Player Matchup

Izanami
Izanami
 
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Allaboutthc
Surtr
Level 143
God Stats
11W - 14L
1,451 SR
Queue Stats
901W - 912L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
CageX4
Cthulhu
Level 124
God Stats
3W - 8L
1,471 SR
Queue Stats
368W - 344L
1,436 Elo+
Party 1
Nike
Nike
Empress_Storm
Nike
Level 105
God Stats
5W - 6L
1,559 SR
Queue Stats
23W - 25L
1,314 Elo+
Solo
Anubis
Anubis
Riskoe97
Anubis
Level 145
God Stats
6W - 9L
1,385 SR
Queue Stats
214W - 210L
1,398 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,418 Elo+

VS

Team Averages
Level 81
1,566 SR
1,453 Elo+
Medusa
Medusa
Budstache55
Medusa
Level 109
God Stats
8W - 7L
1,577 SR
Queue Stats
313W - 286L
1,522 Elo+
Party 2
Hercules
Hercules
NUGGETK22
Hercules
Level 69
God Stats
7W - 3L
1,556 SR
Queue Stats
178W - 155L
1,540 Elo+
Solo
Anubis
Anubis
OppaiSempai4998
Anubis
Level 73
God Stats
7W - 4L
1,688 SR
Queue Stats
90W - 89L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
TextbookStoner
Sylvanus
Level 105
God Stats
2W - 1L
1,520 SR
Queue Stats
74W - 78L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
giraffeboi707
Morgan Le Fay
Level 49
God Stats
7W - 4L
1,488 SR
Queue Stats
55W - 49L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 5 / 1
7,133
446
5,451
9,523
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 2
8,258
516
8,736
11,984
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
CageX4
Cthulhu
11
2 / 4 / 3
6,747
422
9,511
16,276
15,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
7,856
491
8,676
14,127
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Riskoe97
Anubis
14
6 / 2 / 1
8,979
561
11,944
9,775
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 2
8,837
552
9,662
9,695
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NUGGETK22
Hercules
14
2 / 2 / 3
9,259
579
9,720
14,171
13,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 4 / 5
8,951
559
10,638
12,880
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
0 / 4 / 10
8,196
512
4,318
16,697
14,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
giraffeboi707
Morgan Le Fay
14
2 / 2 / 5
8,144
509
5,949
8,181
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
16
17
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
L
3
3
2
1.33
W
Medusa
6
2
2
3.5
L
Cthulhu
CageX4
Cthulhu
2
4
3
0.88
L
1
3
2
0.67
W
Hercules
NUGGETK22
Hercules
2
2
3
1.75
W
6
4
5
2.13
L
Anubis
Riskoe97
Anubis
6
2
1
3.25
W
Sylvanus
0
4
10
1.25
W
Morgan Le Fay
giraffeboi707
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
40,287
61,685
Taken
61,624
39,992
Mitigated
42,800
13,350
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,451
3,289
0
760
9,523
2,880
552
4,117
5,406
0
34,005
L
8,736
4,011
0
3,044
11,984
5,573
54
3,512
8,472
1,128
64,320
W
Medusa
9,662
4,065
0
688
9,695
4,653
2,992
2,884
6,811
0
67,248
L
Cthulhu
CageX4
Cthulhu
9,511
700
582
1,789
16,276
15,386
128
6,642
9,634
32,265
330
L
8,676
927
0
1,977
14,127
11,479
0
1,630
12,497
0
54,119
W
Hercules
NUGGETK22
Hercules
9,720
3,729
0
4,366
14,171
13,640
402
1,510
11,658
0
62,954
W
10,638
237
0
4,561
12,880
6,700
1,281
5,118
7,714
53,383
0
L
Anubis
Riskoe97
Anubis
11,944
479
0
5,198
9,775
4,674
240
5,004
4,771
71,706
0
W
Sylvanus
4,318
2,090
2,779
5,643
16,697
14,889
347
7,758
8,939
19,381
0
W
Morgan Le Fay
giraffeboi707
Morgan Le Fay
5,949
404
0
1,417
8,181
2,918
840
4,061
4,071
56,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
43,387
382
Minions Killed
392
0
Camps Cleared
0
1,493,975
Distance Traveled
1,549,935
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,133
446
71
4
0
295,593
6
L
Surtr
8,258
516
96
6
0
298,121
2
W
Medusa
8,837
552
102
6
0
318,646
0
L
Cthulhu
6,747
422
32
2
0
316,893
0
L
Nike
7,856
491
77
5
0
329,738
0
W
Hercules
9,259
579
102
6
0
310,249
0
W
Anubis
8,951
559
77
5
0
315,278
0
L
Anubis
8,979
561
106
7
0
253,630
0
W
Sylvanus
8,196
512
22
1
0
270,433
0
W
Morgan Le Fay
8,144
509
89
6
0
335,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role