Player Matchup

Apollo
Apollo
SapphikLit
Apollo
Level 23
God Stats
7W - 7L
1,675 SR
Queue Stats
118W - 150L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThatSilverZ
Morgan Le Fay
Level 146
God Stats
14W - 15L
1,613 SR
Queue Stats
313W - 342L
1,510 Elo+
Party 2
Atlas
Atlas
Warningsignz
Atlas
Level 156
God Stats
2W - 3L
1,716 SR
Queue Stats
417W - 497L
1,516 Elo+
Party 2
Poseidon
Poseidon
XANARCHY09
Poseidon
Level 104
God Stats
6W - 6L
1,594 SR
Queue Stats
58W - 84L
1,440 Elo+
Party 2
Neith
Neith
grimdaywalker
Neith
Level 57
God Stats
0W - 2L
1,607 SR
Queue Stats
19W - 26L
1,414 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,480 Elo+

VS

Team Averages
Level 119
1,514 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BanditX
Zeus
Level 106
God Stats
23W - 10L
1,606 SR
Queue Stats
48W - 40L
1,588 Elo+
Solo
Yemoja
Yemoja
HolyFurion
Yemoja
Level 99
God Stats
15W - 8L
1,652 SR
Queue Stats
124W - 123L
1,517 Elo+
Party 1
Cupid
Cupid
Microbread
Cupid
Level 99
God Stats
1W - 1L
1,311 SR
Queue Stats
86W - 73L
1,525 Elo+
Party 1
Loki
Loki
jakebot
Loki
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 166L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SapphikLit
Apollo
16
5 / 4 / 0
9,948
524
10,772
19,080
9,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ThatSilverZ
Morgan Le Fay
16
0 / 5 / 2
9,602
505
15,505
13,035
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 5
7,680
404
9,116
20,794
22,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
XANARCHY09
Poseidon
14
0 / 8 / 1
8,411
443
9,741
13,707
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
8,275
436
7,860
13,483
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 0 / 5
13,133
691
13,785
21,377
22,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
BanditX
Zeus
16
1 / 2 / 9
10,218
538
15,108
16,207
8,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
HolyFurion
Yemoja
15
1 / 1 / 8
10,019
527
5,766
17,588
15,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
6 / 2 / 3
10,634
560
15,201
14,807
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
jakebot
Loki
17
8 / 1 / 3
10,887
573
10,119
16,280
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
26
26
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
5
12.5
W
Zeus
BanditX
Zeus
1
2
9
2.75
W
Yemoja
HolyFurion
Yemoja
1
1
8
5
W
Cupid
6
2
3
3.75
L
Apollo
SapphikLit
Apollo
5
4
0
1.25
L
Morgan Le Fay
ThatSilverZ
Morgan Le Fay
0
5
2
0.2
L
0
6
5
0.42
L
Poseidon
XANARCHY09
Poseidon
0
8
1
0.06
L
1
3
2
0.67
W
Loki
jakebot
Loki
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
59,979
80,099
Taken
86,259
50,269
Mitigated
59,252
9,351
Healing
37,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,785
2,143
0
9,512
21,377
22,371
68
8,621
12,260
0
108,453
W
Zeus
BanditX
Zeus
15,108
1,622
389
6,029
16,207
8,416
534
7,565
8,592
81,265
0
W
Yemoja
HolyFurion
Yemoja
5,766
1,489
6,145
6,461
17,588
15,372
383
8,482
9,098
29,576
0
W
Cupid
15,201
10,913
927
6,791
14,807
6,547
1,308
5,472
9,335
0
96,773
L
Apollo
SapphikLit
Apollo
10,772
6,822
0
3,431
19,080
9,206
160
4,958
13,871
0
105,857
L
Morgan Le Fay
ThatSilverZ
Morgan Le Fay
15,505
1,031
0
1,378
13,035
6,893
0
4,641
8,078
91,420
0
L
9,116
3,049
0
1,176
20,794
22,846
0
6,772
13,676
31,754
0
L
Poseidon
XANARCHY09
Poseidon
9,741
1,497
0
425
13,707
5,380
0
1,490
12,163
56,024
0
L
7,860
3,130
0
2,941
13,483
5,944
0
2,019
11,437
0
59,001
W
Loki
jakebot
Loki
10,119
3,139
0
929
16,280
6,546
0
4,238
12,042
0
84,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
54,891
551
Minions Killed
599
0
Camps Cleared
0
1,865,612
Distance Traveled
1,901,175
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,133
691
171
9
0
367,796
2
W
Zeus
10,218
538
145
8
0
327,989
2
W
Yemoja
10,019
527
38
2
0
361,245
2
W
Cupid
10,634
560
138
7
0
376,224
5
L
Apollo
9,948
524
149
8
0
412,717
4
L
Morgan Le Fay
9,602
505
161
8
0
379,003
4
L
Atlas
7,680
404
39
2
0
376,313
5
L
Poseidon
8,411
443
107
6
0
368,688
2
L
Neith
8,275
436
95
5
0
328,891
6
W
Loki
10,887
573
107
6
0
467,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role