Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Anxietyz
Martichoras
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 156L
1,459 Elo+
Solo
Janus
Janus
LegendofPoison
Janus
Level 158
God Stats
1W - 0L
1,688 SR
Queue Stats
53W - 55L
1,423 Elo+
Solo
Fenrir
Fenrir
joeyprod
Fenrir
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 24L
1,622 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,501 Elo+

VS

Team Averages
Level 52
1,465 SR
1,490 Elo+
Ravana
Ravana
Dmoneysonny
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,522 Elo+
Party 1
Martichoras
Martichoras
Vanills
Martichoras
Level 35
God Stats
1W - 1L
1,232 SR
Queue Stats
7W - 10L
1,782 Elo+
Party 1
Merlin
Merlin
alex1256
Merlin
Level 9
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
dvavrvivavn
Kuzenbo
Level 42
God Stats
1W - 3L
1,784 SR
Queue Stats
109W - 111L
1,444 Elo+
Solo
King Arthur
King Arthur
sylture26
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 1
7,867
656
8,763
7,175
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
 
Yemoja
11
3 / 0 / 6
7,384
615
3,773
8,472
5,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Anxietyz
Martichoras
11
1 / 0 / 5
6,968
581
7,358
5,633
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
6 / 1 / 2
7,821
652
8,084
7,706
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
joeyprod
Fenrir
11
4 / 0 / 6
7,297
608
4,830
7,103
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 4 / 0
6,304
525
4,402
8,682
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Vanills
Martichoras
10
0 / 3 / 0
5,760
480
2,273
7,896
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
alex1256
Merlin
9
0 / 3 / 1
5,449
454
3,891
7,457
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
dvavrvivavn
Kuzenbo
8
0 / 3 / 0
5,509
459
2,177
10,628
8,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
sylture26
King Arthur
10
0 / 6 / 0
5,868
489
3,505
10,689
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
19
Kills
1
1
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
1
5.5
W
Yemoja
 
Yemoja
3
0
6
6
W
Martichoras
Anxietyz
Martichoras
1
0
5
3.5
L
Ravana
1
4
0
0.25
W
6
1
2
7
L
Martichoras
Vanills
Martichoras
0
3
0
0
L
Merlin
alex1256
Merlin
0
3
1
0.17
L
Kuzenbo
dvavrvivavn
Kuzenbo
0
3
0
0
W
Fenrir
joeyprod
Fenrir
4
0
6
7
L
King Arthur
sylture26
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
16,248
36,089
Taken
45,352
16,606
Mitigated
25,030
12,955
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,763
2,439
47
2,892
7,175
2,988
663
207
6,968
59,814
0
W
Yemoja
 
Yemoja
3,773
1,082
3,256
2,637
8,472
5,562
0
2,970
5,502
18,920
0
W
Martichoras
Anxietyz
Martichoras
7,358
2,330
0
1,636
5,633
2,168
124
542
5,091
0
48,641
L
Ravana
4,402
1,388
0
1,028
8,682
3,366
0
2,241
6,407
0
44,187
W
8,084
805
0
750
7,706
2,896
0
2,513
5,193
55,309
0
L
Martichoras
Vanills
Martichoras
2,273
511
0
806
7,896
2,787
0
1,183
6,661
0
39,031
L
Merlin
alex1256
Merlin
3,891
46
0
250
7,457
2,102
0
5,729
1,530
28,714
0
L
Kuzenbo
dvavrvivavn
Kuzenbo
2,177
972
1,147
3,101
10,628
8,347
0
4,618
5,917
10,199
0
W
Fenrir
joeyprod
Fenrir
4,830
1,685
0
1,737
7,103
2,992
443
491
6,612
0
41,808
L
King Arthur
sylture26
King Arthur
3,505
390
0
250
10,689
8,428
0
6,472
4,217
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
28,890
345
Minions Killed
266
0
Camps Cleared
0
1,220,241
Distance Traveled
1,232,381
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,867
656
86
7
0
233,973
0
W
Yemoja
7,384
615
20
2
0
253,020
3
W
Martichoras
6,968
581
82
7
0
249,067
0
L
Ravana
6,304
525
78
7
0
267,336
0
W
Janus
7,821
652
99
8
0
237,303
0
L
Martichoras
5,760
480
64
5
0
251,679
0
L
Merlin
5,449
454
46
4
0
230,210
0
L
Kuzenbo
5,509
459
10
1
0
244,174
0
W
Fenrir
7,297
608
58
5
0
246,878
3
L
King Arthur
5,868
489
68
6
0
238,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role