Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
MrsHotsauce
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 3
Ah Puch
Ah Puch
Thelonelyspirit
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,356 Elo+
Party 1
Anhur
Anhur
cyber420
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,372 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,402 Elo+

VS

Team Averages
Level 88
1,556 SR
1,476 Elo+
Ymir
Ymir
MC BARrr98
Ymir
Level 88
God Stats
8W - 5L
1,781 SR
Queue Stats
224W - 219L
1,500 Elo+
Solo
Odin
Odin
U is Lock
Odin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 58L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
VVIIW
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kaotick11
Cu Chulainn
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 150L
1,423 Elo+
Solo
Terra
Terra
lobowolf54
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 10
8,553
950
8,917
5,065
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
13
2 / 3 / 9
7,965
885
4,869
14,186
15,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
MrsHotsauce
Guan Yu
13
0 / 3 / 13
8,206
912
5,780
12,355
11,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 0 / 8
9,318
1,035
14,741
5,498
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
cyber420
Anhur
13
2 / 1 / 11
7,958
884
5,033
5,500
2,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
6,682
742
7,555
11,786
12,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
5
0 / 0 / 0
5,396
600
0
811
323
Ao Kuang
VVIIW
Ao Kuang
16
5 / 1 / 3
7,725
858
7,829
8,330
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
kaotick11
Cu Chulainn
13
3 / 5 / 2
7,874
875
8,190
13,438
14,393
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
14
0 / 4 / 4
7,548
839
4,403
12,996
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
14
Kills
8
8
Deaths
14
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
10
9
W
Sobek
 
Sobek
2
3
9
2.17
L
0
4
5
0.63
W
Guan Yu
MrsHotsauce
Guan Yu
0
3
13
2.17
W
6
0
8
10
L
Odin
0
0
0
0
L
Ao Kuang
VVIIW
Ao Kuang
5
1
3
6.5
W
Anhur
cyber420
Anhur
2
1
11
7.5
L
Cu Chulainn
kaotick11
Cu Chulainn
3
5
2
0.8
L
Terra
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
27,977
42,604
Taken
47,361
33,865
Mitigated
45,381
14,728
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,917
2,750
541
401
5,065
2,169
2,227
3,475
1,329
23,325
0
W
Sobek
 
Sobek
4,869
633
329
2,354
14,186
15,299
289
6,981
6,786
10,108
0
L
7,555
1,000
671
1,258
11,786
12,638
0
7,348
4,438
13,946
0
W
Guan Yu
MrsHotsauce
Guan Yu
5,780
893
3,104
2,338
12,355
11,418
430
4,195
7,604
283
7,653
W
14,741
1,852
966
2,461
5,498
2,707
1,648
2,543
2,825
30,269
0
L
Odin
0
0
0
0
811
323
0
811
0
0
0
L
Ao Kuang
VVIIW
Ao Kuang
7,829
1,316
441
3,817
8,330
6,809
0
4,243
4,087
19,980
0
W
Anhur
cyber420
Anhur
5,033
2,904
1,110
1,124
5,500
2,272
1,904
1,907
3,501
0
8,596
L
Cu Chulainn
kaotick11
Cu Chulainn
8,190
1,524
683
1,504
13,438
14,393
0
7,032
6,406
0
18,444
L
Terra
4,403
378
1,862
2,837
12,996
11,218
0
9,336
3,660
14,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
35,225
87
Minions Killed
82
0
Camps Cleared
0
954,336
Distance Traveled
693,286
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,553
950
24
3
0
183,570
0
W
Sobek
7,965
885
13
1
0
198,823
0
L
Ymir
6,682
742
14
2
0
166,421
0
W
Guan Yu
8,206
912
4
0
0
208,606
0
W
Ah Puch
9,318
1,035
33
4
0
187,306
0
L
Odin
5,396
600
0
0
0
0
0
L
Ao Kuang
7,725
858
23
3
0
217,205
0
W
Anhur
7,958
884
13
1
0
176,031
5
L
Cu Chulainn
7,874
875
22
2
0
138,989
0
L
Terra
7,548
839
23
3
0
170,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role