
1,331 SR
Queue Stats
112W - 114L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
RaRa_2_Saucey4u
Heimdallr
Level 66
God Stats
2W - 1L
1,303 SR
Queue Stats
159W - 150L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
xl ZrK lx
Ne Zha
Level 168
God Stats
36W - 53L
1,440 SR
Queue Stats
908W - 927L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Poytruq
Baron Samedi
19
3 / 3 / 7
13,915
663
13,253
15,331
9,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SkiTs_Zow
Ah Muzen Cab
20
5 / 4 / 5
14,148
674
19,085
19,209
9,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
temp-623545
Bacchus
19
5 / 3 / 5
14,118
672
16,760
18,803
16,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLINDEYEZ89
Morgan Le Fay
20
3 / 6 / 5
14,032
668
16,252
19,269
9,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RaRa_2_Saucey4u
Heimdallr
20
6 / 6 / 1
15,093
719
12,052
19,633
10,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
xl ZrK lx
Ne Zha
20
1 / 1 / 5
13,277
632
12,873
21,814
21,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
10
10
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLINDEYEZ89
Morgan Le Fay
3
6
5
0.92
L
Baron Samedi
Poytruq
Baron Samedi
3
3
7
2.17
W
Heimdallr
RaRa_2_Saucey4u
Heimdallr
6
6
1
1.08
L
Ah Muzen Cab
SkiTs_Zow
Ah Muzen Cab
5
4
5
1.88
L
Bacchus
temp-623545
Bacchus
5
3
5
2.5
W
Ne Zha
xl ZrK lx
Ne Zha
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,098
Damage
41,177
53,343
Taken
60,716
34,568
Mitigated
40,907
8,025
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLINDEYEZ89
Morgan Le Fay
16,252
1,587
90
5,369
19,269
9,659
1,190
9,389
9,880
58,244
0
L
Baron Samedi
Poytruq
Baron Samedi
13,253
180
1,595
3,746
15,331
9,203
509
4,302
11,029
79,647
0
W
Heimdallr
RaRa_2_Saucey4u
Heimdallr
12,052
4,273
0
3,366
19,633
10,065
992
7,664
11,969
792
78,939
L
Ah Muzen Cab
SkiTs_Zow
Ah Muzen Cab
19,085
5,159
0
371
19,209
9,223
1,161
7,090
12,119
0
63,345
L
Bacchus
temp-623545
Bacchus
16,760
2,463
0
2,313
18,803
16,142
308
5,329
13,403
51,389
0
W
Ne Zha
xl ZrK lx
Ne Zha
12,873
2,402
0
6,130
21,814
21,183
1,331
13,088
8,726
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
42,402
267
Minions Killed
294
0
Camps Cleared
0
1,130,197
Distance Traveled
1,083,559
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,032
668
106
5
0
350,120
0
L
Baron Samedi
13,915
663
112
5
0
386,148
0
W
Heimdallr
15,093
719
115
5
0
364,096
0
L
Ah Muzen Cab
14,148
674
105
5
0
390,842
0
L
Bacchus
14,118
672
50
2
0
353,207
0
W
Ne Zha
13,277
632
73
3
0
369,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role