Player Matchup

Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
ADK Colt
Cernunnos
Silver III
Level 69
God Stats
0W - 3L
1,807 SR
Queue Stats
24W - 25L
1,437 MMR
Party 2
Susano
Susano
Bronze III
D Otaku 3
Susano
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
DidAnyoneAsk
Kuzenbo
Gold III
Level 125
God Stats
4W - 1L
1,905 SR
Queue Stats
193W - 196L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Nickster2003
Ymir
Silver I
Level 106
God Stats
44W - 33L
1,623 SR
Queue Stats
51W - 47L
1,603 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,667 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,454 SR
1,509 MMR
Ao Kuang
Ao Kuang
Gold IV
Jc_Mach
Ao Kuang
Gold IV
Level 149
God Stats
4W - 5L
1,417 SR
Queue Stats
208W - 202L
1,500 MMR
Party 1
He Bo
He Bo
Gold I
Ruddyni
He Bo
Gold I
Level 158
God Stats
19W - 10L
1,604 SR
Queue Stats
304W - 298L
1,493 MMR
Solo
Ne Zha
Ne Zha
Gold IV
TurtleTips
Ne Zha
Gold IV
Level 164
God Stats
2W - 2L
1,283 SR
Queue Stats
26W - 19L
1,491 MMR
Solo
Zeus
Zeus
Gold III
iincheWey23
Zeus
Gold III
Level 154
God Stats
2W - 3L
1,477 SR
Queue Stats
171W - 173L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
peco_2000
Sun Wukong
Gold III
Level 147
God Stats
20W - 13L
1,492 SR
Queue Stats
228W - 227L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 2 / 1
8,001
471
10,092
7,813
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ADK Colt
Cernunnos
15
2 / 4 / 0
8,706
512
7,308
15,238
6,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
D Otaku 3
Susano
13
1 / 0 / 0
7,699
453
3,232
12,958
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
DidAnyoneAsk
Kuzenbo
13
0 / 5 / 0
7,767
457
5,647
15,223
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
7,612
448
6,997
15,775
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
MercuryVamanaAgniSerqet

VS

Bans
AphroditeGebThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jc_Mach
Ao Kuang
17
3 / 1 / 2
9,907
583
7,205
11,374
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Ruddyni
He Bo
16
3 / 2 / 2
9,192
541
12,788
9,533
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TurtleTips
Ne Zha
14
0 / 0 / 3
8,051
474
6,197
15,078
13,368
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 0
8,630
508
12,566
10,173
3,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
peco_2000
Sun Wukong
17
4 / 1 / 1
10,892
641
8,614
13,928
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Cernunnos
ADK Colt
Cernunnos
2
4
0
0.5
L
Susano
D Otaku 3
Susano
1
0
0
1
L
Kuzenbo
DidAnyoneAsk
Kuzenbo
0
5
0
0
W
Ao Kuang
Jc_Mach
Ao Kuang
3
1
2
4
L
0
1
0
0
W
He Bo
Ruddyni
He Bo
3
2
2
2
W
Ne Zha
TurtleTips
Ne Zha
0
0
3
1.5
W
2
2
0
1
W
Sun Wukong
peco_2000
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
47,370
67,007
Taken
60,086
45,177
Mitigated
39,860
17,227
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,092
972
0
1,631
7,813
2,989
0
4,877
2,936
63,807
0
L
Cernunnos
ADK Colt
Cernunnos
7,308
3,341
0
5,350
15,238
6,331
0
10,259
4,979
0
78,613
L
Susano
D Otaku 3
Susano
3,232
415
0
4,327
12,958
5,111
0
5,099
7,859
0
46,413
L
Kuzenbo
DidAnyoneAsk
Kuzenbo
5,647
2,036
0
3,355
15,223
12,475
0
2,718
12,505
54,340
22
W
Ao Kuang
Jc_Mach
Ao Kuang
7,205
1,607
0
3,581
11,374
6,021
800
1,260
10,114
76,866
0
L
6,997
1,823
0
2,564
15,775
18,271
0
9,606
6,169
38,472
0
W
He Bo
Ruddyni
He Bo
12,788
447
0
3,439
9,533
3,771
0
3,237
6,296
92,365
0
W
Ne Zha
TurtleTips
Ne Zha
6,197
1,099
0
4,856
15,078
13,368
0
6,527
8,551
0
36,656
W
12,566
1,454
0
3,815
10,173
3,900
340
5,043
5,130
88,118
0
W
Sun Wukong
peco_2000
Sun Wukong
8,614
1,891
0
6,853
13,928
12,800
446
5,739
7,281
0
93,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
46,672
441
Minions Killed
619
0
Camps Cleared
0
1,609,577
Distance Traveled
1,772,271
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,001
471
113
7
0
317,487
2
L
Cernunnos
8,706
512
131
8
0
293,778
0
L
Susano
7,699
453
70
4
0
389,196
4
L
Kuzenbo
7,767
457
91
5
0
290,324
0
W
Ao Kuang
9,907
583
131
8
0
365,393
6
L
Ymir
7,612
448
36
2
0
318,792
2
W
He Bo
9,192
541
132
8
0
388,176
0
W
Ne Zha
8,051
474
38
2
0
357,902
3
W
Zeus
8,630
508
152
9
0
326,816
2
W
Sun Wukong
10,892
641
166
10
0
333,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role