Player Matchup

Fenrir
Fenrir
Epic CLUTCH x
Fenrir
Level 133
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Chaac
Chaac
Smokeydakid1050
Chaac
Level 23
God Stats
6W - 13L
1,454 SR
Queue Stats
148W - 169L
1,276 Elo+
Party 1
Ra
Ra
Steezgod32
Ra
Level 41
God Stats
3W - 5L
1,312 SR
Queue Stats
58W - 82L
1,242 Elo+
Party 1
Xing Tian
Xing Tian
Yellow Tree Fly
Xing Tian
Level 114
God Stats
3W - 7L
1,336 SR
Queue Stats
160W - 155L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kenny360
Ah Muzen Cab
Level 69
God Stats
19W - 10L
1,273 SR
Queue Stats
107W - 122L
1,350 Elo+
Solo
Team Averages
Level 76
1,330 SR
1,353 Elo+

VS

Team Averages
Level 104
1,539 SR
1,417 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Aceboogie786
Ix Chel
Level 148
God Stats
4W - 4L
1,509 SR
Queue Stats
143W - 135L
1,538 Elo+
Solo
Ymir
Ymir
KhalifaKody
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Rama
Rama
dabeastslayer666
Rama
Level 124
God Stats
6W - 5L
1,687 SR
Queue Stats
160W - 149L
1,503 Elo+
Solo
Bakasura
Bakasura
isaac_10211996
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,473
623
8,525
8,794
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,319
527
7,005
8,835
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 1 / 6
7,069
589
7,440
7,994
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Yellow Tree Fly
Xing Tian
11
0 / 0 / 7
6,796
566
5,178
10,411
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
kenny360
Ah Muzen Cab
12
4 / 1 / 2
6,601
550
7,865
7,693
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 0
6,793
566
6,006
14,399
12,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Aceboogie786
Ix Chel
10
1 / 4 / 0
5,877
490
6,564
9,293
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 0
5,910
493
1,794
12,343
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
6,169
514
3,626
8,777
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
9
0 / 5 / 0
5,464
455
3,579
12,250
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
3
3
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Ix Chel
Aceboogie786
Ix Chel
1
4
0
0.25
W
7
0
3
8.5
L
1
2
0
0.5
W
0
1
1
0.5
W
1
1
6
4
W
Xing Tian
Yellow Tree Fly
Xing Tian
0
0
7
3.5
L
0
1
1
0.5
L
Bakasura
0
5
0
0
W
Ah Muzen Cab
kenny360
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
21,569
43,727
Taken
57,062
26,244
Mitigated
35,137
14,388
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,006
940
0
5,676
14,399
12,445
0
1,132
12,278
0
50,285
L
Ix Chel
Aceboogie786
Ix Chel
6,564
537
335
1,533
9,293
3,451
0
3,958
5,219
45,554
0
W
8,525
1,427
0
1,906
8,794
3,836
445
1,487
7,206
0
48,530
L
1,794
301
202
934
12,343
11,548
0
3,509
8,834
14,780
0
W
7,005
749
0
3,340
8,835
8,108
0
0
8,825
0
38,929
W
7,440
610
430
4,086
7,994
3,266
528
5,293
2,430
58,854
0
W
Xing Tian
Yellow Tree Fly
Xing Tian
5,178
331
143
3,983
10,411
8,315
0
805
9,551
29,920
0
L
3,626
3,114
0
2,934
8,777
2,985
612
1,716
7,061
0
46,246
L
Bakasura
3,579
2,629
0
1,385
12,250
4,708
26
2,187
10,063
0
26,094
W
Ah Muzen Cab
kenny360
Ah Muzen Cab
7,865
2,696
0
500
7,693
2,719
748
611
7,027
0
45,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
30,213
334
Minions Killed
310
0
Camps Cleared
0
1,269,925
Distance Traveled
1,195,254
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,793
566
76
6
0
243,294
0
L
Ix Chel
5,877
490
58
5
0
248,410
1
W
Fenrir
7,473
623
73
6
0
281,934
0
L
Ymir
5,910
493
33
3
0
237,884
0
W
Chaac
6,319
527
63
5
0
234,629
0
W
Ra
7,069
589
94
8
0
262,019
0
W
Xing Tian
6,796
566
20
2
0
263,089
0
L
Rama
6,169
514
86
7
0
207,708
2
L
Bakasura
5,464
455
57
5
0
257,958
0
W
Ah Muzen Cab
6,601
550
84
7
0
228,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role