Player Matchup

Tiamat
Tiamat
DarkGod76
Tiamat
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Chang'e
Chang'e
King Mickey96
Chang'e
Level 139
God Stats
30W - 33L
1,455 SR
Queue Stats
495W - 473L
1,453 Elo+
Solo
Mulan
Mulan
Misteranim
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,499 Elo+
Party 2
Charybdis
Charybdis
Ragiros
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,449 Elo+
Party 2
Loki
Loki
SenpaiofNA7
Loki
Level 84
God Stats
6W - 6L
1,652 SR
Queue Stats
20W - 27L
1,486 Elo+
Party 2
Team Averages
Level 93
1,521 SR
1,477 Elo+

VS

Team Averages
Level 91
1,478 SR
1,466 Elo+
Set
Set
ARowingBoat
Set
Level 92
God Stats
17W - 11L
1,514 SR
Queue Stats
257W - 225L
1,506 Elo+
Solo
Chaac
Chaac
Pentathleta 853
Chaac
Level 157
God Stats
10W - 9L
1,453 SR
Queue Stats
57W - 63L
1,513 Elo+
Solo
Sol
Sol
claudius11
Sol
Level 29
God Stats
1W - 0L
1,662 SR
Queue Stats
31W - 39L
1,432 Elo+
Party 1
Chang'e
Chang'e
coolcatgirl69
Chang'e
Level 29
God Stats
3W - 5L
1,364 SR
Queue Stats
30W - 44L
1,414 Elo+
Party 1
Hercules
Hercules
parangua43
Hercules
Level 146
God Stats
2W - 3L
1,398 SR
Queue Stats
44W - 49L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkGod76
Tiamat
7
0 / 6 / 1
4,625
420
2,417
6,264
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
10
0 / 0 / 2
5,829
530
5,336
6,062
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
9
0 / 3 / 1
5,329
484
3,325
8,396
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Ragiros
Charybdis
8
0 / 4 / 1
5,073
461
2,095
6,949
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 0
6,645
604
3,903
8,611
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,632
603
2,745
7,699
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 0
7,592
690
5,561
5,376
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
4 / 1 / 5
6,599
600
6,284
5,520
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
10
0 / 0 / 0
5,968
543
2,194
5,120
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
parangua43
Hercules
9
6 / 1 / 2
6,239
567
6,999
8,986
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
15
15
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Tiamat
DarkGod76
Tiamat
0
6
1
0.08
L
Chang'e
0
0
2
1
L
Mulan
0
3
1
0.17
W
3
0
0
3
L
Charybdis
Ragiros
Charybdis
0
4
1
0.13
L
3
2
0
1.5
W
4
1
5
6.5
W
Chang'e
0
0
0
0
W
Hercules
parangua43
Hercules
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
23,783
36,282
Taken
32,701
15,281
Mitigated
15,237
7,794
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,745
874
0
540
7,699
3,386
0
982
6,657
0
46,599
L
Tiamat
DarkGod76
Tiamat
2,417
566
0
276
6,264
2,635
88
2,599
3,556
11,070
0
L
Chang'e
5,336
499
133
1,958
6,062
2,124
0
2,020
3,956
38,837
0
L
Mulan
3,325
859
0
1,232
8,396
5,405
0
503
7,893
0
30,204
W
5,561
2,498
0
2,424
5,376
3,177
263
0
5,014
0
54,832
L
Charybdis
Ragiros
Charybdis
2,095
1,424
0
933
6,949
2,010
0
1,621
5,106
0
24,916
L
3,903
1,133
0
3,262
8,611
3,107
0
1,735
6,767
0
44,022
W
6,284
2,898
0
2,693
5,520
1,989
1,168
1,442
3,996
39,171
0
W
Chang'e
2,194
39
357
2,006
5,120
1,643
432
2,001
2,943
34,856
0
W
Hercules
parangua43
Hercules
6,999
2,536
0
2,168
8,986
5,042
379
2,912
5,976
0
21,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
33,030
308
Minions Killed
323
0
Camps Cleared
0
1,092,448
Distance Traveled
1,092,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,632
603
75
7
0
233,306
0
L
Tiamat
4,625
420
22
2
0
189,002
0
L
Chang'e
5,829
530
87
8
0
233,987
0
L
Mulan
5,329
484
61
6
0
213,159
0
W
Chaac
7,592
690
87
8
0
193,939
0
L
Charybdis
5,073
461
52
5
0
202,707
0
L
Loki
6,645
604
86
8
0
253,593
0
W
Sol
6,599
600
60
5
0
169,070
0
W
Chang'e
5,968
543
70
6
0
250,849
0
W
Hercules
6,239
567
31
3
0
245,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role