Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexisJoel9910
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 122L
1,475 Elo+
Solo
Heimdallr
Heimdallr
J_Taco_D
Heimdallr
Level 121
God Stats
3W - 4L
1,466 SR
Queue Stats
186W - 201L
1,481 Elo+
Solo
Chernobog
Chernobog
NickelQuarter
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
grimreaperhoodie
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 169L
1,479 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,487 Elo+

VS

Team Averages
Level 76
1,509 SR
1,556 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GrimmReaper026
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,765 Elo+
Solo
Zhong Kui
Zhong Kui
MeLlamoRoberto
Zhong Kui
Level 109
God Stats
10W - 12L
1,747 SR
Queue Stats
342W - 337L
1,575 Elo+
Solo
Ullr
Ullr
SHucO_81
Ullr
Level 129
God Stats
0W - 3L
1,298 SR
Queue Stats
281W - 307L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
sin2121
Hun Batz
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 235L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
9 / 3 / 5
9,520
952
12,849
9,785
8,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AlexisJoel9910
Danzaburou
16
6 / 1 / 9
9,556
956
8,336
7,576
3,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
J_Taco_D
Heimdallr
14
1 / 2 / 10
8,144
814
11,904
8,101
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
NickelQuarter
Chernobog
16
2 / 0 / 14
8,870
887
6,380
5,216
2,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 12
8,920
892
6,182
12,822
9,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 3
6,587
659
2,681
10,992
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
11
1 / 4 / 0
6,774
677
3,449
7,892
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
MeLlamoRoberto
Zhong Kui
13
2 / 4 / 3
7,846
785
10,259
11,889
12,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
14
0 / 3 / 4
6,769
677
8,155
9,960
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
sin2121
Hun Batz
14
3 / 3 / 3
7,401
740
7,360
8,843
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
19
Kills
6
7
Deaths
19
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
3
5
3.83
L
Amaterasu
 
Amaterasu
0
5
3
0.3
W
Danzaburou
AlexisJoel9910
Danzaburou
6
1
9
10.5
L
Jing Wei
1
4
0
0.25
W
Heimdallr
J_Taco_D
Heimdallr
1
2
10
3
L
Zhong Kui
MeLlamoRoberto
Zhong Kui
2
4
3
0.88
W
Chernobog
NickelQuarter
Chernobog
2
0
14
9
L
Ullr
0
3
4
0.67
W
1
1
12
7
L
Hun Batz
sin2121
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,651
Damage
31,904
43,500
Taken
49,576
27,127
Mitigated
32,805
19,470
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,849
377
1,437
2,530
9,785
8,384
762
1,669
8,116
24,282
0
L
Amaterasu
 
Amaterasu
2,681
510
522
2,438
10,992
6,363
0
3,244
7,748
0
4,923
W
Danzaburou
AlexisJoel9910
Danzaburou
8,336
3,551
1,871
2,851
7,576
3,309
2,948
2,565
5,011
0
16,153
L
Jing Wei
3,449
1,547
0
697
7,892
3,408
0
2,327
5,565
0
10,771
W
Heimdallr
J_Taco_D
Heimdallr
11,904
3,791
1,267
1,964
8,101
3,762
2,059
1,554
6,547
0
24,784
L
Zhong Kui
MeLlamoRoberto
Zhong Kui
10,259
736
1,321
3,864
11,889
12,813
0
2,170
9,719
19,404
0
W
Chernobog
NickelQuarter
Chernobog
6,380
2,703
750
1,188
5,216
2,218
1,682
1,599
3,617
0
15,250
L
Ullr
8,155
2,527
1,075
1,429
9,960
5,210
0
2,646
7,314
0
15,263
W
6,182
2,497
119
5,493
12,822
9,454
342
2,872
9,950
0
16,250
L
Hun Batz
sin2121
Hun Batz
7,360
821
635
465
8,843
5,011
0
2,462
6,381
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
35,377
123
Minions Killed
78
0
Camps Cleared
0
1,011,826
Distance Traveled
900,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,520
952
30
3
0
193,692
0
L
Amaterasu
6,587
659
5
1
0
167,883
0
W
Danzaburou
9,556
956
23
2
0
191,088
0
L
Jing Wei
6,774
677
21
2
0
148,462
0
W
Heimdallr
8,144
814
28
3
0
209,611
0
L
Zhong Kui
7,846
785
15
2
0
242,200
0
W
Chernobog
8,870
887
30
3
0
193,643
0
L
Ullr
6,769
677
19
2
0
165,179
0
W
Vamana
8,920
892
12
1
0
223,792
0
L
Hun Batz
7,401
740
18
2
0
176,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role