Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Baezil
Ganesha
Level 202
God Stats
16W - 1L
1,963 SR
Queue Stats
870W - 54L
2,004 Elo+
Party 1
Nu Wa
Nu Wa
Koalaaa
Nu Wa
Level 181
God Stats
3W - 0L
1,667 SR
Queue Stats
69W - 30L
1,822 Elo+
Party 1
Guan Yu
Guan Yu
Sparconix
Guan Yu
Level 182
God Stats
24W - 0L
2,038 SR
Queue Stats
367W - 5L
2,173 Elo+
Party 1
Bakasura
Bakasura
average
Bakasura
Level 186
God Stats
32W - 0L
2,131 SR
Queue Stats
880W - 56L
1,992 Elo+
Party 1
Team Averages
Level 179
1,860 SR
1,898 Elo+

VS

Team Averages
Level 139
1,557 SR
1,569 Elo+
Tyr
Tyr
EFreYx__
Tyr
Level 109
God Stats
1W - 2L
1,340 SR
Queue Stats
68W - 54L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
Juanky33
Nu Wa
Level 127
God Stats
9W - 10L
1,461 SR
Queue Stats
120W - 130L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
KOBE_PR_244
Cabrakan
Level 105
God Stats
2W - 1L
1,884 SR
Queue Stats
20W - 16L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Talbacca
Tsukuyomi
Level 174
God Stats
4W - 2L
1,484 SR
Queue Stats
74W - 65L
1,630 Elo+
Solo
Rama
Rama
xTyphonsFang
Rama
Level 182
God Stats
7W - 5L
1,615 SR
Queue Stats
113W - 96L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 1 / 7
8,548
855
12,729
7,085
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Baezil
Ganesha
14
0 / 0 / 20
8,422
842
5,509
10,077
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Koalaaa
Nu Wa
14
1 / 0 / 15
7,490
749
12,659
3,228
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Sparconix
Guan Yu
15
6 / 2 / 8
8,199
820
11,922
13,099
16,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
average
Bakasura
16
9 / 1 / 6
9,043
904
8,397
10,823
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,562
656
2,111
14,885
11,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Juanky33
Nu Wa
13
0 / 4 / 3
6,860
686
10,775
7,472
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
KOBE_PR_244
Cabrakan
11
0 / 4 / 2
6,610
661
2,419
11,274
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Talbacca
Tsukuyomi
14
4 / 5 / 0
7,983
798
7,876
10,884
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 1
6,693
669
5,633
11,263
3,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
22
Kills
4
4
Deaths
22
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
7
9.5
W
Ganesha
Baezil
Ganesha
0
0
20
10
L
0
6
1
0.08
L
Nu Wa
Juanky33
Nu Wa
0
4
3
0.38
L
Cabrakan
KOBE_PR_244
Cabrakan
0
4
2
0.25
W
Nu Wa
Koalaaa
Nu Wa
1
0
15
8.5
W
Guan Yu
Sparconix
Guan Yu
6
2
8
5
L
Tsukuyomi
Talbacca
Tsukuyomi
4
5
0
0.8
W
Bakasura
average
Bakasura
9
1
6
12
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
28,814
44,312
Taken
55,778
38,402
Mitigated
31,262
15,027
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,729
1,815
808
1,255
7,085
3,081
370
2,105
4,980
37,618
0
W
Ganesha
Baezil
Ganesha
5,509
670
0
2,201
10,077
10,529
71
4,612
5,465
18,415
0
L
2,111
95
0
985
14,885
11,561
0
7,923
5,820
1,531
13,540
L
Nu Wa
Juanky33
Nu Wa
10,775
2,455
0
690
7,472
2,327
0
4,260
3,212
39,374
0
L
Cabrakan
KOBE_PR_244
Cabrakan
2,419
703
0
2,016
11,274
10,211
0
8,106
3,034
3,900
0
W
Nu Wa
Koalaaa
Nu Wa
12,659
2,593
0
146
3,228
1,559
467
1,631
1,597
31,706
0
W
Guan Yu
Sparconix
Guan Yu
11,922
1,964
4,195
3,252
13,099
16,626
76
3,966
9,133
0
26,498
L
Tsukuyomi
Talbacca
Tsukuyomi
7,876
1,987
0
294
10,884
3,597
477
4,611
5,787
0
21,320
W
Bakasura
average
Bakasura
8,397
5,605
0
3,170
10,823
6,607
508
1,805
9,018
0
29,220
L
5,633
4,557
0
1,473
11,263
3,566
0
5,997
5,068
0
28,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
34,708
245
Minions Killed
175
0
Camps Cleared
0
1,092,976
Distance Traveled
948,752
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,548
855
76
8
0
199,846
0
W
Ganesha
8,422
842
0
0
0
198,129
0
L
Tyr
6,562
656
28
3
0
216,752
2
L
Nu Wa
6,860
686
59
6
0
169,950
0
L
Cabrakan
6,610
661
6
1
0
181,211
2
W
Nu Wa
7,490
749
45
5
0
207,769
0
W
Guan Yu
8,199
820
37
4
0
242,108
0
L
Tsukuyomi
7,983
798
31
3
0
196,526
0
W
Bakasura
9,043
904
87
9
0
245,124
0
L
Rama
6,693
669
51
5
0
184,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role