Player Matchup

Sobek
Sobek
DrBugeHalls
Sobek
Level 167
God Stats
14W - 7L
1,824 SR
Queue Stats
422W - 372L
1,589 Elo+
Party 2
Sol
Sol
DrFayGaggot
Sol
Level 108
God Stats
42W - 31L
1,593 SR
Queue Stats
122W - 108L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrPigBussy
Morgan Le Fay
Level 152
God Stats
4W - 4L
1,463 SR
Queue Stats
297W - 270L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
PossiblyStooky
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,540 Elo+
Solo
Neith
Neith
SleepiBunnzi
Neith
Level 69
God Stats
31W - 13L
1,611 SR
Queue Stats
55W - 35L
1,623 Elo+
Solo
Team Averages
Level 115
1,598 SR
1,592 Elo+

VS

Team Averages
Level 134
1,593 SR
1,579 Elo+
He Bo
He Bo
FortniteNinja
He Bo
Level 149
God Stats
3W - 3L
1,539 SR
Queue Stats
115W - 124L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
ItalianFireplace
The Morrigan
Level 157
God Stats
8W - 9L
1,651 SR
Queue Stats
375W - 340L
1,637 Elo+
Party 1
Mercury
Mercury
OverratedButton
Mercury
Level 103
God Stats
4W - 5L
1,541 SR
Queue Stats
102W - 105L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
PRISMACOLOR
Sylvanus
Level 107
God Stats
0W - 1L
1,599 SR
Queue Stats
202W - 195L
1,490 Elo+
Solo
Skadi
Skadi
PlzBorger
Skadi
Level 156
God Stats
3W - 3L
1,638 SR
Queue Stats
116W - 104L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 16
12,369
951
13,657
22,346
34,824
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
5 / 0 / 18
11,537
887
19,591
14,731
7,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
DrPigBussy
Morgan Le Fay
18
2 / 4 / 14
11,077
852
13,831
13,241
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PossiblyStooky
Gilgamesh
18
7 / 4 / 11
11,097
854
13,679
19,253
24,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 2 / 15
12,119
932
18,575
13,372
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 3
9,711
747
15,896
19,366
9,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
ItalianFireplace
The Morrigan
17
3 / 8 / 5
10,161
782
9,800
12,167
10,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 9 / 5
9,062
697
3,996
16,926
9,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PRISMACOLOR
Sylvanus
14
0 / 3 / 7
8,431
649
7,169
22,684
25,186
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
PlzBorger
Skadi
17
5 / 6 / 2
9,853
758
18,549
18,168
13,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
33
Kills
14
14
Deaths
33
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
4
16
4.5
W
5
0
18
14
W
Morgan Le Fay
DrPigBussy
Morgan Le Fay
2
4
14
2.25
L
5
7
3
0.93
L
The Morrigan
ItalianFireplace
The Morrigan
3
8
5
0.69
L
1
9
5
0.39
L
Sylvanus
PRISMACOLOR
Sylvanus
0
3
7
1.17
L
Skadi
PlzBorger
Skadi
5
6
2
1
W
Gilgamesh
PossiblyStooky
Gilgamesh
7
4
11
3.13
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,333
Damage
55,410
82,943
Taken
89,311
80,600
Mitigated
67,698
25,671
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,657
959
0
5,216
22,346
34,824
150
5,531
16,089
21,484
2,462
W
19,591
10,371
0
8,576
14,731
7,328
7,034
5,597
9,056
53,366
0
W
Morgan Le Fay
DrPigBussy
Morgan Le Fay
13,831
1,104
0
2,773
13,241
6,925
1,614
6,460
6,599
60,814
0
L
15,896
236
0
711
19,366
9,976
178
11,631
7,462
51,442
0
L
The Morrigan
ItalianFireplace
The Morrigan
9,800
1,311
0
2,143
12,167
10,286
464
4,698
6,628
32,277
3,510
L
3,996
2,113
0
676
16,926
9,086
0
9,726
6,985
0
13,161
L
Sylvanus
PRISMACOLOR
Sylvanus
7,169
826
1,999
3,464
22,684
25,186
0
11,740
10,146
13,277
0
L
Skadi
PlzBorger
Skadi
18,549
7,747
0
1,139
18,168
13,164
0
6,629
11,050
0
44,838
W
Gilgamesh
PossiblyStooky
Gilgamesh
13,679
2,900
0
2,834
19,253
24,221
162
6,323
12,858
0
36,745
W
18,575
10,432
0
6,272
13,372
7,302
4,135
6,863
6,393
0
50,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,199
Gold Earned
47,218
293
Minions Killed
245
0
Camps Cleared
0
1,410,018
Distance Traveled
1,206,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,369
951
21
2
0
282,111
0
W
Sol
11,537
887
74
6
0
267,752
0
W
Morgan Le Fay
11,077
852
93
7
0
275,934
0
L
He Bo
9,711
747
72
6
0
260,929
0
L
The Morrigan
10,161
782
76
6
0
223,512
0
L
Mercury
9,062
697
23
2
0
267,664
0
L
Sylvanus
8,431
649
9
1
0
220,605
0
L
Skadi
9,853
758
65
5
0
233,447
0
W
Gilgamesh
11,097
854
33
3
0
298,622
0
W
Neith
12,119
932
72
6
0
285,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role