Player Matchup

Maui
Maui
 
Maui
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HoldingW
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,596 Elo+
Party 2
Chang'e
Chang'e
Mehdi1229
Chang'e
Level 159
God Stats
1W - 1L
1,531 SR
Queue Stats
119W - 137L
1,561 Elo+
Party 2
Martichoras
Martichoras
Pumplestiltsk1n
Martichoras
Level 89
God Stats
0W - 2L
1,230 SR
Queue Stats
44W - 60L
1,619 Elo+
Party 2
Anubis
Anubis
splitzzzzzzz
Anubis
Level 83
God Stats
1W - 3L
1,493 SR
Queue Stats
92W - 84L
1,466 Elo+
Party 2
Team Averages
Level 100
1,451 SR
1,548 Elo+

VS

Team Averages
Level 53
1,500 SR
1,493 Elo+
Ra
Ra
JustNibz
Ra
Level 23
God Stats
1W - 7L
1,500 SR
Queue Stats
115W - 107L
1,565 Elo+
Party 1
Fenrir
Fenrir
MightyMorphinLOL
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,339 Elo+
Party 1
Surtr
Surtr
MisterDire
Surtr
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 117L
1,557 Elo+
Party 1
Charybdis
Charybdis
itsjturner
Charybdis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 61L
1,498 Elo+
Party 1
Serqet
Serqet
swaggyzaps78
Serqet
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 55L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 3 / 2
4,457
405
53
4,451
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
HoldingW
Heimdallr
10
1 / 2 / 5
5,856
532
6,199
8,508
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mehdi1229
Chang'e
10
4 / 1 / 1
6,318
574
7,732
8,820
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Pumplestiltsk1n
Martichoras
10
2 / 1 / 2
5,977
543
1,925
5,194
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
3 / 1 / 1
6,587
599
6,260
6,901
2,723
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,091
554
2,415
4,051
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,208
473
1,310
7,098
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
11
3 / 2 / 0
6,283
571
5,569
9,309
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
itsjturner
Charybdis
10
0 / 3 / 2
5,610
510
4,143
8,561
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
9
4 / 4 / 1
5,608
510
8,666
8,779
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
L
Heimdallr
HoldingW
Heimdallr
1
2
5
1.75
W
1
1
0
1
L
Chang'e
Mehdi1229
Chang'e
4
1
1
4.5
W
0
1
2
1
W
Surtr
3
2
0
1.5
L
Martichoras
Pumplestiltsk1n
Martichoras
2
1
2
3
W
Charybdis
itsjturner
Charybdis
0
3
2
0.33
L
Anubis
3
1
1
3.5
W
Serqet
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
22,103
33,874
Taken
37,798
12,449
Mitigated
16,675
11,838
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
53
0
0
635
4,451
2,171
0
494
3,835
642
0
L
Heimdallr
HoldingW
Heimdallr
6,199
3,048
0
2,133
8,508
3,050
62
0
8,358
0
36,124
W
2,415
299
242
1,192
4,051
1,442
0
2,329
1,722
47,047
0
L
Chang'e
Mehdi1229
Chang'e
7,732
896
400
3,067
8,820
2,467
0
773
7,707
35,828
0
W
1,310
281
0
960
7,098
2,457
0
1,802
5,296
0
29,165
W
Surtr
5,569
1,628
0
1,941
9,309
6,047
0
5,014
4,295
293
39,898
L
Martichoras
Pumplestiltsk1n
Martichoras
1,925
233
0
1,776
5,194
2,038
342
1,202
3,912
0
42,442
W
Charybdis
itsjturner
Charybdis
4,143
2,422
0
2,293
8,561
2,999
537
2,260
6,301
0
37,082
L
Anubis
6,260
371
0
3,827
6,901
2,723
0
45
6,229
49,175
0
W
Serqet
8,666
2,135
0
952
8,779
3,730
0
2,640
6,139
0
24,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
28,800
261
Minions Killed
290
0
Camps Cleared
0
978,257
Distance Traveled
1,170,084
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,457
405
1
0
0
135,162
0
L
Heimdallr
5,856
532
50
5
0
229,091
0
W
Ra
6,091
554
90
8
0
231,032
0
L
Chang'e
6,318
574
46
4
0
209,435
3
W
Fenrir
5,208
473
46
4
0
239,359
0
W
Surtr
6,283
571
69
6
0
208,386
0
L
Martichoras
5,977
543
77
7
0
205,907
0
W
Charybdis
5,610
510
60
5
0
206,767
0
L
Anubis
6,587
599
87
8
0
198,662
2
W
Serqet
5,608
510
25
2
0
284,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role