Player Matchup

Cerberus
Cerberus
Bronze III
Opереxt
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
He Bo
He Bo
Silver I
SIPPINTEAAA
He Bo
Silver I
Level 108
God Stats
0W - 1L
1,265 SR
Queue Stats
45W - 31L
1,615 MMR
Solo
Guan Yu
Guan Yu
Gold I
Trap_Mansion
Guan Yu
Gold I
Level 167
God Stats
54W - 28L
1,767 SR
Queue Stats
524W - 561L
1,612 MMR
Solo
Loki
Loki
Gold I
ZmansNut
Loki
Gold I
Level 159
God Stats
11W - 12L
1,633 SR
Queue Stats
400W - 395L
1,672 MMR
Party 1
Yu Huang
Yu Huang
Gold II
jaymizal
Yu Huang
Gold II
Level 154
God Stats
6W - 7L
1,909 SR
Queue Stats
393W - 390L
1,528 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,615 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,590 SR
1,605 MMR
Surtr
Surtr
Gold IV
Dawlf
Surtr
Gold IV
Level 149
God Stats
3W - 2L
1,738 SR
Queue Stats
39W - 31L
1,532 MMR
Party 2
Jing Wei
Jing Wei
Platinum III
Dèmonax
Jing Wei
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,669 MMR
Party 2
Hades
Hades
Gold II
HamSolo8
Hades
Gold II
Level 128
God Stats
1W - 5L
1,493 SR
Queue Stats
382W - 409L
1,599 MMR
Solo
Maui
Maui
Gold III
KillerKal01
Maui
Gold III
Level 139
God Stats
23W - 34L
1,531 SR
Queue Stats
176W - 179L
1,395 MMR
Party 3
Thanatos
Thanatos
Platinum III
iampartmage
Thanatos
Platinum III
Level 141
God Stats
35W - 23L
1,687 SR
Queue Stats
89W - 77L
1,833 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Opереxt
Cerberus
2
0 / 3 / 0
5,025
359
27
4,018
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 2 / 2
8,015
573
7,349
10,662
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Trap_Mansion
Guan Yu
13
1 / 4 / 0
7,334
524
5,342
12,840
10,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
12
2 / 2 / 2
7,140
510
7,937
8,256
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
jaymizal
Yu Huang
12
3 / 6 / 0
7,297
521
6,083
10,982
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SerqetAphroditeThorMercury

VS

Bans
Ne ZhaAo KuangBakasuraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dawlf
Surtr
15
5 / 2 / 2
9,280
663
10,020
14,062
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Dèmonax
Jing Wei
13
1 / 1 / 5
7,960
569
4,494
9,330
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
HamSolo8
Hades
14
5 / 2 / 3
9,077
648
8,769
10,613
4,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 5
7,397
528
1,397
9,038
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
iampartmage
Thanatos
14
6 / 4 / 4
8,741
624
8,262
12,624
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
10
Kills
17
17
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dawlf
Surtr
5
2
2
3
W
Jing Wei
Dèmonax
Jing Wei
1
1
5
3.5
W
Hades
HamSolo8
Hades
5
2
3
3.25
W
0
1
5
2.5
L
Cerberus
Opереxt
Cerberus
0
3
0
0
L
4
2
2
2.5
L
Guan Yu
Trap_Mansion
Guan Yu
1
4
0
0.25
L
Loki
2
2
2
1.5
W
Thanatos
iampartmage
Thanatos
6
4
4
2
L
Yu Huang
jaymizal
Yu Huang
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
32,942
46,758
Taken
55,667
22,549
Mitigated
31,664
7,691
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dawlf
Surtr
10,020
3,697
0
5,367
14,062
9,498
270
671
13,391
760
72,404
W
Jing Wei
Dèmonax
Jing Wei
4,494
3,029
0
2,827
9,330
3,677
1,366
2,886
6,444
0
61,557
W
Hades
HamSolo8
Hades
8,769
1,011
370
4,874
10,613
4,687
92
4,862
5,751
66,662
0
W
1,397
296
0
2,075
9,038
8,801
77
2,493
6,545
22,172
0
L
Cerberus
Opереxt
Cerberus
27
27
201
394
4,018
1,654
0
204
3,814
28
0
L
7,349
503
0
1,195
10,662
3,448
0
2,029
8,633
61,458
0
L
Guan Yu
Trap_Mansion
Guan Yu
5,342
1,268
0
4,431
12,840
10,450
0
224
12,616
0
57,660
L
Loki
7,937
1,755
0
680
8,256
3,060
0
879
7,377
0
51,510
W
Thanatos
iampartmage
Thanatos
8,262
2,937
0
7,649
12,624
5,001
107
3,379
9,245
0
64,439
L
Yu Huang
jaymizal
Yu Huang
6,083
976
0
790
10,982
3,937
0
7,096
3,886
45,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
42,455
371
Minions Killed
453
0
Camps Cleared
0
1,131,135
Distance Traveled
1,450,710
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,280
663
106
8
0
294,742
0
W
Jing Wei
7,960
569
113
8
0
300,026
0
W
Hades
9,077
648
120
9
0
268,978
5
W
Maui
7,397
528
26
2
0
273,653
7
L
Cerberus
5,025
359
1
0
0
42,156
0
L
He Bo
8,015
573
104
7
0
307,183
0
L
Guan Yu
7,334
524
113
8
0
243,249
0
L
Loki
7,140
510
85
6
0
291,702
0
W
Thanatos
8,741
624
88
6
0
313,311
2
L
Yu Huang
7,297
521
68
5
0
246,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role