Player Matchup

Discordia
Discordia
ClevelandBrowns
Discordia
Level 58
God Stats
2W - 2L
1,365 SR
Queue Stats
143W - 127L
1,527 Elo+
Party 1
Medusa
Medusa
GhettoSlurpeee
Medusa
Level 66
God Stats
8W - 14L
1,347 SR
Queue Stats
166W - 161L
1,574 Elo+
Party 3
Bakasura
Bakasura
HellaWorthy
Bakasura
Level 138
God Stats
7W - 3L
1,828 SR
Queue Stats
157W - 156L
1,582 Elo+
Party 3
Amaterasu
Amaterasu
PandaCastro
Amaterasu
Level 106
God Stats
11W - 4L
1,804 SR
Queue Stats
131W - 107L
1,512 Elo+
Party 1
Anubis
Anubis
PandaLenin
Anubis
Level 155
God Stats
24W - 17L
1,609 SR
Queue Stats
579W - 521L
1,516 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,542 Elo+

VS

Team Averages
Level 82
1,480 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BestRetPallyNA
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,812 Elo+
Solo
Izanami
Izanami
FermentedToe
Izanami
Level 108
God Stats
8W - 12L
1,481 SR
Queue Stats
40W - 44L
1,439 Elo+
Party 2
Nox
Nox
RivalLlama
Nox
Level 127
God Stats
7W - 8L
1,422 SR
Queue Stats
174W - 168L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
hanninibabybam
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClevelandBrowns
Discordia
12
3 / 0 / 7
7,992
571
7,163
10,795
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 2
8,904
636
5,225
6,733
2,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
HellaWorthy
Bakasura
16
4 / 0 / 4
9,250
661
7,346
10,946
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
PandaCastro
Amaterasu
14
3 / 3 / 3
8,702
622
10,735
15,123
9,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
PandaLenin
Anubis
15
6 / 2 / 5
9,571
684
12,358
8,577
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 1
6,949
496
9,138
11,147
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 0
7,699
550
5,562
15,304
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FermentedToe
Izanami
12
0 / 5 / 0
7,006
500
2,881
10,194
3,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 2
6,747
482
3,349
11,636
8,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
hanninibabybam
Sun Wukong
12
1 / 4 / 2
6,950
496
7,671
13,242
10,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
5
5
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
L
3
3
0
1
W
Discordia
ClevelandBrowns
Discordia
3
0
7
6.5
L
Izanami
FermentedToe
Izanami
0
5
0
0
W
4
0
2
5
W
Bakasura
HellaWorthy
Bakasura
4
0
4
6
W
Amaterasu
PandaCastro
Amaterasu
3
3
3
1.5
W
Anubis
PandaLenin
Anubis
6
2
5
4.25
L
0
3
2
0.33
L
Sun Wukong
hanninibabybam
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
28,601
52,174
Taken
61,523
29,764
Mitigated
32,250
20,687
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,138
320
0
882
11,147
3,364
0
6,887
4,220
52,783
0
L
5,562
1,452
0
4,751
15,304
6,244
0
3,224
11,985
0
57,118
W
Discordia
ClevelandBrowns
Discordia
7,163
911
521
2,300
10,795
8,645
387
3,407
7,388
32,697
0
L
Izanami
FermentedToe
Izanami
2,881
1,870
0
1,174
10,194
3,904
0
2,906
6,987
0
62,113
W
5,225
2,823
0
5,018
6,733
2,777
75
1,389
5,344
0
70,390
W
Bakasura
HellaWorthy
Bakasura
7,346
5,408
0
3,070
10,946
4,728
756
1,399
9,547
0
77,868
W
Amaterasu
PandaCastro
Amaterasu
10,735
4,898
0
6,401
15,123
9,089
229
1,796
13,327
0
66,458
W
Anubis
PandaLenin
Anubis
12,358
147
0
3,377
8,577
4,525
0
5,532
3,045
69,620
0
L
3,349
535
135
2,099
11,636
8,179
0
5,511
6,125
23,653
0
L
Sun Wukong
hanninibabybam
Sun Wukong
7,671
1,390
0
1,960
13,242
10,559
392
993
11,759
0
42,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
35,351
510
Minions Killed
404
0
Camps Cleared
0
1,459,755
Distance Traveled
1,498,285
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,949
496
76
5
0
320,929
2
L
Fenrir
7,699
550
98
7
0
330,702
1
W
Discordia
7,992
571
23
2
0
280,387
2
L
Izanami
7,006
500
115
8
0
279,565
0
W
Medusa
8,904
636
120
9
0
283,472
3
W
Bakasura
9,250
661
137
10
0
331,863
3
W
Amaterasu
8,702
622
104
7
0
281,160
4
W
Anubis
9,571
684
126
9
0
282,873
6
L
Nox
6,747
482
45
3
0
272,281
2
L
Sun Wukong
6,950
496
70
5
0
294,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role