Player Matchup

Ix Chel
Ix Chel
KingBelch
Ix Chel
Level 55
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 7L
1,388 Elo+
Solo
Medusa
Medusa
UltraSonoro_
Medusa
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 95L
1,508 Elo+
Party 2
Hercules
Hercules
zlNewNicoHD
Hercules
Level 141
God Stats
14W - 7L
1,584 SR
Queue Stats
72W - 72L
1,519 Elo+
Party 2
Team Averages
Level 71
1,607 SR
1,472 Elo+

VS

Team Averages
Level 81
1,590 SR
1,406 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dustpan108
Bakasura
Level 27
God Stats
2W - 2L
1,548 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Izanami
Izanami
kachmar96
Izanami
Level 107
God Stats
2W - 2L
1,723 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KingBelch
Ix Chel
13
1 / 1 / 1
7,624
762
3,037
6,393
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
13
3 / 3 / 7
8,497
850
9,442
6,635
1,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
zlNewNicoHD
Hercules
13
7 / 1 / 4
8,903
890
11,143
8,801
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 3 / 2
7,659
766
5,610
7,410
3,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Dustpan108
Bakasura
12
3 / 4 / 0
7,663
766
4,213
8,905
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
kachmar96
Izanami
11
0 / 4 / 3
6,847
685
4,751
9,466
4,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
L
Bakasura
Dustpan108
Bakasura
3
4
0
0.75
W
Ix Chel
KingBelch
Ix Chel
1
1
1
1.5
W
Medusa
3
3
7
2.17
L
Izanami
kachmar96
Izanami
0
4
3
0.38
W
Hercules
zlNewNicoHD
Hercules
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
14,574
21,829
Taken
25,781
12,216
Mitigated
12,713
9,024
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,610
36
0
825
7,410
3,686
0
503
6,653
28,375
0
L
Bakasura
Dustpan108
Bakasura
4,213
2,513
0
1,201
8,905
5,027
0
947
7,659
0
8,677
W
Ix Chel
KingBelch
Ix Chel
3,037
583
1,538
2,995
6,393
2,038
880
1,702
4,504
30,628
0
W
Medusa
9,442
4,273
0
961
6,635
1,820
1,045
2,941
3,434
0
29,552
L
Izanami
kachmar96
Izanami
4,751
2,900
0
1,094
9,466
4,000
0
1,623
7,668
0
26,648
W
Hercules
zlNewNicoHD
Hercules
11,143
3,031
0
3,530
8,801
8,358
15
1,353
6,853
0
21,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
22,169
126
Minions Killed
115
0
Camps Cleared
0
560,786
Distance Traveled
552,718
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,659
766
44
4
0
150,513
6
L
Bakasura
7,663
766
20
2
0
226,893
0
W
Ix Chel
7,624
762
55
6
0
179,449
0
W
Medusa
8,497
850
50
5
0
189,043
0
L
Izanami
6,847
685
51
5
0
175,312
0
W
Hercules
8,903
890
21
2
0
192,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role