Player Matchup

Bastet
Bastet
AzimoAlex
Bastet
Level 151
God Stats
1W - 2L
1,140 SR
Queue Stats
230W - 217L
1,479 Elo+
Solo
Neith
Neith
Lijn
Neith
Level 61
God Stats
2W - 0L
1,769 SR
Queue Stats
29W - 17L
1,522 Elo+
Solo
Charybdis
Charybdis
NXS-Kasinova
Charybdis
Level 145
God Stats
1W - 1L
1,221 SR
Queue Stats
160W - 179L
1,448 Elo+
Party 1
Baba Yaga
Baba Yaga
Ronin3945
Baba Yaga
Level 128
God Stats
3W - 3L
1,643 SR
Queue Stats
115W - 120L
1,339 Elo+
Solo
Freya
Freya
lolyoudienow
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,569 Elo+
Party 1
Team Averages
Level 111
1,455 SR
1,472 Elo+

VS

Team Averages
Level 72
1,500 SR
1,361 Elo+
Serqet
Serqet
Ajho
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,210 Elo+
Solo
Neith
Neith
BIGBOAT13
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,364 Elo+
Party 2
Freya
Freya
YungQüèşõ
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 173L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
crazyslayer9000
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,486 Elo+
Solo
Skadi
Skadi
petermarquez
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AzimoAlex
Bastet
15
4 / 4 / 13
9,835
757
10,390
11,869
5,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Lijn
Neith
20
15 / 2 / 18
12,932
995
22,798
16,059
15,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
NXS-Kasinova
Charybdis
20
14 / 2 / 19
13,548
1,042
23,192
12,738
7,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Ronin3945
Baba Yaga
2
0 / 0 / 0
4,034
310
0
0
0
19
7 / 2 / 20
11,144
857
13,084
10,145
5,250
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ajho
Serqet
12
0 / 9 / 5
8,333
641
2,575
14,379
16,225
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
BIGBOAT13
Neith
19
4 / 6 / 3
11,755
904
10,451
13,403
7,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 6
10,291
792
5,868
15,419
7,450
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
15
0 / 8 / 4
8,662
666
6,573
17,250
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 10 / 2
9,438
726
12,387
16,617
7,216
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
40
Kills
10
10
Deaths
40
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ajho
Serqet
0
9
5
0.28
W
Bastet
AzimoAlex
Bastet
4
4
13
2.63
L
Neith
BIGBOAT13
Neith
4
6
3
0.92
W
Neith
Lijn
Neith
15
2
18
12
W
Charybdis
NXS-Kasinova
Charybdis
14
2
19
11.75
W
Baba Yaga
Ronin3945
Baba Yaga
0
0
0
0
L
2
7
6
0.71
L
Jing Wei
0
8
4
0.25
W
7
2
20
8.5
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,464
Damage
37,854
50,811
Taken
77,068
32,798
Mitigated
45,619
19,255
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ajho
Serqet
2,575
362
0
672
14,379
16,225
0
4,366
10,013
1,688
2,382
W
Bastet
AzimoAlex
Bastet
10,390
2,042
1,849
2,170
11,869
5,396
1,753
706
11,163
0
17,986
L
Neith
BIGBOAT13
Neith
10,451
4,179
118
2,155
13,403
7,116
2,924
1,980
11,423
0
29,336
W
Neith
Lijn
Neith
22,798
7,092
1,269
3,334
16,059
15,100
2,091
3,067
12,890
0
48,646
W
Charybdis
NXS-Kasinova
Charybdis
23,192
9,921
1,152
3,872
12,738
7,052
4,448
1,772
10,780
0
53,672
W
Baba Yaga
Ronin3945
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
5,868
1,199
551
3,654
15,419
7,450
545
2,075
13,344
16,612
0
L
Jing Wei
6,573
4,221
79
3,390
17,250
7,612
807
2,564
14,686
0
16,965
W
13,084
3,402
1,426
4,183
10,145
5,250
744
1,160
8,883
20,827
0
L
12,387
3,979
130
646
16,617
7,216
0
2,099
14,518
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
48,479
142
Minions Killed
127
0
Camps Cleared
0
936,319
Distance Traveled
912,715
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,333
641
1
0
0
158,029
0
W
Bastet
9,835
757
14
1
0
235,845
0
L
Neith
11,755
904
51
4
0
194,143
0
W
Neith
12,932
995
60
5
0
235,376
0
W
Charybdis
13,548
1,042
52
4
0
211,951
1
W
Baba Yaga
4,034
310
0
0
0
0
0
L
Freya
10,291
792
38
3
0
206,497
0
L
Jing Wei
8,662
666
27
2
0
192,539
0
W
Freya
11,144
857
16
1
0
253,147
0
L
Skadi
9,438
726
10
1
0
161,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role