Player Matchup

Rama
Rama
Gold III
ElGonzaHD
Rama
Gold III
Level 148
God Stats
4W - 5L
1,483 SR
Queue Stats
160W - 159L
1,543 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Headshot91000
Kuzenbo
Gold IV
Level 142
God Stats
4W - 5L
1,614 SR
Queue Stats
366W - 364L
1,449 MMR
Solo
Agni
Agni
Gold II
WalnutPlum12569
Agni
Gold II
Level 159
God Stats
10W - 14L
1,724 SR
Queue Stats
404W - 397L
1,543 MMR
Solo
Hercules
Hercules
Silver IV
xivarox1
Hercules
Silver IV
Level 155
God Stats
13W - 4L
1,688 SR
Queue Stats
412W - 433L
806 MMR
Solo
Bastet
Bastet
Silver IV
Äksnesネム
Bastet
Silver IV
Level 102
God Stats
6W - 5L
1,586 SR
Queue Stats
346W - 405L
787 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,619 SR
1,226 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,603 SR
1,357 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver IV
 
Hades
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold IV
Attaporn
Vamana
Gold IV
Level 158
God Stats
1W - 1L
1,709 SR
Queue Stats
182W - 195L
1,611 MMR
Solo
Cernunnos
Cernunnos
Silver V
LAAmaral8167
Cernunnos
Silver V
Level 53
God Stats
2W - 2L
1,804 SR
Queue Stats
24W - 48L
673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 1 / 4
8,608
574
7,501
8,701
4,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
11
2 / 1 / 7
7,359
491
3,875
9,825
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
7,900
527
11,015
8,144
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xivarox1
Hercules
12
1 / 3 / 2
7,311
487
6,036
13,651
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
6 / 0 / 2
8,183
546
10,549
8,313
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
He BoThothAo KuangMorgan Le Fay

VS

Bans
AphroditeThanatosCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 2
8,065
538
8,433
7,823
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
 
Hades
13
1 / 3 / 1
7,914
528
8,178
12,511
9,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
9
0 / 4 / 1
6,202
413
3,329
15,286
10,662
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Attaporn
Vamana
12
2 / 6 / 0
7,202
480
6,314
16,309
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
LAAmaral8167
Cernunnos
11
1 / 1 / 1
6,464
431
2,751
7,998
3,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
5
6
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
2
2
L
Hades
 
Hades
1
3
1
0.5
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
Vamana
Attaporn
Vamana
2
6
0
0.33
W
Rama
0
1
4
2
W
Kuzenbo
2
1
7
5.5
L
Cernunnos
LAAmaral8167
Cernunnos
1
1
1
1.5
W
4
1
4
6
W
Hercules
xivarox1
Hercules
1
3
2
0.67
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
29,005
48,634
Taken
59,927
29,576
Mitigated
33,857
18,135
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,433
436
80
2,141
7,823
3,170
0
3,372
4,403
68,601
0
L
Hades
 
Hades
8,178
2,070
115
5,814
12,511
9,293
512
1,328
10,702
58,803
0
L
Jormungandr
 
Jormungandr
3,329
1,040
1,004
1,516
15,286
10,662
0
3,559
11,680
28,415
0
L
Vamana
Attaporn
Vamana
6,314
3,300
0
2,001
16,309
7,678
0
4,795
11,473
0
48,042
W
Rama
7,501
6,603
0
4,631
8,701
4,001
1,072
3,032
5,669
0
91,383
W
Kuzenbo
3,875
1,935
0
3,126
9,825
11,222
53
3,039
6,786
13,390
0
L
Cernunnos
LAAmaral8167
Cernunnos
2,751
1,723
0
1,830
7,998
3,054
0
1,836
6,162
0
31,015
W
11,015
876
0
2,250
8,144
3,158
132
3,680
4,464
66,748
0
W
Hercules
xivarox1
Hercules
6,036
2,335
0
4,896
13,651
7,958
70
7,201
6,450
0
53,936
W
10,549
3,771
0
3,232
8,313
3,237
0
2,988
5,325
0
54,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
35,847
452
Minions Killed
407
0
Camps Cleared
0
1,480,732
Distance Traveled
1,449,751
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,065
538
136
9
0
343,134
3
L
Hades
7,914
528
98
7
0
223,717
2
L
Jormungandr
6,202
413
39
3
0
288,607
3
L
Vamana
7,202
480
77
5
0
303,486
0
W
Rama
8,608
574
144
10
0
259,036
3
W
Kuzenbo
7,359
491
19
1
0
312,689
4
L
Cernunnos
6,464
431
57
4
0
290,807
0
W
Agni
7,900
527
112
7
0
308,144
4
W
Hercules
7,311
487
84
6
0
271,201
1
W
Bastet
8,183
546
93
6
0
329,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role