Player Matchup

Sylvanus
Sylvanus
Caligreen415
Sylvanus
Level 110
God Stats
3W - 3L
1,628 SR
Queue Stats
52W - 58L
1,484 Elo+
Solo
Anubis
Anubis
ELiTexxxchamp
Anubis
Level 126
God Stats
4W - 5L
1,379 SR
Queue Stats
114W - 108L
1,547 Elo+
Party 2
Medusa
Medusa
Joriesor
Medusa
Level 105
God Stats
5W - 7L
1,675 SR
Queue Stats
161W - 146L
1,527 Elo+
Solo
Ne Zha
Ne Zha
MavTheIrishSwine
Ne Zha
Level 121
God Stats
0W - 1L
1,379 SR
Queue Stats
72W - 53L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Mrdummypants
Ao Kuang
Level 141
God Stats
72W - 69L
1,691 SR
Queue Stats
575W - 579L
1,517 Elo+
Party 2
Team Averages
Level 121
1,550 SR
1,518 Elo+

VS

Team Averages
Level 123
1,615 SR
1,455 Elo+
Baron Samedi
Baron Samedi
CHUBBzilla9
Baron Samedi
Level 135
God Stats
3W - 3L
1,809 SR
Queue Stats
122W - 144L
1,431 Elo+
Party 3
Hades
Hades
GaidenDwalker
Hades
Level 158
God Stats
4W - 5L
1,566 SR
Queue Stats
703W - 654L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
KahunaFrais
Erlang Shen
Level 79
God Stats
3W - 5L
1,561 SR
Queue Stats
87W - 109L
1,424 Elo+
Party 3
Sol
Sol
pepirilijill0
Sol
Level 121
God Stats
129W - 105L
1,578 SR
Queue Stats
296W - 268L
1,529 Elo+
Party 1
Medusa
Medusa
yungplayer1
Medusa
Level 120
God Stats
11W - 17L
1,561 SR
Queue Stats
42W - 71L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caligreen415
Sylvanus
13
1 / 1 / 3
7,347
408
3,953
10,307
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 3
8,819
490
9,161
15,305
7,535
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Joriesor
Medusa
15
1 / 2 / 1
8,458
470
3,942
10,786
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
8,025
446
6,864
18,177
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Mrdummypants
Ao Kuang
15
2 / 3 / 0
8,237
458
8,803
16,688
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHUBBzilla9
Baron Samedi
16
4 / 2 / 6
9,803
545
10,793
9,686
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 4
10,894
605
16,299
15,892
7,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
KahunaFrais
Erlang Shen
17
5 / 1 / 2
10,264
570
5,689
13,445
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 3 / 4
8,947
497
9,938
12,347
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
1 / 1 / 1
9,433
524
5,554
8,410
3,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
16
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHUBBzilla9
Baron Samedi
4
2
6
3.5
L
Sylvanus
Caligreen415
Sylvanus
1
1
3
2.5
L
1
5
3
0.5
W
5
1
4
7
L
Medusa
Joriesor
Medusa
1
2
1
0.75
W
Erlang Shen
KahunaFrais
Erlang Shen
5
1
2
6
L
3
5
2
0.8
L
Ao Kuang
Mrdummypants
Ao Kuang
2
3
0
0.67
W
1
3
4
1
W
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
48,273
71,263
Taken
59,780
34,331
Mitigated
25,466
23,687
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHUBBzilla9
Baron Samedi
10,793
344
646
3,316
9,686
3,923
355
4,792
4,894
73,684
0
L
Sylvanus
Caligreen415
Sylvanus
3,953
1,344
1,212
3,325
10,307
6,728
0
6,711
3,596
25,699
7,294
L
9,161
634
0
6,326
15,305
7,535
47
9,908
5,397
78,702
0
W
16,299
1,704
9
10,486
15,892
7,858
470
7,658
8,234
94,296
0
L
Medusa
Joriesor
Medusa
3,942
1,729
0
3,459
10,786
4,924
192
1,458
9,328
0
71,440
W
Erlang Shen
KahunaFrais
Erlang Shen
5,689
3,325
0
5,384
13,445
6,228
0
2,794
10,651
0
79,588
L
6,864
2,719
0
2,781
18,177
8,355
0
8,600
9,577
0
55,668
L
Ao Kuang
Mrdummypants
Ao Kuang
8,803
1,694
0
6,584
16,688
6,789
0
10,066
6,622
62,709
0
W
9,938
2,021
0
4,417
12,347
3,852
3,468
6,552
5,795
62,440
6,668
W
Medusa
5,554
2,266
0
2,587
8,410
3,605
420
1,005
7,405
0
71,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
49,341
484
Minions Killed
582
0
Camps Cleared
0
1,588,389
Distance Traveled
1,763,440
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,803
545
110
6
0
355,215
2
L
Sylvanus
7,347
408
70
4
0
302,523
0
L
Anubis
8,819
490
128
7
0
256,671
0
W
Hades
10,894
605
144
8
0
343,317
2
L
Medusa
8,458
470
116
6
0
325,052
0
W
Erlang Shen
10,264
570
104
6
0
382,138
0
L
Ne Zha
8,025
446
86
5
0
375,306
0
L
Ao Kuang
8,237
458
84
5
0
328,837
8
W
Sol
8,947
497
102
6
0
307,328
0
W
Medusa
9,433
524
122
7
0
375,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role