Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Quezie
Mulan
Level 126
God Stats
23W - 16L
1,531 SR
Queue Stats
389W - 374L
1,567 Elo+
Party 2
Sol
Sol
Type0beta
Sol
Level 45
God Stats
7W - 13L
1,466 SR
Queue Stats
13W - 19L
1,442 Elo+
Solo
Tyr
Tyr
officialtoan
Tyr
Level 120
God Stats
33W - 32L
1,418 SR
Queue Stats
386W - 365L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
toomanydice
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 187L
1,441 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,504 Elo+

VS

Team Averages
Level 110
1,488 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lethal64
Jing Wei
Level 64
God Stats
1W - 2L
1,264 SR
Queue Stats
204W - 218L
1,412 Elo+
Party 1
Mercury
Mercury
Skrapyz
Mercury
Level 129
God Stats
1W - 0L
1,534 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheDarkLight64
Kukulkan
Level 69
God Stats
145W - 122L
1,642 SR
Queue Stats
296W - 321L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 0 / 0
4,932
986
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Quezie
Mulan
10
2 / 3 / 2
6,161
1,232
4,076
6,599
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
5,584
1,117
4,756
5,047
1,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 2
6,243
1,249
4,313
7,497
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
toomanydice
Jing Wei
11
0 / 0 / 2
5,783
1,157
3,122
2,373
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 3
6,426
1,285
2,963
4,880
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
11
2 / 1 / 5
6,292
1,258
4,843
4,050
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Lethal64
Jing Wei
11
0 / 0 / 4
5,647
1,129
3,441
2,545
836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Skrapyz
Mercury
11
3 / 3 / 3
6,605
1,321
3,783
5,211
1,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
1 / 0 / 5
6,171
1,234
4,184
2,547
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
7
7
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Geb
 
Geb
1
0
3
2.5
W
Thor
 
Thor
2
1
5
4.5
W
Jing Wei
Lethal64
Jing Wei
0
0
4
2
L
Mulan
Quezie
Mulan
2
3
2
1
W
Mercury
Skrapyz
Mercury
3
3
3
1.5
W
Kukulkan
1
0
5
3.5
L
0
2
3
0.75
L
2
2
2
1.5
L
Jing Wei
toomanydice
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
19,214
21,516
Taken
19,233
12,401
Mitigated
10,056
1,614
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Geb
 
Geb
2,963
384
0
1,195
4,880
4,435
0
1,157
3,488
7,404
0
W
Thor
 
Thor
4,843
903
0
0
4,050
1,717
0
1,226
2,782
0
11,085
W
Jing Wei
Lethal64
Jing Wei
3,441
2,583
0
0
2,545
836
0
842
1,624
0
13,588
L
Mulan
Quezie
Mulan
4,076
467
0
807
6,599
4,530
0
2,175
4,424
0
15,004
W
Mercury
Skrapyz
Mercury
3,783
1,502
0
627
5,211
1,994
0
377
4,711
0
13,544
W
Kukulkan
4,184
575
0
5
2,547
1,074
0
1,154
1,393
15,687
0
L
4,756
1,191
0
240
5,047
1,534
0
1,376
3,671
11,659
0
L
4,313
180
0
225
7,497
5,457
0
3,389
4,108
0
6,391
L
Jing Wei
toomanydice
Jing Wei
3,122
2,449
0
342
2,373
880
0
207
2,166
0
15,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
31,141
78
Minions Killed
90
3
Camps Cleared
9
427,239
Distance Traveled
534,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,932
986
0
0
0
0
0
W
Geb
6,426
1,285
7
1
2
109,355
0
W
Thor
6,292
1,258
10
2
1
77,125
0
W
Jing Wei
5,647
1,129
25
5
1
129,844
0
L
Mulan
6,161
1,232
22
4
0
101,672
0
W
Mercury
6,605
1,321
13
3
5
112,825
0
W
Kukulkan
6,171
1,234
35
7
0
105,148
0
L
Sol
5,584
1,117
21
4
2
96,236
0
L
Tyr
6,243
1,249
5
1
1
117,033
0
L
Jing Wei
5,783
1,157
30
6
0
112,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role