Player Matchup

Kuzenbo
Kuzenbo
Elijahleroy01
Kuzenbo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Filipovic1
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,592 Elo+
Party 2
Maui
Maui
TheLastShot1137
Maui
Level 133
God Stats
1W - 4L
1,482 SR
Queue Stats
85W - 103L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
WTrent
Zhong Kui
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
246W - 223L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
bgdaddyroo
Jing Wei
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
126W - 133L
1,458 Elo+
Party 1
Team Averages
Level 100
1,453 SR
1,511 Elo+

VS

Team Averages
Level 127
1,530 SR
1,529 Elo+
Maui
Maui
Bouyancy
Maui
Level 127
God Stats
3W - 0L
1,655 SR
Queue Stats
154W - 145L
1,467 Elo+
Solo
Chiron
Chiron
Duseldo
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,600 Elo+
Solo
Rama
Rama
HavocCainTTV
Rama
Level 126
God Stats
5W - 7L
1,497 SR
Queue Stats
310W - 289L
1,537 Elo+
Solo
Medusa
Medusa
JoyofGaming
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,567 Elo+
Solo
Chronos
Chronos
SusanoWreckedYou
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 75L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 4 / 6
8,769
797
5,958
16,727
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
Filipovic1
Anubis
15
3 / 4 / 4
8,201
746
7,727
11,102
7,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 9
8,474
770
7,583
16,026
20,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
WTrent
Zhong Kui
14
3 / 6 / 5
8,450
768
14,394
17,836
31,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
bgdaddyroo
Jing Wei
14
4 / 6 / 7
8,610
783
8,531
13,817
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 2 / 18
9,713
883
5,549
13,953
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Duseldo
Chiron
17
7 / 3 / 12
10,090
917
15,030
11,692
7,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 2 / 13
10,335
940
14,115
6,598
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
15
5 / 3 / 11
9,403
855
15,742
8,844
5,754
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 17
10,045
913
15,776
17,137
20,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
12
Kills
24
24
Deaths
13
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Maui
1
2
18
5
W
Chiron
Duseldo
Chiron
7
3
12
4.33
L
Kuzenbo
1
4
6
1
L
Anubis
Filipovic1
Anubis
3
4
4
1.25
W
6
2
13
6.25
W
Medusa
5
3
11
3.5
W
5
3
17
4.5
L
1
4
9
1.38
L
Zhong Kui
WTrent
Zhong Kui
3
6
5
0.92
L
Jing Wei
bgdaddyroo
Jing Wei
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
66,212
75,508
Taken
58,224
99,729
Mitigated
56,417
15,571
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,549
734
1,382
2,757
13,953
18,737
254
6,643
7,310
7,893
199
W
Chiron
Duseldo
Chiron
15,030
5,008
2,167
1,957
11,692
7,592
1,841
7,985
3,697
0
29,939
L
Kuzenbo
5,958
2,474
212
1,029
16,727
31,322
52
3,950
12,446
10,870
0
L
Anubis
Filipovic1
Anubis
7,727
160
2,368
2,564
11,102
7,422
0
3,278
7,498
25,955
0
W
14,115
11,989
1,400
1,349
6,598
4,000
4,083
4,216
2,382
0
29,685
W
Medusa
15,742
5,405
1,065
506
8,844
5,754
768
5,757
3,087
0
32,529
W
15,776
4,570
70
3,898
17,137
20,334
938
9,031
7,940
27,146
0
L
7,583
1,056
1,759
1,438
16,026
20,881
13
5,629
9,888
10,732
0
L
Zhong Kui
WTrent
Zhong Kui
14,394
1,336
964
2,890
17,836
31,167
0
3,303
14,222
22,369
1,864
L
Jing Wei
bgdaddyroo
Jing Wei
8,531
6,721
617
1,730
13,817
8,937
0
3,330
10,328
0
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
49,586
114
Minions Killed
151
0
Camps Cleared
0
1,000,855
Distance Traveled
1,049,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,713
883
7
1
0
238,911
0
W
Chiron
10,090
917
54
5
0
211,128
0
L
Kuzenbo
8,769
797
13
1
0
223,619
0
L
Anubis
8,201
746
37
3
0
174,448
0
W
Rama
10,335
940
36
3
0
193,773
0
W
Medusa
9,403
855
30
3
0
210,321
0
W
Chronos
10,045
913
24
2
0
195,311
0
L
Maui
8,474
770
11
1
0
202,142
0
L
Zhong Kui
8,450
768
16
1
0
191,390
0
L
Jing Wei
8,610
783
37
3
0
209,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role