Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
MetalPuppet252
Set
Level 65
God Stats
1W - 1L
1,553 SR
Queue Stats
68W - 59L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
O-M-W-2-Y-B-H
Baba Yaga
Level 174
God Stats
0W - 1L
1,343 SR
Queue Stats
152W - 161L
1,526 Elo+
Party 2
Chaac
Chaac
TabletaDeAcero
Chaac
Level 107
God Stats
0W - 6L
1,416 SR
Queue Stats
133W - 100L
1,575 Elo+
Party 1
Cerberus
Cerberus
VladdyD_TTV
Cerberus
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 256L
1,468 Elo+
Party 2
Team Averages
Level 135
1,462 SR
1,517 Elo+

VS

Team Averages
Level 116
1,584 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kaiwaka
Yemoja
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,288 Elo+
Party 3
Bellona
Bellona
Tidiestman
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,288 Elo+
Party 3
Cupid
Cupid
XGonpachiro
Cupid
Level 159
God Stats
5W - 1L
1,783 SR
Queue Stats
286W - 259L
1,573 Elo+
Solo
Thanatos
Thanatos
xWhirlx
Thanatos
Level 197
God Stats
48W - 28L
1,636 SR
Queue Stats
351W - 326L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 4 / 0
6,697
478
5,926
9,146
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 6 / 0
5,854
418
1,495
12,321
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
O-M-W-2-Y-B-H
Baba Yaga
12
1 / 0 / 0
7,123
509
6,995
8,287
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 1
8,039
574
7,228
13,168
11,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
VladdyD_TTV
Cerberus
9
1 / 4 / 1
6,234
445
2,800
12,944
7,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
7,499
536
9,004
7,587
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Kaiwaka
Yemoja
10
1 / 0 / 5
6,796
485
2,980
5,744
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Tidiestman
Bellona
13
1 / 2 / 0
7,740
553
9,004
12,102
15,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 3
7,848
561
11,122
9,612
3,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xWhirlx
Thanatos
13
6 / 0 / 2
7,757
554
4,986
9,891
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
W
Nu Wa
 
Nu Wa
2
1
4
4
W
Yemoja
Kaiwaka
Yemoja
1
0
5
3.5
L
0
6
0
0
L
Baba Yaga
O-M-W-2-Y-B-H
Baba Yaga
1
0
0
1
L
1
2
1
0.75
W
Bellona
Tidiestman
Bellona
1
2
0
0.5
L
Cerberus
VladdyD_TTV
Cerberus
1
4
1
0.38
W
6
0
3
7.5
W
Thanatos
xWhirlx
Thanatos
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
37,096
55,866
Taken
44,936
29,884
Mitigated
29,225
14,840
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,926
3,736
0
2,277
9,146
3,222
0
1,117
8,029
0
48,105
W
Nu Wa
 
Nu Wa
9,004
3,723
0
1,620
7,587
2,279
174
5,561
2,026
58,735
0
W
Yemoja
Kaiwaka
Yemoja
2,980
1,746
593
1,530
5,744
4,492
116
1,318
4,426
17,793
0
L
1,495
719
0
1,031
12,321
4,365
0
1,866
10,455
0
43,314
L
Baba Yaga
O-M-W-2-Y-B-H
Baba Yaga
6,995
309
0
2,677
8,287
3,127
29
4,338
3,949
65,761
0
L
7,228
1,308
0
5,222
13,168
11,789
0
215
12,953
0
68,272
W
Bellona
Tidiestman
Bellona
9,004
4,146
0
3,019
12,102
15,293
0
115
11,987
0
62,991
L
Cerberus
VladdyD_TTV
Cerberus
2,800
116
1,153
2,480
12,944
7,381
0
4,448
8,496
11,176
0
W
11,122
6,976
661
5,459
9,612
3,449
3,129
1,086
8,526
0
62,951
W
Thanatos
xWhirlx
Thanatos
4,986
978
0
7,723
9,891
3,712
39
1,715
8,176
0
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
37,640
412
Minions Killed
376
0
Camps Cleared
0
1,298,091
Distance Traveled
1,374,201
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,697
478
91
7
0
228,762
0
W
Nu Wa
7,499
536
96
7
0
255,395
3
W
Yemoja
6,796
485
23
2
0
235,620
2
L
Set
5,854
418
58
4
0
276,680
0
L
Baba Yaga
7,123
509
119
9
0
262,422
0
L
Chaac
8,039
574
130
9
0
256,234
0
W
Bellona
7,740
553
97
7
0
272,682
7
L
Cerberus
6,234
445
14
1
0
273,993
4
W
Cupid
7,848
561
90
6
0
287,076
0
W
Thanatos
7,757
554
70
5
0
323,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role