Player Matchup

Ravana
Ravana
Big Country8020
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,435 Elo+
Party 2
Pele
Pele
Blu3B3ast21xx
Pele
Level 112
God Stats
0W - 1L
1,805 SR
Queue Stats
17W - 19L
1,581 Elo+
Party 2
Vamana
Vamana
DarthQu4ker
Vamana
Level 154
God Stats
1W - 1L
1,770 SR
Queue Stats
125W - 103L
1,498 Elo+
Party 2
Janus
Janus
Mad Poleman
Janus
Level 156
God Stats
3W - 5L
1,421 SR
Queue Stats
348W - 366L
1,435 Elo+
Solo
Zeus
Zeus
Muumin
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,433 Elo+
Solo
Team Averages
Level 126
1,599 SR
1,477 Elo+

VS

Team Averages
Level 99
1,361 SR
1,460 Elo+
Bacchus
Bacchus
Fufynono
Bacchus
Level 121
God Stats
1W - 3L
1,181 SR
Queue Stats
170W - 166L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
MsHarmless
Ao Kuang
Level 87
God Stats
10W - 10L
1,345 SR
Queue Stats
358W - 340L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
Level 83
God Stats
12W - 11L
1,707 SR
Queue Stats
501W - 470L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
ivaneatslard
Sun Wukong
Level 62
God Stats
3W - 3L
1,097 SR
Queue Stats
215W - 210L
1,438 Elo+
Party 1
Artemis
Artemis
nathan01988
Artemis
Level 141
God Stats
6W - 2L
1,473 SR
Queue Stats
238W - 241L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
8,547
712
7,969
13,571
7,950
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 5
9,628
802
9,431
13,851
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
16
4 / 8 / 5
9,721
810
16,822
18,509
21,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 4 / 7
10,711
893
12,452
10,526
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Muumin
Zeus
15
2 / 7 / 5
8,732
728
6,590
11,727
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fufynono
Bacchus
17
3 / 4 / 22
10,485
874
8,199
16,409
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
MsHarmless
Ao Kuang
16
5 / 4 / 17
9,606
801
5,399
11,876
8,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
20
11 / 3 / 15
12,413
1,034
22,364
12,791
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ivaneatslard
Sun Wukong
16
6 / 4 / 14
9,943
829
8,198
14,915
10,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
nathan01988
Artemis
18
9 / 3 / 14
10,812
901
18,751
11,435
5,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
17
Kills
34
35
Deaths
18
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
5
7
5
1.07
L
Vamana
4
8
5
0.81
W
Bacchus
Fufynono
Bacchus
3
4
22
3.5
L
4
4
7
1.88
W
Ao Kuang
MsHarmless
Ao Kuang
5
4
17
3.38
L
Zeus
Muumin
Zeus
2
7
5
0.64
W
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
11
3
15
6.17
W
Sun Wukong
ivaneatslard
Sun Wukong
6
4
14
3.25
W
Artemis
nathan01988
Artemis
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,264
Damage
62,911
68,184
Taken
67,426
44,911
Mitigated
53,280
8,641
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,969
1,773
388
1,045
13,571
7,950
340
3,169
10,402
0
9,871
L
9,431
802
218
1,413
13,851
6,212
0
3,430
10,421
0
18,912
L
Vamana
16,822
10,251
271
1,650
18,509
21,326
396
3,845
14,664
0
22,629
W
Bacchus
Fufynono
Bacchus
8,199
370
1,414
2,987
16,409
23,972
258
3,544
12,480
12,595
0
L
12,452
533
565
1,869
10,526
4,769
437
1,141
9,385
35,345
0
W
Ao Kuang
MsHarmless
Ao Kuang
5,399
1,806
1,541
2,321
11,876
8,007
1,961
2,309
9,176
8,598
0
L
Zeus
Muumin
Zeus
6,590
417
412
810
11,727
4,654
0
2,013
9,714
19,823
0
W
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
22,364
9,839
324
2,359
12,791
5,538
4,029
4,682
7,667
0
53,620
W
Sun Wukong
ivaneatslard
Sun Wukong
8,198
1,285
1,467
3,670
14,915
10,402
514
5,066
9,371
0
15,220
W
Artemis
nathan01988
Artemis
18,751
10,435
1,396
2,595
11,435
5,361
1,796
3,441
7,826
0
38,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
53,259
153
Minions Killed
122
0
Camps Cleared
0
976,722
Distance Traveled
1,084,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,547
712
11
1
0
193,794
0
L
Pele
9,628
802
23
2
0
189,241
0
L
Vamana
9,721
810
19
2
0
195,243
0
W
Bacchus
10,485
874
5
0
0
211,959
0
L
Janus
10,711
893
64
5
0
200,545
0
W
Ao Kuang
9,606
801
11
1
0
227,141
0
L
Zeus
8,732
728
36
3
0
197,899
0
W
Ah Muzen Cab
12,413
1,034
64
5
0
210,312
0
W
Sun Wukong
9,943
829
4
0
0
231,590
0
W
Artemis
10,812
901
38
3
0
203,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role