Player Matchup

Olorun
Olorun
Bombproof77
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,534 Elo+
Party 1
Maui
Maui
Johnnycx
Maui
Level 142
God Stats
0W - 2L
1,233 SR
Queue Stats
24W - 16L
1,661 Elo+
Party 1
Mercury
Mercury
Kekeman
Mercury
Level 114
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 68L
1,669 Elo+
Solo
Team Averages
Level 89
1,411 SR
1,621 Elo+

VS

Team Averages
Level 129
1,656 SR
1,532 Elo+
Maui
Maui
AGodNamedJae
Maui
Level 118
God Stats
13W - 7L
1,673 SR
Queue Stats
89W - 82L
1,517 Elo+
Party 2
Anubis
Anubis
ArmadaGlock
Anubis
Level 143
God Stats
16W - 15L
1,661 SR
Queue Stats
312W - 308L
1,603 Elo+
Solo
Surtr
Surtr
Star Killer ll7
Surtr
Level 125
God Stats
9W - 4L
1,634 SR
Queue Stats
102W - 99L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 3 / 1
6,773
677
7,394
8,614
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
10
0 / 3 / 2
6,828
683
3,359
9,890
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Kekeman
Mercury
11
1 / 5 / 1
6,981
698
3,375
7,312
2,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,760
776
4,664
7,442
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
13
4 / 2 / 7
8,031
803
8,610
5,535
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 7
8,045
805
6,320
7,966
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Anubis
4
2
7
3.75
L
Olorun
1
3
1
0.5
L
Maui
0
3
2
0.33
L
Mercury
Kekeman
Mercury
1
5
1
0.3
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
19,594
25,816
Taken
20,943
13,354
Mitigated
15,718
3,023
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
720
0
1,510
7,442
6,772
692
4,930
2,512
13,575
0
W
Anubis
8,610
778
0
1,975
5,535
3,098
836
2,924
2,611
38,405
0
L
Olorun
7,394
3,677
519
1,640
8,614
2,878
0
5,259
3,253
23,631
0
L
Maui
3,359
644
0
824
9,890
8,050
0
4,742
4,832
15,998
0
L
Mercury
Kekeman
Mercury
3,375
1,906
0
40
7,312
2,426
0
2,896
4,316
0
20,711
W
6,320
1,564
0
1,901
7,966
5,848
447
2,919
5,047
178
30,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,582
Gold Earned
23,836
82
Minions Killed
126
0
Camps Cleared
0
542,079
Distance Traveled
517,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,760
776
21
2
0
177,115
0
W
Anubis
8,031
803
59
6
0
144,956
0
L
Olorun
6,773
677
46
5
0
172,664
0
L
Maui
6,828
683
18
2
0
180,193
0
L
Mercury
6,981
698
18
2
0
189,222
0
W
Surtr
8,045
805
46
5
0
195,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role