Player Matchup

Ullr
Ullr
HAKU DAGGER
Ullr
Level 75
God Stats
141W - 149L
1,527 SR
Queue Stats
310W - 314L
1,525 Elo+
Solo
Ishtar
Ishtar
IPsalms27I
Ishtar
Level 104
God Stats
2W - 2L
1,249 SR
Queue Stats
125W - 130L
1,512 Elo+
Party 1
Hades
Hades
IlSoull
Hades
Level 122
God Stats
1W - 1L
1,235 SR
Queue Stats
98W - 91L
1,533 Elo+
Party 1
Nemesis
Nemesis
lonelyKamii
Nemesis
Level 16
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 20L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
vols122802
Aphrodite
Level 89
God Stats
4W - 4L
1,640 SR
Queue Stats
81W - 69L
1,559 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,524 Elo+

VS

Team Averages
Level 126
1,531 SR
1,540 Elo+
Cernunnos
Cernunnos
BUGspitting
Cernunnos
Level 148
God Stats
1W - 2L
1,793 SR
Queue Stats
63W - 58L
1,636 Elo+
Party 3
Thoth
Thoth
ChiefColossus43
Thoth
Level 90
God Stats
1W - 1L
1,452 SR
Queue Stats
114W - 98L
1,558 Elo+
Party 2
Pele
Pele
Crow607
Pele
Level 156
God Stats
0W - 4L
1,518 SR
Queue Stats
162W - 165L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Flow-Nice100
Cu Chulainn
Level 132
God Stats
15W - 18L
1,392 SR
Queue Stats
102W - 109L
1,480 Elo+
Party 3
Maui
Maui
NegzXVIII
Maui
Level 106
God Stats
10W - 9L
1,502 SR
Queue Stats
67W - 67L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 3
11,603
553
20,887
14,588
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
IPsalms27I
Ishtar
18
4 / 5 / 7
10,519
501
16,173
18,229
8,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
IlSoull
Hades
17
1 / 3 / 3
10,991
523
11,613
16,449
9,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
lonelyKamii
Nemesis
18
5 / 2 / 3
10,995
524
9,880
17,733
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
vols122802
Aphrodite
17
3 / 1 / 10
10,344
493
12,301
17,689
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUGspitting
Cernunnos
17
3 / 3 / 1
10,311
491
18,910
20,976
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
9,548
455
5,635
13,836
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Crow607
Pele
19
6 / 3 / 2
11,431
544
20,864
23,631
12,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Flow-Nice100
Cu Chulainn
15
0 / 4 / 4
9,613
458
8,530
23,310
19,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
1 / 4 / 3
9,134
435
4,791
20,351
26,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
11
11
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BUGspitting
Cernunnos
3
3
1
1.17
L
1
5
1
0.3
L
Pele
Crow607
Pele
6
3
2
2.33
L
Cu Chulainn
Flow-Nice100
Cu Chulainn
0
4
4
0.5
W
6
0
3
7.5
W
Ishtar
IPsalms27I
Ishtar
4
5
7
1.5
W
Hades
IlSoull
Hades
1
3
3
0.83
L
Maui
1
4
3
0.63
W
Nemesis
lonelyKamii
Nemesis
5
2
3
3.25
W
Aphrodite
vols122802
Aphrodite
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,854
Damage
58,730
84,688
Taken
102,104
40,514
Mitigated
76,612
31,753
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BUGspitting
Cernunnos
18,910
10,904
0
10,221
20,976
12,119
809
2,568
18,408
0
107,155
L
5,635
136
0
610
13,836
5,910
141
2,173
11,663
77,014
0
L
Pele
Crow607
Pele
20,864
3,390
0
10,127
23,631
12,641
0
4,661
18,970
0
120,903
L
Cu Chulainn
Flow-Nice100
Cu Chulainn
8,530
1,341
0
907
23,310
19,064
0
9,016
14,294
0
77,403
W
20,887
7,529
0
457
14,588
6,803
485
1,672
12,916
0
109,916
W
Ishtar
IPsalms27I
Ishtar
16,173
10,086
0
4,811
18,229
8,012
619
2,143
16,086
0
88,950
W
Hades
IlSoull
Hades
11,613
1,143
0
6,979
16,449
9,667
379
2,388
14,061
92,454
0
L
Maui
4,791
960
0
3,081
20,351
26,878
32
5,405
14,946
23,666
0
W
Nemesis
lonelyKamii
Nemesis
9,880
5,557
0
2,123
17,733
7,317
0
1,534
16,199
0
101,443
W
Aphrodite
vols122802
Aphrodite
12,301
1,096
6,387
10,996
17,689
8,715
324
2,689
15,000
58,216
91

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
50,037
645
Minions Killed
583
0
Camps Cleared
0
2,088,800
Distance Traveled
2,043,469
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,311
491
144
7
0
387,499
1
L
Thoth
9,548
455
144
7
0
395,799
4
L
Pele
11,431
544
156
7
0
455,071
3
L
Cu Chulainn
9,613
458
109
5
0
384,907
1
W
Ullr
11,603
553
169
8
0
402,503
8
W
Ishtar
10,519
501
110
5
0
399,273
2
W
Hades
10,991
523
142
7
0
402,109
2
L
Maui
9,134
435
30
1
0
420,193
2
W
Nemesis
10,995
524
131
6
0
481,149
1
W
Aphrodite
10,344
493
93
4
0
403,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role