Player Matchup

Ymir
Ymir
BoogieDiff
Ymir
Level 45
God Stats
5W - 1L
1,731 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 2
Neith
Neith
CecilVonHareliP
Neith
Level 120
God Stats
1W - 2L
1,355 SR
Queue Stats
135W - 126L
1,396 Elo+
Party 3
Thor
Thor
Jayremzz
Thor
Level 28
God Stats
3W - 1L
1,719 SR
Queue Stats
4W - 1L
1,771 Elo+
Party 2
Tiamat
Tiamat
cobalt_Soul1
Tiamat
Level 5
God Stats
5W - 2L
1,891 SR
Queue Stats
5W - 6L
1,805 Elo+
Party 2
Bellona
Bellona
killerkenny1871
Bellona
Level 23
God Stats
24W - 15L
1,500 SR
Queue Stats
70W - 75L
1,379 Elo+
Party 3
Team Averages
Level 44
1,639 SR
1,590 Elo+

VS

Team Averages
Level 47
1,445 SR
1,337 Elo+
Loki
Loki
Bussin-_-T0lls
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 1
Anubis
Anubis
Kellerst1994
Anubis
Level 26
God Stats
1W - 5L
1,266 SR
Queue Stats
5W - 13L
1,287 Elo+
Party 4
Athena
Athena
Littlemiss0406
Athena
Level 117
God Stats
2W - 2L
1,700 SR
Queue Stats
10W - 19L
1,380 Elo+
Party 4
Da Ji
Da Ji
O--Ol--l
Da Ji
Level 33
God Stats
5W - 5L
1,482 SR
Queue Stats
13W - 15L
1,267 Elo+
Party 1
Hachiman
Hachiman
RGV-Oviedo-956
Hachiman
Level 44
God Stats
0W - 2L
1,277 SR
Queue Stats
777W - 813L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
11,252
1,407
7,634
7,145
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 10
9,067
1,133
9,082
4,667
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
7 / 0 / 11
9,861
1,233
9,288
5,138
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
2 / 0 / 17
9,641
1,205
18,528
4,041
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 15
9,105
1,138
7,645
7,763
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,736
967
3,191
13,451
5,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
2 / 8 / 0
8,470
1,059
4,795
12,181
5,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 2
8,855
1,107
7,378
17,844
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
O--Ol--l
Da Ji
13
2 / 7 / 2
8,593
1,074
5,755
14,932
6,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
12
0 / 1 / 0
7,227
903
159
1,009
280
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
22
Kills
4
4
Deaths
22
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
0
4
1
0.13
W
3
2
10
4
W
Thor
7
0
11
12.5
L
Anubis
2
8
0
0.25
L
0
2
2
0.5
L
Da Ji
O--Ol--l
Da Ji
2
7
2
0.43
L
Hachiman
0
1
0
0
W
Tiamat
2
0
17
10.5
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
21,278
28,754
Taken
59,417
24,871
Mitigated
38,304
3,380
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
1,671
0
1,282
7,145
7,841
0
3,267
3,878
18,925
0
L
3,191
535
0
0
13,451
5,300
0
5,741
7,624
0
13,291
W
9,082
2,209
0
406
4,667
1,899
0
1,636
3,031
0
24,742
W
Thor
9,288
1,246
0
250
5,138
1,794
0
1,435
2,677
0
17,023
L
Anubis
4,795
786
0
1,728
12,181
5,933
0
7,424
4,622
18,796
0
L
7,378
2,076
15
1,048
17,844
19,825
0
6,603
10,752
23,585
0
L
Da Ji
O--Ol--l
Da Ji
5,755
1,612
0
176
14,932
6,966
0
6,142
8,662
0
19,372
L
Hachiman
159
102
0
0
1,009
280
0
252
757
0
1,791
W
Tiamat
18,528
1,438
0
1,016
4,041
3,524
0
2,113
1,928
38,448
0
W
7,645
1,693
0
426
7,763
9,813
0
3,722
4,041
0
23,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
40,881
170
Minions Killed
120
9
Camps Cleared
3
750,118
Distance Traveled
526,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,252
1,407
29
4
1
140,053
0
L
Loki
7,736
967
12
2
0
142,725
0
W
Neith
9,067
1,133
44
6
2
142,781
0
W
Thor
9,861
1,233
20
3
3
159,006
0
L
Anubis
8,470
1,059
37
5
1
103,302
0
L
Athena
8,855
1,107
38
5
0
153,516
0
L
Da Ji
8,593
1,074
31
4
1
115,054
0
L
Hachiman
7,227
903
2
0
1
12,261
0
W
Tiamat
9,641
1,205
52
7
2
165,372
0
W
Bellona
9,105
1,138
25
3
1
142,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role