Player Matchup

Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
 
Anhur
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
hοneydew
Ao Kuang
Diamond IV
Level 48
God Stats
15W - 6L
1,898 SR
Queue Stats
97W - 42L
2,249 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,633 SR
1,750 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,649 SR
1,675 MMR
Heimdallr
Heimdallr
Gold V
Crowmatic
Heimdallr
Gold V
Level 126
God Stats
0W - 1L
1,280 SR
Queue Stats
13W - 6L
1,675 MMR
Party 1
Hera
Hera
Gold V
Thamiir
Hera
Gold V
Level 69
God Stats
1W - 1L
1,758 SR
Queue Stats
13W - 6L
1,675 MMR
Party 1
Bacchus
Bacchus
Gold V
ancientry
Bacchus
Gold V
Level 128
God Stats
1W - 1L
1,910 SR
Queue Stats
32W - 27L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 4 / 4
12,847
856
19,180
14,138
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
17
2 / 3 / 9
11,296
753
10,798
14,101
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
hοneydew
Ao Kuang
16
2 / 7 / 10
11,357
757
7,375
18,080
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ne ZhaHerculesAphroditeHorusHel

VS

Bans
CernunnosMartichorasAchillesXbalanqueCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crowmatic
Heimdallr
18
8 / 5 / 3
11,896
793
16,361
13,941
7,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Thamiir
Hera
15
1 / 6 / 9
10,218
681
7,888
11,146
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ancientry
Bacchus
17
5 / 1 / 9
12,161
811
8,719
17,101
27,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
12
Kills
14
14
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
4
2.5
W
Anhur
 
Anhur
2
3
9
2.17
L
Heimdallr
Crowmatic
Heimdallr
8
5
3
1.9
L
Hera
Thamiir
Hera
1
6
9
0.92
L
Bacchus
ancientry
Bacchus
5
1
9
9.5
W
Ao Kuang
hοneydew
Ao Kuang
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,353
Damage
32,968
46,319
Taken
42,188
31,958
Mitigated
37,845
17,526
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,180
6,040
0
10,983
14,138
7,952
342
5,559
8,579
0
55,039
W
Anhur
 
Anhur
10,798
5,701
0
4,060
14,101
5,995
2,620
5,526
8,575
0
63,742
L
Heimdallr
Crowmatic
Heimdallr
16,361
9,814
0
4,188
13,941
7,266
1,171
1,545
11,903
0
58,471
L
Hera
Thamiir
Hera
7,888
2,161
0
881
11,146
3,359
0
1,418
9,185
43,152
0
L
Bacchus
ancientry
Bacchus
8,719
1,334
0
4,988
17,101
27,220
0
3,790
12,638
20,030
0
W
Ao Kuang
hοneydew
Ao Kuang
7,375
1,577
0
2,483
18,080
18,011
112
5,802
12,278
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
34,275
181
Minions Killed
159
0
Camps Cleared
0
948,674
Distance Traveled
843,638
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,847
856
66
4
0
291,560
0
W
Anhur
11,296
753
94
6
0
265,106
1
L
Heimdallr
11,896
793
92
6
0
262,808
0
L
Hera
10,218
681
61
4
0
278,325
2
L
Bacchus
12,161
811
6
0
0
302,505
0
W
Ao Kuang
11,357
757
21
1
0
392,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role