Player Matchup

Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AVDLM
Guan Yu
Level 105
God Stats
9W - 6L
1,595 SR
Queue Stats
97W - 88L
1,522 Elo+
Party 2
Zeus
Zeus
RaMllS_
Zeus
Level 66
God Stats
30W - 9L
1,700 SR
Queue Stats
145W - 132L
1,564 Elo+
Party 2
Izanami
Izanami
ValenProxD
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,467 Elo+
Solo
Horus
Horus
nathan_gamer7
Horus
Level 17
God Stats
10W - 9L
1,586 SR
Queue Stats
56W - 60L
1,507 Elo+
Party 2
Team Averages
Level 74
1,576 SR
1,512 Elo+

VS

Team Averages
Level 105
1,490 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JudasLeo
Xing Tian
Level 141
God Stats
1W - 4L
1,261 SR
Queue Stats
412W - 416L
1,483 Elo+
Solo
Vamana
Vamana
Utula
Vamana
Level 70
God Stats
5W - 6L
1,586 SR
Queue Stats
201W - 216L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
tunamay0
Ix Chel
Level 142
God Stats
6W - 4L
1,604 SR
Queue Stats
132W - 121L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 4
7,421
618
7,638
11,821
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
AVDLM
Guan Yu
12
3 / 2 / 2
7,096
591
6,477
11,440
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Zeus
RaMllS_
Zeus
12
5 / 3 / 2
7,420
618
8,471
8,144
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ValenProxD
Izanami
11
1 / 1 / 0
6,466
539
3,423
6,111
2,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
5,895
491
1,660
5,108
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 1
6,526
544
6,024
10,691
5,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
 
Apollo
10
1 / 0 / 1
6,044
504
4,489
4,700
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
JudasLeo
Xing Tian
10
1 / 2 / 2
6,008
501
3,345
11,505
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Utula
Vamana
13
5 / 1 / 1
7,677
640
10,560
9,999
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
tunamay0
Ix Chel
10
0 / 7 / 2
5,964
497
4,295
10,091
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
8
8
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
4
3
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
Apollo
 
Apollo
1
0
1
1.5
W
Guan Yu
AVDLM
Guan Yu
3
2
2
2
L
Xing Tian
JudasLeo
Xing Tian
1
2
2
1
W
Zeus
RaMllS_
Zeus
5
3
2
2
L
Vamana
Utula
Vamana
5
1
1
5.5
W
Izanami
ValenProxD
Izanami
1
1
0
1
W
0
0
1
0.5
L
Ix Chel
tunamay0
Ix Chel
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
28,713
42,624
Taken
46,986
23,510
Mitigated
23,026
10,574
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,638
1,888
0
1,095
11,821
5,221
0
1,364
10,457
0
54,337
L
Zhong Kui
 
Zhong Kui
6,024
1,526
0
5,091
10,691
5,794
0
0
10,691
50,373
0
L
Apollo
 
Apollo
4,489
2,888
0
2,893
4,700
1,680
0
0
4,700
0
44,732
W
Guan Yu
AVDLM
Guan Yu
6,477
845
68
3,032
11,440
9,667
0
5,459
5,981
0
46,311
L
Xing Tian
JudasLeo
Xing Tian
3,345
326
0
1,828
11,505
7,906
0
2,340
9,165
15,101
0
W
Zeus
RaMllS_
Zeus
8,471
931
0
1,706
8,144
3,173
0
5,246
2,898
47,533
0
L
Vamana
Utula
Vamana
10,560
5,269
0
1,486
9,999
4,047
0
239
9,760
0
61,344
W
Izanami
ValenProxD
Izanami
3,423
2,928
0
1,910
6,111
2,162
624
399
5,712
0
55,062
W
1,660
933
320
2,443
5,108
3,287
0
1,196
3,912
0
12,793
L
Ix Chel
tunamay0
Ix Chel
4,295
643
397
1,328
10,091
3,599
404
5,892
4,199
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
32,219
372
Minions Killed
334
0
Camps Cleared
0
1,184,291
Distance Traveled
1,169,724
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,421
618
79
7
0
257,920
1
L
Zhong Kui
6,526
544
81
7
0
197,779
6
L
Apollo
6,044
504
79
7
0
238,961
0
W
Guan Yu
7,096
591
70
6
0
226,975
0
L
Xing Tian
6,008
501
12
1
0
240,618
2
W
Zeus
7,420
618
97
8
0
236,303
2
L
Vamana
7,677
640
84
7
0
289,575
0
W
Izanami
6,466
539
106
9
0
201,612
0
W
Horus
5,895
491
20
2
0
261,481
0
L
Ix Chel
5,964
497
78
7
0
202,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role