Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Aragor8212
Thanatos
Level 128
God Stats
10W - 22L
1,406 SR
Queue Stats
121W - 120L
1,450 Elo+
Party 2
Poseidon
Poseidon
comando_4076
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
concepteffect
Sun Wukong
Level 135
God Stats
6W - 6L
1,550 SR
Queue Stats
63W - 65L
1,439 Elo+
Solo
Heimdallr
Heimdallr
trollergamer432
Heimdallr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
389W - 341L
1,454 Elo+
Party 2
Team Averages
Level 111
1,491 SR
1,470 Elo+

VS

Team Averages
Level 91
1,576 SR
1,450 Elo+
Ah Puch
Ah Puch
DaZarge666
Ah Puch
Level 154
God Stats
74W - 51L
1,602 SR
Queue Stats
314W - 281L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
DirtyFxknDanglez
Danzaburou
Level 44
God Stats
22W - 16L
1,511 SR
Queue Stats
56W - 65L
1,346 Elo+
Party 3
Serqet
Serqet
FIyntt2
Serqet
Level 49
God Stats
6W - 2L
1,672 SR
Queue Stats
162W - 151L
1,502 Elo+
Party 1
Anubis
Anubis
NoWayKOKshiner
Anubis
Level 80
God Stats
116W - 93L
1,555 SR
Queue Stats
236W - 222L
1,396 Elo+
Party 3
Surtr
Surtr
UrbanSauce72895
Surtr
Level 129
God Stats
22W - 18L
1,539 SR
Queue Stats
89W - 100L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 5 / 1
5,480
498
5,758
9,649
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Aragor8212
Thanatos
10
0 / 3 / 3
5,711
519
1,986
8,875
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
comando_4076
Poseidon
7
0 / 6 / 0
4,600
418
693
8,021
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
concepteffect
Sun Wukong
9
0 / 0 / 0
5,040
458
1,922
5,218
4,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
trollergamer432
Heimdallr
8
3 / 5 / 2
5,636
512
5,091
9,564
3,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaZarge666
Ah Puch
11
6 / 0 / 3
6,939
631
7,371
2,375
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DirtyFxknDanglez
Danzaburou
11
4 / 2 / 3
6,378
580
6,069
6,882
2,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
FIyntt2
Serqet
11
3 / 1 / 3
6,513
592
2,489
5,434
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
6,670
606
3,656
3,850
1,718
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 5
6,233
567
7,103
10,464
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
1
0.5
L
Thanatos
Aragor8212
Thanatos
0
3
3
0.5
W
Ah Puch
DaZarge666
Ah Puch
6
0
3
7.5
W
Danzaburou
DirtyFxknDanglez
Danzaburou
4
2
3
2.75
W
Serqet
FIyntt2
Serqet
3
1
3
4.5
W
1
0
0
1
W
4
2
5
3.25
L
Poseidon
comando_4076
Poseidon
0
6
0
0
L
Sun Wukong
concepteffect
Sun Wukong
0
0
0
0
L
Heimdallr
trollergamer432
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
26,688
41,327
Taken
29,005
24,035
Mitigated
13,884
10,011
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,758
2,015
747
1,748
9,649
10,252
0
252
9,232
27,454
6,308
L
Thanatos
Aragor8212
Thanatos
1,986
709
0
4,249
8,875
3,210
0
622
8,097
0
33,892
W
Ah Puch
DaZarge666
Ah Puch
7,371
255
0
1,741
2,375
881
468
633
1,742
37,801
0
W
Danzaburou
DirtyFxknDanglez
Danzaburou
6,069
2,666
0
1,286
6,882
2,603
650
1,923
4,959
0
37,201
W
Serqet
FIyntt2
Serqet
2,489
430
0
870
5,434
1,992
0
457
4,977
0
39,664
W
3,656
383
0
2,951
3,850
1,718
253
0
3,850
50,841
0
W
7,103
3,692
0
2,933
10,464
6,690
79
3,098
7,366
354
25,054
L
Poseidon
comando_4076
Poseidon
693
0
0
1,138
8,021
2,411
0
5,917
2,104
16,252
0
L
Sun Wukong
concepteffect
Sun Wukong
1,922
195
0
1,047
5,218
4,436
0
2,572
2,646
0
24,054
L
Heimdallr
trollergamer432
Heimdallr
5,091
1,538
0
1,082
9,564
3,726
0
1,880
7,653
0
28,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
32,733
237
Minions Killed
278
0
Camps Cleared
0
1,035,420
Distance Traveled
1,152,518
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,480
498
60
5
0
164,128
0
L
Thanatos
5,711
519
64
6
0
231,478
0
W
Ah Puch
6,939
631
47
4
0
212,470
2
W
Danzaburou
6,378
580
60
5
0
231,053
0
W
Serqet
6,513
592
66
6
0
307,134
0
W
Anubis
6,670
606
72
7
0
172,536
0
W
Surtr
6,233
567
33
3
0
229,325
0
L
Poseidon
4,600
418
25
2
0
223,871
0
L
Sun Wukong
5,040
458
41
4
0
185,856
4
L
Heimdallr
5,636
512
47
4
0
230,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role