Player Matchup

Bacchus
Bacchus
DoxaGhost
Bacchus
Level 30
God Stats
7W - 6L
1,802 SR
Queue Stats
265W - 253L
1,531 Elo+
Party 3
Nox
Nox
JRGooF
Nox
Level 63
God Stats
9W - 8L
1,500 SR
Queue Stats
648W - 631L
1,475 Elo+
Party 3
Ishtar
Ishtar
Miss3sBunny
Ishtar
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 103L
1,300 Elo+
Solo
Kukulkan
Kukulkan
Nezzerah
Kukulkan
Level 69
God Stats
27W - 29L
1,664 SR
Queue Stats
242W - 223L
1,439 Elo+
Party 2
Thanatos
Thanatos
Zugzuggs
Thanatos
Level 29
God Stats
24W - 24L
1,718 SR
Queue Stats
167W - 180L
1,376 Elo+
Party 2
Team Averages
Level 47
1,637 SR
1,424 Elo+

VS

Team Averages
Level 55
1,651 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DaftBoyTrunks
Gilgamesh
Level 54
God Stats
2W - 2L
1,738 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1
Ares
Ares
FullOnGritz
Ares
Level 48
God Stats
4W - 8L
1,682 SR
Queue Stats
55W - 63L
1,457 Elo+
Party 1
Kali
Kali
Noxice
Kali
Level 60
God Stats
7W - 4L
1,647 SR
Queue Stats
42W - 47L
1,409 Elo+
Solo
Neith
Neith
SpookyWagonsTTV
Neith
Level 27
God Stats
5W - 5L
1,690 SR
Queue Stats
61W - 69L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoxaGhost
Bacchus
12
2 / 6 / 1
7,956
468
7,449
16,331
17,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
JRGooF
Nox
11
2 / 5 / 1
7,442
438
4,463
15,487
13,110
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
12
0 / 8 / 1
7,476
440
5,328
18,327
7,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nezzerah
Kukulkan
13
1 / 6 / 2
7,922
466
6,862
11,000
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Zugzuggs
Thanatos
13
2 / 2 / 0
7,745
456
2,663
13,317
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 9
10,185
599
16,676
11,634
6,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DaftBoyTrunks
Gilgamesh
13
3 / 3 / 8
8,430
496
8,403
13,102
9,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 12
9,914
583
8,626
10,766
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
Noxice
Kali
17
3 / 2 / 8
9,923
584
5,604
15,640
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 1 / 8
10,022
590
12,817
10,136
5,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
27
27
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
9
10.5
W
Gilgamesh
DaftBoyTrunks
Gilgamesh
3
3
8
2.33
L
Bacchus
DoxaGhost
Bacchus
2
6
1
0.42
W
8
1
12
14
L
Nox
JRGooF
Nox
2
5
1
0.5
L
Ishtar
0
8
1
0.06
L
Kukulkan
Nezzerah
Kukulkan
1
6
2
0.33
W
Kali
Noxice
Kali
3
2
8
3.5
W
7
1
8
11
L
Thanatos
Zugzuggs
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
52,126
74,462
Taken
61,278
48,782
Mitigated
41,221
19,023
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,676
1,233
0
6,649
11,634
6,821
751
5,404
6,230
87,467
0
W
Gilgamesh
DaftBoyTrunks
Gilgamesh
8,403
4,000
0
2,907
13,102
9,080
635
6,676
6,426
0
37,008
L
Bacchus
DoxaGhost
Bacchus
7,449
1,099
0
2,899
16,331
17,876
0
5,134
11,197
34,431
607
W
8,626
275
320
2,444
10,766
12,803
184
2,275
8,491
15,183
0
L
Nox
JRGooF
Nox
4,463
344
486
2,593
15,487
13,110
0
6,021
9,466
23,759
0
L
Ishtar
5,328
3,769
0
3,886
18,327
7,737
0
4,615
13,712
0
55,934
L
Kukulkan
Nezzerah
Kukulkan
6,862
510
0
500
11,000
4,038
0
5,449
5,551
67,858
0
W
Kali
Noxice
Kali
5,604
2,802
0
5,586
15,640
6,930
25
2,097
13,543
0
96,507
W
12,817
6,770
0
4,862
10,136
5,587
1,907
1,715
8,421
0
76,212
L
Thanatos
Zugzuggs
Thanatos
2,663
129
0
8,659
13,317
6,021
57
4,083
9,234
0
48,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
48,474
360
Minions Killed
438
0
Camps Cleared
0
1,445,444
Distance Traveled
1,690,819
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,185
599
152
9
0
324,045
1
W
Gilgamesh
8,430
496
42
2
0
313,177
0
L
Bacchus
7,956
468
48
3
0
261,200
0
W
Ares
9,914
583
8
0
0
340,250
5
L
Nox
7,442
438
28
2
0
329,454
3
L
Ishtar
7,476
440
85
5
0
265,966
0
L
Kukulkan
7,922
466
120
7
0
280,457
0
W
Kali
9,923
584
124
7
0
394,213
0
W
Neith
10,022
590
112
7
0
319,134
0
L
Thanatos
7,745
456
79
5
0
308,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role