Player Matchup

Bakasura
Bakasura
BreezierGerm
Bakasura
Level 146
God Stats
2W - 3L
1,223 SR
Queue Stats
116W - 114L
1,559 Elo+
Party 1
Khepri
Khepri
FinnAbadeerYT
Khepri
Level 157
God Stats
22W - 8L
1,777 SR
Queue Stats
163W - 157L
1,555 Elo+
Party 1
Izanami
Izanami
HarryFenix159
Izanami
Level 109
God Stats
11W - 9L
1,706 SR
Queue Stats
185W - 162L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
TheRealTacDaddy
Kukulkan
Level 106
God Stats
4W - 1L
1,683 SR
Queue Stats
50W - 35L
1,657 Elo+
Solo
Hades
Hades
deathmarshall
Hades
Level 156
God Stats
20W - 12L
1,402 SR
Queue Stats
223W - 221L
1,525 Elo+
Party 1
Team Averages
Level 135
1,558 SR
1,573 Elo+

VS

Team Averages
Level 147
1,528 SR
1,548 Elo+
Izanami
Izanami
HHenshin
Izanami
Level 129
God Stats
22W - 28L
1,537 SR
Queue Stats
685W - 604L
1,521 Elo+
Solo
Aphrodite
Aphrodite
LordofRageKhorne
Aphrodite
Level 148
God Stats
32W - 32L
1,584 SR
Queue Stats
76W - 92L
1,600 Elo+
Party 2
Hades
Hades
Picklevic
Hades
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ProbablyAnomaly
Cu Chulainn
Level 124
God Stats
0W - 3L
1,175 SR
Queue Stats
78W - 85L
1,476 Elo+
Solo
Nemesis
Nemesis
TinaSproutIsBae
Nemesis
Level 157
God Stats
4W - 2L
1,845 SR
Queue Stats
78W - 89L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BreezierGerm
Bakasura
18
9 / 1 / 6
11,563
642
16,664
18,943
10,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 5
8,685
483
5,859
13,827
11,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
16
3 / 6 / 5
10,326
574
12,993
13,791
6,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
3 / 1 / 6
10,105
561
16,353
6,280
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 9
10,056
559
12,636
18,620
12,493
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HHenshin
Izanami
15
7 / 6 / 2
9,951
553
14,693
19,208
7,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
12
1 / 2 / 7
8,475
471
3,937
14,930
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hades
Picklevic
Hades
14
2 / 3 / 5
9,002
500
11,013
13,741
8,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ProbablyAnomaly
Cu Chulainn
12
1 / 6 / 4
8,326
463
10,528
19,420
14,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 4
8,556
475
11,398
18,592
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
21
Kills
13
13
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BreezierGerm
Bakasura
9
1
6
12
W
2
3
5
1.5
L
Izanami
HHenshin
Izanami
7
6
2
1.33
W
Izanami
3
6
5
0.92
L
Aphrodite
1
2
7
2.25
L
Hades
Picklevic
Hades
2
3
5
1.5
L
Cu Chulainn
ProbablyAnomaly
Cu Chulainn
1
6
4
0.5
W
Kukulkan
3
1
6
6
L
2
4
4
1
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,505
Damage
51,569
71,461
Taken
85,891
43,762
Mitigated
54,245
22,241
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BreezierGerm
Bakasura
16,664
12,050
0
4,614
18,943
10,308
0
5,105
13,838
0
91,405
W
5,859
919
1,715
1,367
13,827
11,358
0
6,024
7,803
22,178
0
L
Izanami
HHenshin
Izanami
14,693
10,840
0
2,775
19,208
7,525
835
5,267
13,150
0
86,688
W
Izanami
12,993
9,185
0
3,280
13,791
6,419
724
627
13,164
0
105,986
L
Aphrodite
3,937
664
3,585
5,845
14,930
14,872
0
7,241
6,942
40,701
0
L
Hades
Picklevic
Hades
11,013
823
791
6,006
13,741
8,401
0
6,269
6,742
79,343
0
L
Cu Chulainn
ProbablyAnomaly
Cu Chulainn
10,528
2,014
0
2,656
19,420
14,967
0
10,856
8,436
7,010
46,596
W
Kukulkan
16,353
1,570
0
854
6,280
3,184
0
1,155
5,125
91,514
0
L
11,398
6,096
0
1,337
18,592
8,480
0
5,987
11,578
0
64,320
W
12,636
960
538
9,873
18,620
12,493
501
3,715
14,905
66,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
44,310
536
Minions Killed
487
0
Camps Cleared
0
1,844,502
Distance Traveled
1,754,331
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,563
642
126
7
0
473,220
0
W
Khepri
8,685
483
19
1
0
360,450
0
L
Izanami
9,951
553
126
7
0
302,933
0
W
Izanami
10,326
574
146
8
0
326,932
2
L
Aphrodite
8,475
471
62
3
0
335,177
1
L
Hades
9,002
500
135
8
0
325,127
1
L
Cu Chulainn
8,326
463
88
5
0
380,055
5
W
Kukulkan
10,105
561
140
8
0
350,127
4
L
Nemesis
8,556
475
76
4
0
411,039
2
W
Hades
10,056
559
105
6
0
333,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role