Player Matchup

Tiamat
Tiamat
ParanormalPeach
Tiamat
Level 88
God Stats
4W - 3L
1,491 SR
Queue Stats
14W - 11L
1,523 Elo+
Party 1
Martichoras
Martichoras
Red13Zulu
Martichoras
Level 109
God Stats
4W - 3L
1,620 SR
Queue Stats
43W - 23L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
hoogachaka
Sylvanus
Level 143
God Stats
5W - 2L
1,428 SR
Queue Stats
42W - 23L
1,533 Elo+
Party 1
Team Averages
Level 113
1,513 SR
1,529 Elo+

VS

Team Averages
Level 123
1,618 SR
1,510 Elo+
Bellona
Bellona
Chronic_Swirlz
Bellona
Level 86
God Stats
2W - 3L
1,327 SR
Queue Stats
136W - 127L
1,445 Elo+
Solo
Ishtar
Ishtar
Skrillberries
Ishtar
Level 146
God Stats
3W - 5L
1,692 SR
Queue Stats
221W - 212L
1,558 Elo+
Solo
Merlin
Merlin
Toonert
Merlin
Level 138
God Stats
12W - 13L
1,836 SR
Queue Stats
241W - 245L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,401
800
4,680
5,733
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Red13Zulu
Martichoras
11
3 / 1 / 1
7,173
897
5,981
6,492
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
hoogachaka
Sylvanus
11
0 / 1 / 3
6,476
810
2,343
10,070
7,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,349
794
7,031
9,793
7,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
3,162
395
0
0
0
Merlin
Toonert
Merlin
12
0 / 2 / 1
6,506
813
6,403
5,615
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
3
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
1
1
3
2.5
W
Martichoras
Red13Zulu
Martichoras
3
1
1
3.5
L
0
0
0
0
L
Merlin
Toonert
Merlin
0
2
1
0.25
W
Sylvanus
hoogachaka
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
13,434
22,295
Taken
15,408
14,778
Mitigated
9,644
9,564
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,031
1,603
103
2,259
9,793
7,336
0
5,178
4,496
0
16,989
W
4,680
392
0
552
5,733
3,879
357
2,228
3,466
18,773
0
W
Martichoras
Red13Zulu
Martichoras
5,981
1,709
0
767
6,492
2,980
1,125
1,451
5,031
0
23,861
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Toonert
Merlin
6,403
121
0
477
5,615
2,308
0
1,717
3,860
34,848
0
W
Sylvanus
hoogachaka
Sylvanus
2,343
773
3,776
4,469
10,070
7,919
184
2,680
7,351
11,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
16,017
99
Minions Killed
110
0
Camps Cleared
0
422,925
Distance Traveled
308,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,349
794
29
4
0
166,551
0
W
Tiamat
6,401
800
41
5
0
138,304
0
W
Martichoras
7,173
897
33
4
0
137,179
1
L
Ishtar
3,162
395
0
0
0
0
0
L
Merlin
6,506
813
81
10
0
141,808
3
W
Sylvanus
6,476
810
25
3
0
147,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role