Player Matchup

Surtr
Surtr
Dark_Hipster_-
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,477 Elo+
Solo
Odin
Odin
Epic Z I Z3uS I
Odin
Level 158
God Stats
0W - 6L
1,764 SR
Queue Stats
179W - 189L
1,530 Elo+
Solo
Thor
Thor
LurithLd
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Shamanking121
Jing Wei
Level 76
God Stats
1W - 5L
1,535 SR
Queue Stats
129W - 186L
1,451 Elo+
Party 2
Agni
Agni
jlmg
Agni
Level 88
God Stats
0W - 2L
1,295 SR
Queue Stats
118W - 164L
1,440 Elo+
Party 2
Team Averages
Level 103
1,519 SR
1,449 Elo+

VS

Team Averages
Level 64
1,579 SR
1,470 Elo+
Zhong Kui
Zhong Kui
KingB01
Zhong Kui
Level 100
God Stats
19W - 6L
1,529 SR
Queue Stats
241W - 223L
1,530 Elo+
Solo
Skadi
Skadi
Spritzack
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 3
Serqet
Serqet
SwiftNasty
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,453 Elo+
Party 3
Ah Puch
Ah Puch
Taylorpem14
Ah Puch
Level 85
God Stats
6W - 2L
1,725 SR
Queue Stats
128W - 114L
1,489 Elo+
Party 1
Poseidon
Poseidon
acscotty
Poseidon
Level 89
God Stats
3W - 1L
1,640 SR
Queue Stats
75W - 65L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
3,536
253
0
2,278
618
17
7 / 9 / 3
10,508
751
14,408
16,751
8,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
1 / 10 / 3
9,068
648
5,179
18,766
8,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Shamanking121
Jing Wei
18
2 / 7 / 6
10,608
758
9,285
15,289
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
jlmg
Agni
18
3 / 7 / 6
10,136
724
14,034
16,366
7,151
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingB01
Zhong Kui
20
13 / 2 / 15
12,303
879
18,645
16,001
15,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Spritzack
Skadi
17
6 / 4 / 18
10,662
762
11,730
10,755
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
SwiftNasty
Serqet
17
2 / 3 / 22
11,155
797
5,423
11,604
17,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Taylorpem14
Ah Puch
17
2 / 2 / 21
10,402
743
8,673
11,459
6,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
acscotty
Poseidon
19
12 / 5 / 11
12,803
915
20,299
14,624
6,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
13
Kills
35
36
Deaths
16
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
7
9
3
0.94
W
Zhong Kui
KingB01
Zhong Kui
13
2
15
10.25
L
Thor
1
10
3
0.25
L
Jing Wei
Shamanking121
Jing Wei
2
7
6
0.71
W
Skadi
Spritzack
Skadi
6
4
18
3.75
W
Serqet
SwiftNasty
Serqet
2
3
22
4.33
W
Ah Puch
Taylorpem14
Ah Puch
2
2
21
6.25
W
Poseidon
acscotty
Poseidon
12
5
11
3.5
L
Agni
jlmg
Agni
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
64,770
69,450
Taken
64,443
31,253
Mitigated
50,846
9,814
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,278
618
0
2,278
0
0
0
L
14,408
363
366
1,121
16,751
8,047
0
9,401
7,049
0
18,978
W
Zhong Kui
KingB01
Zhong Kui
18,645
2,303
1,987
7,649
16,001
15,040
2,791
2,051
13,651
35,986
0
L
Thor
5,179
427
372
1,310
18,766
8,652
0
13,117
5,649
233
18,819
L
Jing Wei
Shamanking121
Jing Wei
9,285
5,561
380
2,109
15,289
6,785
321
11,262
4,027
0
21,911
W
Skadi
Spritzack
Skadi
11,730
4,635
126
856
10,755
5,227
3,644
2,357
8,355
0
25,946
W
Serqet
SwiftNasty
Serqet
5,423
1,055
673
1,806
11,604
17,493
575
3,325
7,889
670
6,609
W
Ah Puch
Taylorpem14
Ah Puch
8,673
440
1,704
4,021
11,459
6,118
1,518
1,595
9,619
24,448
0
W
Poseidon
acscotty
Poseidon
20,299
5,651
2,325
4,678
14,624
6,968
580
3,455
10,707
42,916
0
L
Agni
jlmg
Agni
14,034
302
309
3,847
16,366
7,151
0
11,963
4,187
33,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
57,325
144
Minions Killed
154
0
Camps Cleared
0
904,076
Distance Traveled
1,298,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,536
253
0
0
0
0
0
L
Odin
10,508
751
13
1
0
248,960
0
W
Zhong Kui
12,303
879
51
4
0
255,420
0
L
Thor
9,068
648
24
2
0
182,708
0
L
Jing Wei
10,608
758
53
4
0
242,619
0
W
Skadi
10,662
762
23
2
0
265,642
0
W
Serqet
11,155
797
8
1
0
294,796
0
W
Ah Puch
10,402
743
29
2
0
245,605
0
W
Poseidon
12,803
915
43
3
0
237,149
0
L
Agni
10,136
724
54
4
0
229,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role