Player Matchup

Thor
Thor
Sumo628
Thor
Level 143
God Stats
4W - 4L
1,528 SR
Queue Stats
246W - 210L
1,547 Elo+
Party 1
Sol
Sol
Thawne98
Sol
Level 129
God Stats
15W - 11L
1,534 SR
Queue Stats
95W - 85L
1,589 Elo+
Party 1
Mercury
Mercury
UTurnip
Mercury
Level 43
God Stats
0W - 3L
1,277 SR
Queue Stats
27W - 41L
1,373 Elo+
Solo
Artio
Artio
WristyJaguar57
Artio
Level 123
God Stats
14W - 15L
1,528 SR
Queue Stats
81W - 73L
1,565 Elo+
Party 1
Merlin
Merlin
ZKJ12
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,447 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,504 Elo+

VS

Team Averages
Level 114
1,471 SR
1,467 Elo+
Aphrodite
Aphrodite
Awtye
Aphrodite
Level 27
God Stats
3W - 8L
1,565 SR
Queue Stats
10W - 21L
1,400 Elo+
Party 2
Ix Chel
Ix Chel
DoctorRojas
Ix Chel
Level 128
God Stats
3W - 9L
1,294 SR
Queue Stats
108W - 100L
1,449 Elo+
Party 2
Scylla
Scylla
cleotrapa
Scylla
Level 147
God Stats
3W - 4L
1,327 SR
Queue Stats
217W - 204L
1,513 Elo+
Party 2
Neith
Neith
xShaDoW Wo1F 3
Neith
Level 143
God Stats
6W - 6L
1,671 SR
Queue Stats
121W - 129L
1,482 Elo+
Party 2
Serqet
Serqet
xTimidWolfx
Serqet
Level 124
God Stats
22W - 38L
1,500 SR
Queue Stats
146W - 153L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Sumo628
Thor
7
1 / 0 / 0
3,657
731
1,222
3,688
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,381
676
4,267
3,108
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
UTurnip
Mercury
5
0 / 2 / 0
2,926
585
880
3,191
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 1
3,415
683
716
3,864
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ZKJ12
Merlin
1
0 / 0 / 0
930
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Awtye
Aphrodite
5
1 / 0 / 0
3,544
709
1,245
2,352
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
DoctorRojas
Ix Chel
7
2 / 0 / 0
4,160
832
1,421
1,945
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
cleotrapa
Scylla
5
0 / 1 / 0
3,417
683
1,941
1,989
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,029
606
2,257
3,605
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
6
0 / 0 / 0
3,538
708
122
3,251
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
3
3
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Awtye
Aphrodite
1
0
0
1
W
Ix Chel
DoctorRojas
Ix Chel
2
0
0
2
L
Thor
Sumo628
Thor
1
0
0
1
L
1
0
0
1
L
Mercury
UTurnip
Mercury
0
2
0
0
L
0
1
1
0.5
L
Merlin
ZKJ12
Merlin
0
0
0
0
W
Scylla
cleotrapa
Scylla
0
1
0
0
W
0
1
0
0
W
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,085
Damage
6,986
13,851
Taken
13,142
5,319
Mitigated
4,548
3,743
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Awtye
Aphrodite
1,245
392
640
1,484
2,352
1,363
0
1,539
813
8,366
0
W
Ix Chel
DoctorRojas
Ix Chel
1,421
277
0
1,481
1,945
530
0
0
1,945
21,361
0
L
Thor
Sumo628
Thor
1,222
212
0
500
3,688
1,224
0
1,941
1,747
0
16,530
L
4,267
1,880
0
1,313
3,108
774
0
159
2,949
23,998
0
L
Mercury
UTurnip
Mercury
880
122
0
626
3,191
896
0
1,421
1,770
0
9,189
L
716
117
138
1,166
3,864
2,425
0
1,086
2,778
3,755
0
L
Merlin
ZKJ12
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
cleotrapa
Scylla
1,941
282
0
750
1,989
330
0
0
1,989
18,112
0
W
2,257
735
0
745
3,605
1,384
0
2,984
621
0
15,791
W
Serqet
122
122
0
2,038
3,251
941
0
460
2,791
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,309
Gold Earned
17,688
105
Minions Killed
143
0
Camps Cleared
0
403,618
Distance Traveled
479,730
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,544
709
15
3
0
105,832
0
W
Ix Chel
4,160
832
31
6
0
92,244
0
L
Thor
3,657
731
38
8
0
105,016
0
L
Sol
3,381
676
45
9
0
86,794
0
L
Mercury
2,926
585
17
3
0
112,658
0
L
Artio
3,415
683
5
1
0
99,150
1
L
Merlin
930
186
0
0
0
0
0
W
Scylla
3,417
683
28
6
0
83,253
0
W
Neith
3,029
606
24
5
0
91,147
0
W
Serqet
3,538
708
45
9
0
107,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role