Player Matchup

Janus
Janus
Compti
Janus
Level 108
God Stats
30W - 33L
1,540 SR
Queue Stats
262W - 238L
1,550 Elo+
Party 2
Athena
Athena
Jpageyy
Athena
Level 109
God Stats
7W - 9L
1,156 SR
Queue Stats
243W - 232L
1,583 Elo+
Party 2
Vamana
Vamana
ToJuicy2BeAFarrt
Vamana
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
kingstigs
Chernobog
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
316W - 295L
1,586 Elo+
Party 2
Bakasura
Bakasura
trouty94
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 3
Team Averages
Level 94
1,439 SR
1,528 Elo+

VS

Team Averages
Level 135
1,522 SR
1,519 Elo+
Fenrir
Fenrir
Le_rorre
Fenrir
Level 159
God Stats
0W - 1L
1,327 SR
Queue Stats
121W - 117L
1,545 Elo+
Solo
Cupid
Cupid
TacosDeCanasta_8
Cupid
Level 124
God Stats
2W - 2L
1,811 SR
Queue Stats
237W - 212L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
TacosDeSuadero_8
Ah Puch
Level 128
God Stats
20W - 20L
1,297 SR
Queue Stats
580W - 528L
1,503 Elo+
Party 1
King Arthur
King Arthur
vTz_Fekaa
King Arthur
Level 148
God Stats
4W - 3L
1,673 SR
Queue Stats
137W - 135L
1,524 Elo+
Solo
Cabrakan
Cabrakan
vasquez152
Cabrakan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 213L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Compti
Janus
12
2 / 3 / 5
7,537
502
6,693
7,781
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Jpageyy
Athena
12
2 / 0 / 9
8,000
533
3,451
13,132
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 2
8,608
574
8,887
12,458
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
kingstigs
Chernobog
15
6 / 1 / 5
9,397
626
13,847
13,502
6,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
trouty94
Bakasura
11
0 / 6 / 1
6,979
465
4,508
13,766
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Le_rorre
Fenrir
14
5 / 2 / 0
8,219
548
7,907
14,316
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 2
7,122
475
4,725
9,790
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 2
7,447
496
5,302
7,225
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
vTz_Fekaa
King Arthur
13
6 / 4 / 0
7,833
522
15,487
14,554
12,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
vasquez152
Cabrakan
8
1 / 4 / 2
6,203
414
2,659
10,009
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
12
12
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Compti
Janus
2
3
5
1.5
W
Athena
Jpageyy
Athena
2
0
9
6.5
L
Fenrir
Le_rorre
Fenrir
5
2
0
2.5
L
0
2
2
0.5
L
0
3
2
0.33
W
5
2
2
3
W
Chernobog
kingstigs
Chernobog
6
1
5
8.5
W
Bakasura
trouty94
Bakasura
0
6
1
0.08
L
King Arthur
vTz_Fekaa
King Arthur
6
4
0
1.5
L
Cabrakan
vasquez152
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
36,080
60,639
Taken
55,894
33,404
Mitigated
35,428
15,924
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Compti
Janus
6,693
453
0
730
7,781
2,774
0
1,597
6,184
63,399
0
W
Athena
Jpageyy
Athena
3,451
976
0
4,464
13,132
12,174
17
4,257
8,875
16,331
0
L
Fenrir
Le_rorre
Fenrir
7,907
1,674
0
4,463
14,316
6,299
0
3,688
10,578
0
61,557
L
4,725
2,992
0
2,400
9,790
3,642
0
285
9,505
0
53,464
L
5,302
130
0
1,430
7,225
3,022
0
980
6,245
58,113
0
W
8,887
4,871
0
715
12,458
6,947
0
2,044
10,414
0
75,613
W
Chernobog
kingstigs
Chernobog
13,847
9,979
0
7,629
13,502
6,451
40
1,826
11,676
0
84,026
W
Bakasura
trouty94
Bakasura
4,508
3,689
0
2,386
13,766
5,058
0
0
13,766
0
33,799
L
King Arthur
vTz_Fekaa
King Arthur
15,487
2,554
0
2,570
14,554
12,155
0
1,981
12,410
1,674
62,656
L
Cabrakan
vasquez152
Cabrakan
2,659
624
122
2,185
10,009
10,310
0
3,210
6,799
11,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
36,824
431
Minions Killed
400
0
Camps Cleared
0
1,636,279
Distance Traveled
1,518,443
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,537
502
99
7
0
338,030
2
W
Athena
8,000
533
27
2
0
360,574
2
L
Fenrir
8,219
548
95
6
0
341,397
2
L
Cupid
7,122
475
90
6
0
290,002
5
L
Ah Puch
7,447
496
114
8
0
299,073
6
W
Vamana
8,608
574
110
7
0
333,955
2
W
Chernobog
9,397
626
123
8
0
316,385
2
W
Bakasura
6,979
465
72
5
0
287,335
0
L
King Arthur
7,833
522
89
6
0
280,776
0
L
Cabrakan
6,203
414
12
1
0
307,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role