Player Matchup

Merlin
Merlin
Chives-2000
Merlin
Level 69
God Stats
2W - 2L
1,516 SR
Queue Stats
31W - 52L
1,328 Elo+
Party 2
Anubis
Anubis
FatherOfCabbage
Anubis
Level 68
God Stats
0W - 1L
1,646 SR
Queue Stats
20W - 46L
1,292 Elo+
Party 2
Kuzenbo
Kuzenbo
GourdEnthusiast
Kuzenbo
Level 97
God Stats
0W - 1L
1,697 SR
Queue Stats
22W - 45L
1,303 Elo+
Party 2
King Arthur
King Arthur
Wazoozak
King Arthur
Level 128
God Stats
2W - 2L
1,423 SR
Queue Stats
67W - 77L
1,503 Elo+
Party 2
Pele
Pele
eprepp
Pele
Level 23
God Stats
3W - 5L
1,412 SR
Queue Stats
23W - 42L
1,335 Elo+
Party 2
Team Averages
Level 77
1,539 SR
1,352 Elo+

VS

Team Averages
Level 95
1,566 SR
1,411 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JustNines
Chang'e
Level 109
God Stats
1W - 3L
1,451 SR
Queue Stats
23W - 44L
1,284 Elo+
Party 1
Cupid
Cupid
SquirrelUnfurled
Cupid
Level 29
God Stats
10W - 28L
1,417 SR
Queue Stats
17W - 39L
1,243 Elo+
Party 1
Ix Chel
Ix Chel
Tenkeiono
Ix Chel
Level 88
God Stats
14W - 14L
1,489 SR
Queue Stats
55W - 45L
1,516 Elo+
Solo
Vamana
Vamana
iSigil
Vamana
Level 124
God Stats
18W - 7L
1,973 SR
Queue Stats
73W - 58L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 0
6,920
692
4,904
6,447
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 0
6,853
685
5,464
13,468
6,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
0 / 4 / 3
6,793
679
5,218
12,447
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Wazoozak
King Arthur
13
1 / 4 / 0
7,035
704
5,476
13,630
12,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
eprepp
Pele
13
1 / 4 / 3
7,231
723
7,738
13,203
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 0 / 13
9,161
916
7,213
12,006
11,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
JustNines
Chang'e
15
1 / 0 / 10
8,417
842
7,432
8,759
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 9
7,460
746
3,308
7,674
3,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Tenkeiono
Ix Chel
17
11 / 1 / 6
9,975
998
14,753
5,779
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
iSigil
Vamana
15
6 / 2 / 7
8,469
847
16,085
13,828
11,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
3
Kills
22
23
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
13
10.5
L
Merlin
0
3
0
0
L
1
8
0
0.13
L
0
4
3
0.38
W
Chang'e
JustNines
Chang'e
1
0
10
6
W
0
1
9
4.5
W
Ix Chel
Tenkeiono
Ix Chel
11
1
6
14
L
King Arthur
Wazoozak
King Arthur
1
4
0
0.25
L
Pele
eprepp
Pele
1
4
3
0.63
W
Vamana
iSigil
Vamana
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
48,791
59,195
Taken
48,046
44,725
Mitigated
32,726
4,157
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,213
1,880
1,787
3,751
12,006
11,782
459
3,239
8,600
17,159
0
L
Merlin
4,904
328
188
417
6,447
3,102
0
1,634
4,813
17,589
0
L
5,464
321
75
952
13,468
6,627
308
7,094
6,374
15,064
0
L
5,218
1,772
0
695
12,447
16,462
0
6,126
6,321
10,230
0
W
Chang'e
JustNines
Chang'e
7,432
1,493
4,401
3,403
8,759
3,271
1,802
2,833
5,881
31,074
0
W
3,308
2,302
131
730
7,674
3,501
2,913
1,928
5,580
0
14,561
W
Ix Chel
Tenkeiono
Ix Chel
14,753
2,381
1,209
1,080
5,779
2,688
1,327
1,430
4,272
49,157
0
L
King Arthur
Wazoozak
King Arthur
5,476
603
0
250
13,630
12,688
0
8,670
4,960
0
16,063
L
Pele
eprepp
Pele
7,738
2,006
0
1,580
13,203
5,846
663
5,874
7,329
0
23,345
W
Vamana
iSigil
Vamana
16,085
10,846
0
2,003
13,828
11,484
1,672
5,413
8,127
0
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
43,482
119
Minions Killed
218
0
Camps Cleared
0
914,260
Distance Traveled
1,185,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,161
916
22
2
0
245,815
0
L
Merlin
6,920
692
31
3
0
186,345
0
L
Anubis
6,853
685
25
3
0
154,273
0
L
Kuzenbo
6,793
679
13
1
0
192,108
0
W
Chang'e
8,417
842
64
6
0
237,055
0
W
Cupid
7,460
746
33
3
0
219,053
0
W
Ix Chel
9,975
998
74
7
0
229,186
0
L
King Arthur
7,035
704
18
2
0
173,631
0
L
Pele
7,231
723
32
3
0
207,903
0
W
Vamana
8,469
847
25
3
0
254,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role