Player Matchup

Janus
Janus
EnigmaticLuv
Janus
Level 157
God Stats
5W - 5L
1,291 SR
Queue Stats
383W - 432L
1,561 Elo+
Party 1
Horus
Horus
Ironhood6670
Horus
Level 113
God Stats
97W - 65L
1,618 SR
Queue Stats
175W - 139L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Robertblue37
Heimdallr
Level 159
God Stats
6W - 6L
1,218 SR
Queue Stats
390W - 447L
1,475 Elo+
Party 1
Eset
Eset
ice fire ball
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 66L
1,507 Elo+
Solo
Khepri
Khepri
ninjapanda69de1
Khepri
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 128L
1,556 Elo+
Party 1
Team Averages
Level 142
1,425 SR
1,535 Elo+

VS

Team Averages
Level 130
1,525 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Mep_Lord
Cliodhna
Level 141
God Stats
3W - 3L
1,259 SR
Queue Stats
156W - 141L
1,716 Elo+
Solo
Kukulkan
Kukulkan
Mrpolishguy
Kukulkan
Level 128
God Stats
2W - 5L
1,383 SR
Queue Stats
140W - 140L
1,435 Elo+
Solo
The Morrigan
The Morrigan
SinRinSoldier7
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,470 Elo+
Solo
Horus
Horus
killhero11
Horus
Level 108
God Stats
3W - 1L
1,983 SR
Queue Stats
60W - 43L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
8,502
567
9,746
11,397
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 1 / 5
9,791
653
10,850
11,728
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Robertblue37
Heimdallr
14
1 / 0 / 4
8,495
566
8,004
6,014
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 3 / 2
7,812
521
6,638
8,652
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 8
7,469
498
5,383
8,996
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,516
501
5,914
10,916
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Mep_Lord
Cliodhna
13
3 / 3 / 3
7,960
531
9,358
12,884
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mrpolishguy
Kukulkan
12
0 / 5 / 2
6,905
460
3,625
8,753
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
SinRinSoldier7
The Morrigan
13
1 / 5 / 0
7,792
519
5,093
9,605
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
3 / 2 / 5
7,793
520
4,926
13,448
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
8
8
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
W
6
3
3
2.5
W
7
1
5
9.5
L
Cliodhna
Mep_Lord
Cliodhna
3
3
3
1.5
L
Kukulkan
Mrpolishguy
Kukulkan
0
5
2
0.2
W
Heimdallr
Robertblue37
Heimdallr
1
0
4
3
L
The Morrigan
SinRinSoldier7
The Morrigan
1
5
0
0.2
W
3
3
2
1.33
L
Horus
3
2
5
2.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,621
Damage
28,916
46,787
Taken
55,606
30,739
Mitigated
26,255
13,665
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,914
2,422
0
4,798
10,916
3,730
0
3,462
7,351
64,924
0
W
9,746
650
0
2,061
11,397
4,233
0
2,407
8,990
66,025
0
W
10,850
3,761
960
4,209
11,728
11,243
545
3,140
8,588
0
72,230
L
Cliodhna
Mep_Lord
Cliodhna
9,358
975
0
1,017
12,884
5,410
0
6,628
6,205
0
61,470
L
Kukulkan
Mrpolishguy
Kukulkan
3,625
502
0
1,891
8,753
2,589
581
4,078
4,480
43,982
0
W
Heimdallr
Robertblue37
Heimdallr
8,004
3,732
0
2,904
6,014
3,327
822
2,965
3,049
0
71,045
L
The Morrigan
SinRinSoldier7
The Morrigan
5,093
945
0
1,680
9,605
2,882
0
2,680
6,647
54,299
0
W
6,638
245
133
1,086
8,652
3,611
354
3,528
5,124
50,195
0
L
Horus
4,926
1,764
1,379
6,099
13,448
11,644
0
4,919
8,378
0
11,355
W
5,383
222
0
2,312
8,996
8,325
0
2,592
6,404
17,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
37,966
432
Minions Killed
391
0
Camps Cleared
0
1,464,433
Distance Traveled
1,488,264
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,516
501
113
8
0
295,127
4
W
Janus
8,502
567
92
6
0
304,402
1
W
Horus
9,791
653
120
8
0
301,244
4
L
Cliodhna
7,960
531
95
6
0
323,802
2
L
Kukulkan
6,905
460
65
4
0
259,531
0
W
Heimdallr
8,495
566
117
8
0
258,420
4
L
The Morrigan
7,792
519
107
7
0
275,083
1
W
Eset
7,812
521
86
6
0
287,329
2
L
Horus
7,793
520
11
1
0
334,721
2
W
Khepri
7,469
498
17
1
0
313,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role