Player Matchup

Sun Wukong
Sun Wukong
DarkGod76
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,115 Elo+
Party 1
Atlas
Atlas
Misteranim
Atlas
Level 125
God Stats
2W - 2L
1,241 SR
Queue Stats
68W - 73L
1,448 Elo+
Party 1
Zeus
Zeus
Questx
Zeus
Level 141
God Stats
231W - 207L
1,558 SR
Queue Stats
234W - 215L
1,527 Elo+
Solo
Izanami
Izanami
Ragiros
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,343 Elo+
Party 1
Fenrir
Fenrir
SenpaiofNA7
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,358 Elo+
Party 1
Team Averages
Level 93
1,460 SR
1,358 Elo+

VS

Team Averages
Level 107
1,636 SR
1,564 Elo+
Camazotz
Camazotz
CookieCrumblerr
Camazotz
Level 92
God Stats
0W - 2L
1,520 SR
Queue Stats
49W - 37L
1,578 Elo+
Party 2
Bakasura
Bakasura
DareBear427
Bakasura
Level 77
God Stats
2W - 2L
1,505 SR
Queue Stats
57W - 50L
1,599 Elo+
Party 2
Tiamat
Tiamat
DragoonXLiger
Tiamat
Level 196
God Stats
1W - 5L
1,819 SR
Queue Stats
614W - 552L
1,596 Elo+
Solo
Apollo
Apollo
Krimmens
Apollo
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 8L
1,502 Elo+
Party 2
Atlas
Atlas
Thundershock103
Atlas
Level 103
God Stats
8W - 5L
1,636 SR
Queue Stats
35W - 27L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkGod76
Sun Wukong
10
1 / 0 / 0
5,882
535
5,310
6,493
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
9
0 / 0 / 6
5,970
543
4,087
7,049
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Questx
Zeus
12
1 / 1 / 2
6,964
633
3,472
4,064
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ragiros
Izanami
11
4 / 0 / 2
6,538
594
8,015
5,336
2,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
2 / 3 / 1
6,551
596
5,866
11,000
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
0 / 1 / 0
5,029
457
3,454
7,986
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
DareBear427
Bakasura
9
1 / 2 / 0
5,340
485
4,096
8,414
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
5,582
507
3,985
6,670
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Krimmens
Apollo
7
0 / 3 / 1
4,733
430
2,231
9,310
3,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
5,060
460
4,733
9,089
5,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
4
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
1
0
0
L
Bakasura
DareBear427
Bakasura
1
2
0
0.5
W
Sun Wukong
DarkGod76
Sun Wukong
1
0
0
1
L
1
1
1
1.5
L
Apollo
Krimmens
Apollo
0
3
1
0.17
W
Atlas
0
0
6
3
W
Zeus
Questx
Zeus
1
1
2
2
W
Izanami
Ragiros
Izanami
4
0
2
5
W
Fenrir
2
3
1
0.83
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
18,499
33,942
Taken
41,469
17,388
Mitigated
18,862
6,584
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,454
411
0
2,286
7,986
2,747
0
0
7,986
0
25,466
L
Bakasura
DareBear427
Bakasura
4,096
2,629
0
1,150
8,414
3,016
0
746
7,668
0
32,342
W
Sun Wukong
DarkGod76
Sun Wukong
5,310
1,073
0
787
6,493
4,760
0
579
5,684
0
31,836
L
3,985
166
0
1,921
6,670
4,671
0
2,081
4,589
38,198
0
L
Apollo
Krimmens
Apollo
2,231
1,152
0
1,560
9,310
3,006
0
1,928
7,382
0
30,769
W
Atlas
4,087
1,371
0
1,671
7,049
4,972
224
2,023
4,941
11,012
0
W
Zeus
Questx
Zeus
3,472
148
0
518
4,064
1,440
555
2,754
1,310
50,725
0
W
Izanami
Ragiros
Izanami
8,015
6,155
0
1,909
5,336
2,098
813
1,915
3,401
0
60,521
W
Fenrir
5,866
1,406
0
1,699
11,000
4,118
0
1,447
9,062
0
54,563
L
4,733
1,556
1,369
1,958
9,089
5,422
0
2,804
6,285
12,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
25,744
360
Minions Killed
235
0
Camps Cleared
0
1,056,863
Distance Traveled
1,144,198
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,029
457
48
4
0
230,553
0
L
Bakasura
5,340
485
58
5
0
271,961
0
W
Sun Wukong
5,882
535
47
4
0
209,443
0
L
Tiamat
5,582
507
68
6
0
210,562
0
L
Apollo
4,733
430
51
5
0
223,412
0
W
Atlas
5,970
543
12
1
0
236,098
1
W
Zeus
6,964
633
111
10
0
171,963
6
W
Izanami
6,538
594
102
9
0
203,372
0
W
Fenrir
6,551
596
88
8
0
235,987
0
L
Atlas
5,060
460
10
1
0
207,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role