Player Matchup

Thanatos
Thanatos
AIsbell50
Thanatos
Level 28
God Stats
1W - 0L
1,771 SR
Queue Stats
7W - 4L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
Lordblack00001
Ne Zha
Level 159
God Stats
3W - 0L
1,531 SR
Queue Stats
46W - 33L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Vilgrif
Nu Wa
Level 126
God Stats
5W - 8L
1,184 SR
Queue Stats
248W - 252L
1,463 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,539 Elo+

VS

Team Averages
Level 142
1,638 SR
1,683 Elo+
Nu Wa
Nu Wa
Magllycus
Nu Wa
Level 109
God Stats
17W - 18L
1,534 SR
Queue Stats
165W - 177L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Omiionex
Ne Zha
Level 158
God Stats
2W - 1L
1,879 SR
Queue Stats
27W - 21L
1,757 Elo+
Party 1
Mulan
Mulan
SurgeBlood
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIsbell50
Thanatos
14
4 / 3 / 6
9,228
769
8,375
10,060
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 6
10,297
858
14,018
10,452
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Vilgrif
Nu Wa
15
2 / 2 / 9
9,283
774
10,257
10,353
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Magllycus
Nu Wa
12
0 / 3 / 4
7,815
651
8,366
12,211
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Omiionex
Ne Zha
14
2 / 6 / 3
8,556
713
8,582
12,292
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
14
3 / 3 / 1
8,334
695
9,930
11,958
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AIsbell50
Thanatos
4
3
6
2.33
W
6
0
6
9
L
Nu Wa
Magllycus
Nu Wa
0
3
4
0.67
L
Ne Zha
Omiionex
Ne Zha
2
6
3
0.58
L
Mulan
3
3
1
1.17
W
Nu Wa
Vilgrif
Nu Wa
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
26,878
30,865
Taken
36,461
12,928
Mitigated
17,274
11,985
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AIsbell50
Thanatos
8,375
1,618
0
5,929
10,060
4,108
484
1,160
8,594
0
26,255
W
14,018
2,316
0
3,288
10,452
5,831
486
2,313
7,753
0
51,182
L
Nu Wa
Magllycus
Nu Wa
8,366
2,965
150
1,109
12,211
3,268
236
3,760
8,178
41,688
0
L
Ne Zha
Omiionex
Ne Zha
8,582
641
0
938
12,292
4,271
0
2,701
9,109
0
33,583
L
Mulan
9,930
1,109
0
3,305
11,958
9,735
0
3,843
7,852
0
20,717
W
Nu Wa
Vilgrif
Nu Wa
10,257
3,478
0
2,768
10,353
2,989
1,680
4,989
5,234
47,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
24,705
185
Minions Killed
147
0
Camps Cleared
0
675,839
Distance Traveled
626,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,228
769
49
4
0
225,953
0
W
Ne Zha
10,297
858
70
6
0
258,150
0
L
Nu Wa
7,815
651
76
6
0
195,933
3
L
Ne Zha
8,556
713
44
4
0
225,567
0
L
Mulan
8,334
695
27
2
0
205,017
0
W
Nu Wa
9,283
774
66
6
0
191,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role