Player Matchup

Serqet
Serqet
J-M-L_57
Serqet
Level 128
God Stats
6W - 9L
1,452 SR
Queue Stats
117W - 119L
1,523 Elo+
Party 1
Janus
Janus
PastaForTheTable
Janus
Level 101
God Stats
44W - 37L
1,576 SR
Queue Stats
257W - 223L
1,524 Elo+
Party 1
Discordia
Discordia
angdr4
Discordia
Level 126
God Stats
86W - 61L
1,583 SR
Queue Stats
595W - 533L
1,564 Elo+
Solo
Hercules
Hercules
deatHHawk808
Hercules
Level 63
God Stats
13W - 13L
1,440 SR
Queue Stats
224W - 200L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
x_09-Rav_x
Cernunnos
Level 124
God Stats
4W - 6L
1,396 SR
Queue Stats
138W - 144L
1,500 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,526 Elo+

VS

Team Averages
Level 89
1,690 SR
1,542 Elo+
Fenrir
Fenrir
Kmike66
Fenrir
Level 134
God Stats
68W - 68L
1,608 SR
Queue Stats
73W - 83L
1,575 Elo+
Party 2
Hou Yi
Hou Yi
PossiblyStooky
Hou Yi
Level 81
God Stats
3W - 1L
1,724 SR
Queue Stats
73W - 64L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
Pudge7
Ao Kuang
Level 81
God Stats
6W - 5L
1,710 SR
Queue Stats
49W - 42L
1,575 Elo+
Party 2
Vamana
Vamana
SaVe Murks
Vamana
Level 128
God Stats
13W - 6L
1,907 SR
Queue Stats
116W - 118L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
winkwink69
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
J-M-L_57
Serqet
18
5 / 4 / 14
10,548
753
8,645
12,852
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 15
11,117
794
20,407
9,600
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
angdr4
Discordia
18
3 / 1 / 15
10,561
754
13,392
7,172
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
deatHHawk808
Hercules
19
11 / 1 / 15
11,430
816
10,090
19,136
30,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
x_09-Rav_x
Cernunnos
19
9 / 1 / 14
11,293
807
20,215
12,652
6,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kmike66
Fenrir
14
0 / 5 / 5
8,665
619
10,607
15,676
7,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 4
9,417
673
8,305
16,351
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Pudge7
Ao Kuang
18
3 / 7 / 3
10,646
760
11,425
20,166
11,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
SaVe Murks
Vamana
16
2 / 6 / 1
9,261
662
11,921
19,136
14,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
winkwink69
Baron Samedi
17
3 / 9 / 1
10,292
735
7,962
17,408
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
33
Kills
9
9
Deaths
34
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
J-M-L_57
Serqet
5
4
14
3
L
Fenrir
Kmike66
Fenrir
0
5
5
0.5
W
5
2
15
6.25
L
1
7
4
0.43
L
Ao Kuang
Pudge7
Ao Kuang
3
7
3
0.64
L
Vamana
SaVe Murks
Vamana
2
6
1
0.42
W
Discordia
angdr4
Discordia
3
1
15
10.5
W
Hercules
deatHHawk808
Hercules
11
1
15
18.5
L
Baron Samedi
winkwink69
Baron Samedi
3
9
1
0.39
W
Cernunnos
x_09-Rav_x
Cernunnos
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,749
Damage
50,220
61,412
Taken
88,737
55,600
Mitigated
48,755
15,439
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
J-M-L_57
Serqet
8,645
2,544
0
653
12,852
9,280
0
4,538
8,297
0
29,513
L
Fenrir
Kmike66
Fenrir
10,607
1,736
0
412
15,676
7,274
0
6,855
8,611
0
20,920
W
20,407
609
0
1,060
9,600
5,076
866
2,287
7,306
55,636
0
L
8,305
3,221
0
3,125
16,351
6,545
985
7,607
8,542
0
31,057
L
Ao Kuang
Pudge7
Ao Kuang
11,425
2,885
0
5,607
20,166
11,040
0
6,921
13,002
36,794
0
L
Vamana
SaVe Murks
Vamana
11,921
5,157
0
2,985
19,136
14,760
0
6,333
12,273
0
34,738
W
Discordia
angdr4
Discordia
13,392
537
0
293
7,172
3,920
923
2,432
4,721
39,408
0
W
Hercules
deatHHawk808
Hercules
10,090
1,847
0
9,671
19,136
30,360
282
6,395
12,702
0
16,977
L
Baron Samedi
winkwink69
Baron Samedi
7,962
606
415
1,377
17,408
9,136
280
5,011
11,727
29,791
0
W
Cernunnos
x_09-Rav_x
Cernunnos
20,215
13,191
0
3,762
12,652
6,964
3,179
3,648
8,999
0
44,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
48,281
269
Minions Killed
239
0
Camps Cleared
0
1,501,308
Distance Traveled
1,327,134
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,548
753
46
3
0
309,777
1
L
Fenrir
8,665
619
25
2
0
292,644
0
W
Janus
11,117
794
86
6
0
302,289
0
L
Hou Yi
9,417
673
59
4
0
252,405
0
L
Ao Kuang
10,646
760
50
4
0
250,738
0
L
Vamana
9,261
662
47
3
0
303,113
2
W
Discordia
10,561
754
65
5
0
282,389
0
W
Hercules
11,430
816
22
2
0
332,192
0
L
Baron Samedi
10,292
735
58
4
0
228,234
0
W
Cernunnos
11,293
807
50
4
0
274,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role