Player Matchup

Scylla
Scylla
Boarish Proxy
Scylla
Level 89
God Stats
5W - 1L
1,787 SR
Queue Stats
115W - 105L
1,477 Elo+
Party 1
Medusa
Medusa
Raxe_Mist
Medusa
Level 69
God Stats
2W - 1L
1,228 SR
Queue Stats
41W - 40L
1,413 Elo+
Party 1
Thanatos
Thanatos
ThumbBreakers
Thanatos
Level 81
God Stats
5W - 3L
1,721 SR
Queue Stats
45W - 53L
1,380 Elo+
Party 1
Team Averages
Level 80
1,579 SR
1,423 Elo+

VS

Team Averages
Level 83
1,547 SR
1,512 Elo+
Ix Chel
Ix Chel
Ferreirathekid
Ix Chel
Level 79
God Stats
62W - 51L
1,593 SR
Queue Stats
215W - 215L
1,411 Elo+
Solo
Ravana
Ravana
Lost_Red_Panda
Ravana
Level 83
God Stats
15W - 18L
1,548 SR
Queue Stats
88W - 88L
1,509 Elo+
Solo
Charybdis
Charybdis
Wendigo89654
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,609
874
11,734
8,788
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Raxe_Mist
Medusa
13
4 / 3 / 6
8,733
794
5,704
9,895
3,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ThumbBreakers
Thanatos
13
3 / 2 / 7
8,442
767
6,185
7,129
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,889
717
8,730
8,785
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 1
7,750
705
1,256
6,792
3,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Wendigo89654
Charybdis
14
3 / 5 / 3
8,608
783
5,698
11,734
4,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
8
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
2
4
4
1
L
3
5
1
0.7
W
Medusa
Raxe_Mist
Medusa
4
3
6
2.33
W
Thanatos
ThumbBreakers
Thanatos
3
2
7
3.25
L
Charybdis
Wendigo89654
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
15,684
25,812
Taken
27,311
9,731
Mitigated
11,153
7,276
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,734
781
210
2,543
8,788
3,062
755
3,340
5,448
42,623
0
L
8,730
896
185
1,091
8,785
3,288
124
3,301
5,484
26,909
0
L
1,256
282
0
683
6,792
3,599
0
3,149
3,643
0
2,701
W
Medusa
Raxe_Mist
Medusa
5,704
3,196
0
1,779
9,895
3,835
2,311
2,894
7,001
0
36,926
W
Thanatos
ThumbBreakers
Thanatos
6,185
2,339
68
2,676
7,129
2,834
564
2,595
4,534
0
17,096
L
Charybdis
Wendigo89654
Charybdis
5,698
3,573
0
1,668
11,734
4,266
530
5,341
6,393
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
24,247
136
Minions Killed
85
0
Camps Cleared
0
559,808
Distance Traveled
403,598
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,609
874
69
6
0
184,103
0
L
Ix Chel
7,889
717
44
4
0
133,844
1
L
Ravana
7,750
705
1
0
0
112,410
0
W
Medusa
8,733
794
46
4
0
203,062
6
W
Thanatos
8,442
767
21
2
0
172,643
0
L
Charybdis
8,608
783
40
4
0
157,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role