Player Matchup

Ishtar
Ishtar
ChainBlazeHunter
Ishtar
Level 34
God Stats
3W - 12L
1,245 SR
Queue Stats
11W - 28L
1,200 Elo+
Solo
Susano
Susano
DollarTriiKarma
Susano
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 26L
1,218 Elo+
Party 3
Erlang Shen
Erlang Shen
Master-Satoru
Erlang Shen
Level 7
God Stats
1W - 3L
1,296 SR
Queue Stats
4W - 21L
1,206 Elo+
Party 3
Ymir
Ymir
Phreyl
Ymir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 24L
1,218 Elo+
Party 3
Zhong Kui
Zhong Kui
a_Torres24093
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 3
Team Averages
Level 27
1,408 SR
1,188 Elo+

VS

Team Averages
Level 52
1,578 SR
1,383 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BabadukQueen22
Ishtar
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 1
Amaterasu
Amaterasu
DropKikOkami
Amaterasu
Level 19
God Stats
1W - 0L
1,677 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 1
Merlin
Merlin
End iFanny
Merlin
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2
Set
Set
EndiLuisitoPC
Set
Level 156
God Stats
1W - 1L
1,711 SR
Queue Stats
68W - 64L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,885
430
3,693
11,477
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
5 / 2 / 1
8,166
510
8,993
10,841
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Master-Satoru
Erlang Shen
13
0 / 1 / 1
7,240
453
4,721
10,986
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Phreyl
Ymir
10
0 / 0 / 3
6,947
434
1,732
8,330
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
a_Torres24093
Zhong Kui
13
1 / 4 / 1
7,562
473
3,834
12,538
8,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 1
7,116
445
4,963
3,690
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 3 / 1
6,985
437
9,165
12,102
5,204
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
DropKikOkami
Amaterasu
14
1 / 1 / 1
8,622
539
5,281
14,324
15,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
End iFanny
Merlin
14
0 / 1 / 1
8,451
528
3,631
6,064
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 1 / 0
10,601
663
10,669
13,575
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
11
11
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
1
3
1
0.5
L
0
4
2
0.25
L
5
2
1
2.75
W
Amaterasu
DropKikOkami
Amaterasu
1
1
1
1.5
W
Merlin
End iFanny
Merlin
0
1
1
0.5
W
8
1
0
8
L
Erlang Shen
Master-Satoru
Erlang Shen
0
1
1
0.5
L
Ymir
Phreyl
Ymir
0
0
3
1.5
L
Zhong Kui
a_Torres24093
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
33,709
54,172
Taken
49,755
28,463
Mitigated
32,501
15,971
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,963
702
5,020
1,831
3,690
1,523
114
897
2,793
29,070
0
W
9,165
5,333
25
1,440
12,102
5,204
265
1,312
10,790
0
57,955
L
3,693
1,935
0
2,400
11,477
4,452
0
2,000
9,477
0
45,321
L
8,993
2,153
0
2,742
10,841
4,295
0
1,037
9,804
0
47,597
W
Amaterasu
DropKikOkami
Amaterasu
5,281
3,002
0
5,650
14,324
15,997
231
125
14,199
0
56,891
W
Merlin
End iFanny
Merlin
3,631
217
0
860
6,064
2,243
595
1,766
4,298
55,858
0
W
10,669
5,866
0
2,060
13,575
7,534
0
1,466
12,109
0
114,491
L
Erlang Shen
Master-Satoru
Erlang Shen
4,721
2,811
0
3,267
10,986
5,711
381
0
10,986
0
39,997
L
Ymir
Phreyl
Ymir
1,732
264
1,947
3,181
8,330
5,635
0
2,239
6,091
6,305
0
L
Zhong Kui
a_Torres24093
Zhong Kui
3,834
1,168
0
2,434
12,538
8,370
189
3,318
9,220
48,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
41,775
321
Minions Killed
480
0
Camps Cleared
0
1,466,196
Distance Traveled
1,539,709
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,116
445
57
4
0
304,132
0
W
Ishtar
6,985
437
80
5
0
276,142
0
L
Ishtar
6,885
430
64
4
0
238,636
0
L
Susano
8,166
510
99
6
0
363,094
0
W
Amaterasu
8,622
539
91
6
0
283,498
2
W
Merlin
8,451
528
96
6
0
299,828
0
W
Set
10,601
663
156
10
0
376,109
5
L
Erlang Shen
7,240
453
61
4
0
307,761
0
L
Ymir
6,947
434
20
1
0
289,989
7
L
Zhong Kui
7,562
473
77
5
0
266,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role