Player Matchup

Serqet
Serqet
BOWES0
Serqet
Level 125
God Stats
4W - 1L
1,678 SR
Queue Stats
31W - 20L
1,579 Elo+
Party 1
Anhur
Anhur
Bbalder704
Anhur
Level 14
God Stats
4W - 3L
1,721 SR
Queue Stats
17W - 15L
1,504 Elo+
Party 1
Nike
Nike
DaZestyPickle
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,275 Elo+
Party 3
Atlas
Atlas
SoreFish769
Atlas
Level 48
God Stats
16W - 6L
1,500 SR
Queue Stats
138W - 146L
1,408 Elo+
Party 3
Kukulkan
Kukulkan
YoureGarbageBud
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 1
Team Averages
Level 55
1,580 SR
1,455 Elo+

VS

Team Averages
Level 76
1,520 SR
1,421 Elo+
Geb
Geb
AurumOG
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,340 Elo+
Party 2
Scylla
Scylla
Lalii_Chu
Scylla
Level 101
God Stats
15W - 11L
1,566 SR
Queue Stats
142W - 166L
1,532 Elo+
Party 4
Neith
Neith
RoLdiffer
Neith
Level 62
God Stats
20W - 34L
1,453 SR
Queue Stats
33W - 56L
1,341 Elo+
Party 4
Odin
Odin
deathleopard
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
loltime11
Jing Wei
Level 61
God Stats
7W - 10L
1,580 SR
Queue Stats
40W - 42L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BOWES0
Serqet
13
6 / 1 / 6
8,334
1,389
5,930
5,067
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
3 / 0 / 10
7,202
1,200
7,696
5,107
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 10
6,687
1,115
5,605
4,864
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 9
6,901
1,150
5,095
5,390
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
12
4 / 0 / 7
7,528
1,255
5,171
2,624
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

391

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 5 / 1
6,744
1,124
4,633
14,403
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Lalii_Chu
Scylla
10
0 / 0 / 0
5,751
959
0
662
164
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RoLdiffer
Neith
10
0 / 5 / 0
5,985
998
3,709
8,335
2,962
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 0
6,575
1,096
5,476
6,545
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
loltime11
Jing Wei
11
0 / 2 / 1
6,376
1,063
5,661
5,293
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
14
Kills
1
1
Deaths
14
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
0
5
1
0.1
W
Serqet
BOWES0
Serqet
6
1
6
9
W
Anhur
3
0
10
8
W
1
0
10
6
L
Scylla
Lalii_Chu
Scylla
0
0
0
0
L
Neith
RoLdiffer
Neith
0
5
0
0
W
0
0
9
4.5
W
Kukulkan
4
0
7
7.5
L
1
2
0
0.5
L
Jing Wei
loltime11
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
19,479
23,052
Taken
35,238
15,921
Mitigated
18,531
1,928
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
4,633
505
0
1,736
14,403
9,613
0
4,195
10,208
13,812
0
W
Serqet
BOWES0
Serqet
5,930
635
0
500
5,067
2,986
0
514
4,553
0
25,135
W
Anhur
7,696
3,802
0
627
5,107
2,268
0
940
4,167
0
11,704
W
5,605
812
0
240
4,864
3,891
0
1,365
3,499
0
10,471
L
Scylla
Lalii_Chu
Scylla
0
0
0
0
662
164
0
87
575
1,174
0
L
Neith
RoLdiffer
Neith
3,709
1,101
0
555
8,335
2,962
0
2,808
5,125
0
13,478
W
5,095
2,368
0
516
5,390
5,553
0
1,380
4,010
9,741
0
W
Kukulkan
5,171
353
0
45
2,624
1,223
0
434
2,190
23,551
0
L
5,476
1,047
0
60
6,545
3,998
0
1,692
4,853
0
19,090
L
Jing Wei
loltime11
Jing Wei
5,661
4,382
0
344
5,293
1,794
0
1,484
3,809
0
17,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
31,431
117
Minions Killed
97
8
Camps Cleared
3
643,380
Distance Traveled
479,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,744
1,124
13
2
0
110,705
0
W
Serqet
8,334
1,389
41
7
5
139,180
0
W
Anhur
7,202
1,200
10
2
1
118,668
0
W
Nike
6,687
1,115
10
2
1
141,929
0
L
Scylla
5,751
959
3
1
2
16,181
0
L
Neith
5,985
998
23
4
0
87,997
0
W
Atlas
6,901
1,150
10
2
1
131,555
0
W
Kukulkan
7,528
1,255
46
8
0
112,048
0
L
Odin
6,575
1,096
31
5
0
119,744
0
L
Jing Wei
6,376
1,063
27
5
1
145,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role