Player Matchup

Cu Chulainn
Cu Chulainn
Silver V
GromblinLord
Cu Chulainn
Silver V
Level 60
God Stats
1W - 1L
1,008 SR
Queue Stats
1W - 6L
1,230 MMR
Party 2
Khepri
Khepri
Bronze IV
PsychicSerpent
Khepri
Bronze IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,041 MMR
Party 2
Olorun
Olorun
Bronze IV
QuandaIeDingle
Olorun
Bronze IV
Level 73
God Stats
1W - 1L
1,081 SR
Queue Stats
1W - 6L
1,181 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,196 SR
1,150 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,440 SR
933 MMR
Ra
Ra
Bronze I
AmoreMori
Ra
Bronze I
Level 83
God Stats
4W - 4L
1,455 SR
Queue Stats
196W - 284L
433 MMR
Party 1
Artemis
Artemis
Silver II
MoriAmore
Artemis
Silver II
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
182W - 237L
1,093 MMR
Party 1
Ares
Ares
Silver V
Picamon
Ares
Silver V
Level 41
God Stats
0W - 1L
1,580 SR
Queue Stats
8W - 13L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GromblinLord
Cu Chulainn
15
2 / 0 / 7
10,097
777
11,680
16,376
18,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 8
10,020
771
5,454
12,504
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 1 / 2
10,894
838
14,259
11,816
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AnubisAo KuangNeithAphroditeAtlas

VS

Bans
MedusaAh PuchIzanamiDiscordiaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,801
600
8,519
10,843
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MoriAmore
Artemis
13
1 / 4 / 1
8,051
619
10,517
13,984
6,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Picamon
Ares
14
2 / 2 / 1
9,560
735
8,231
12,100
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cu Chulainn
GromblinLord
Cu Chulainn
2
0
7
5.5
L
Artemis
MoriAmore
Artemis
1
4
1
0.38
L
Ares
Picamon
Ares
2
2
1
1.25
W
1
2
8
2.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
27,267
40,696
Taken
36,927
39,080
Mitigated
22,008
12,214
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,519
379
528
1,190
10,843
4,972
0
6,371
4,472
34,219
0
W
Cu Chulainn
GromblinLord
Cu Chulainn
11,680
1,423
1,899
2,349
16,376
18,069
323
7,279
8,707
0
41,066
L
Artemis
MoriAmore
Artemis
10,517
6,541
0
2,385
13,984
6,585
275
7,068
6,916
0
35,037
L
Ares
Picamon
Ares
8,231
322
0
1,256
12,100
10,451
0
6,044
6,056
16,106
0
W
5,454
729
344
3,283
12,504
14,288
282
4,422
8,082
22,168
287
W
14,259
5,443
785
3,554
11,816
6,723
2,128
4,557
7,097
55,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
25,412
168
Minions Killed
121
0
Camps Cleared
0
710,181
Distance Traveled
647,919
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,801
600
74
6
0
228,617
0
W
Cu Chulainn
10,097
777
56
4
0
264,025
0
L
Artemis
8,051
619
37
3
0
196,827
0
L
Ares
9,560
735
10
1
0
222,475
1
W
Khepri
10,020
771
41
3
0
236,207
0
W
Olorun
10,894
838
71
5
0
209,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role