Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KIDDLANDO
Nox
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 87L
1,490 Elo+
Solo
Arachne
Arachne
chbxN
Arachne
Level 114
God Stats
0W - 4L
1,366 SR
Queue Stats
100W - 84L
1,712 Elo+
Party 1
Xbalanque
Xbalanque
cxy520
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,356 Elo+
Solo
Apollo
Apollo
duartee_34
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,773 Elo+
Party 1
Team Averages
Level 40
1,473 SR
1,566 Elo+

VS

Team Averages
Level 22
1,462 SR
1,453 Elo+
Thor
Thor
RogueckDark
Thor
Level 27
God Stats
1W - 0L
1,310 SR
Queue Stats
24W - 27L
1,394 Elo+
Solo
Medusa
Medusa
Spritzack
Medusa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 2
Khepri
Khepri
SwiftNasty
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,477 Elo+
Party 2
Artio
Artio
XBLACK_ZETSUX
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
siyeonie
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
5,460
546
0
0
0
17
2 / 3 / 7
8,619
862
12,244
7,062
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
chbxN
Arachne
18
9 / 4 / 3
9,616
962
15,335
14,326
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
cxy520
Xbalanque
8
0 / 2 / 2
5,825
583
654
3,472
1,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
duartee_34
Apollo
13
1 / 6 / 4
6,586
659
6,967
9,846
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,872
887
11,547
11,164
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Spritzack
Medusa
16
7 / 2 / 7
9,404
940
10,501
8,241
5,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SwiftNasty
Khepri
15
0 / 1 / 11
8,710
871
3,347
10,022
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 5 / 5
7,863
786
2,440
11,574
9,466
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
siyeonie
Athena
15
2 / 2 / 10
9,161
916
3,935
15,029
20,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
12
Kills
15
15
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
2
3
7
1.83
W
4
3
7
2.5
W
Medusa
Spritzack
Medusa
7
2
7
5.25
W
Khepri
SwiftNasty
Khepri
0
1
11
5.5
W
2
5
5
0.9
L
Arachne
chbxN
Arachne
9
4
3
2.63
L
Xbalanque
cxy520
Xbalanque
0
2
2
0.5
L
Apollo
duartee_34
Apollo
1
6
4
0.5
W
Athena
siyeonie
Athena
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,200
Damage
31,770
34,706
Taken
56,030
18,180
Mitigated
57,595
7,053
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
12,244
524
228
1,143
7,062
3,305
0
2,039
5,023
31,047
0
W
11,547
747
1,634
2,550
11,164
7,209
796
2,740
8,424
0
26,713
W
Medusa
Spritzack
Medusa
10,501
4,340
107
952
8,241
5,520
1,192
2,487
5,754
0
27,455
W
Khepri
SwiftNasty
Khepri
3,347
562
263
1,510
10,022
15,290
215
1,808
8,214
11,281
0
W
2,440
496
200
270
11,574
9,466
935
2,834
8,740
10,019
0
L
Arachne
chbxN
Arachne
15,335
11,243
56
4,717
14,326
9,391
0
4,662
9,664
0
24,595
L
Xbalanque
cxy520
Xbalanque
654
351
0
167
3,472
1,075
0
249
3,223
0
2,172
L
Apollo
duartee_34
Apollo
6,967
3,115
0
742
9,846
4,409
0
2,772
7,074
0
10,796
W
Athena
siyeonie
Athena
3,935
1,364
2,149
3,102
15,029
20,110
380
2,375
12,654
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
44,010
70
Minions Killed
144
0
Camps Cleared
0
581,723
Distance Traveled
962,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,460
546
0
0
0
0
0
L
Nox
8,619
862
44
4
0
184,469
0
W
Thor
8,872
887
46
5
0
177,923
0
W
Medusa
9,404
940
44
4
0
211,628
0
W
Khepri
8,710
871
9
1
0
210,548
0
W
Artio
7,863
786
14
1
0
172,887
0
L
Arachne
9,616
962
17
2
0
184,043
0
L
Xbalanque
5,825
583
3
0
0
34,488
0
L
Apollo
6,586
659
6
1
0
178,723
0
W
Athena
9,161
916
31
3
0
189,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role