Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ACE4682
Shiva
Level 154
God Stats
16W - 9L
1,484 SR
Queue Stats
416W - 345L
1,542 Elo+
Party 1
Vamana
Vamana
BiigNiick
Vamana
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 195L
1,493 Elo+
Party 1
Artemis
Artemis
Jellomouse3400
Artemis
Level 105
God Stats
22W - 19L
1,520 SR
Queue Stats
731W - 734L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
shakykillowatts
Aphrodite
Level 202
God Stats
127W - 142L
1,545 SR
Queue Stats
723W - 821L
1,476 Elo+
Solo
Team Averages
Level 144
1,510 SR
1,492 Elo+

VS

Team Averages
Level 128
1,623 SR
1,615 Elo+
Artemis
Artemis
CBrush
Artemis
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
84W - 18L
1,752 Elo+
Party 2
Jing Wei
Jing Wei
Carsdoodle
Jing Wei
Level 147
God Stats
50W - 27L
1,652 SR
Queue Stats
371W - 103L
1,760 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
devious deeds c
Morgan Le Fay
Level 193
God Stats
5W - 6L
1,495 SR
Queue Stats
528W - 529L
1,472 Elo+
Solo
Ganesha
Ganesha
formalwannab
Ganesha
Level 132
God Stats
21W - 6L
1,832 SR
Queue Stats
301W - 83L
1,736 Elo+
Party 2
Artio
Artio
xxhighfivesxx
Artio
Level 139
God Stats
18W - 27L
1,377 SR
Queue Stats
30W - 45L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 5 / 4
9,969
997
10,052
17,836
13,076
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
ACE4682
Shiva
16
5 / 3 / 4
10,847
1,085
12,003
16,630
20,444
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vamana
BiigNiick
Vamana
15
1 / 2 / 4
9,652
965
5,183
16,723
17,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
1 / 3 / 5
9,901
990
11,191
14,345
6,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
shakykillowatts
Aphrodite
16
0 / 1 / 7
9,800
980
5,622
7,471
4,993
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

196

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CBrush
Artemis
16
1 / 4 / 7
9,918
992
11,411
10,235
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Carsdoodle
Jing Wei
17
11 / 1 / 2
12,910
1,291
22,531
8,264
3,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
devious deeds c
Morgan Le Fay
16
1 / 0 / 12
10,278
1,028
18,186
3,910
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
formalwannab
Ganesha
16
0 / 1 / 13
11,275
1,128
11,173
12,966
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 10
10,074
1,007
5,503
13,100
15,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
9
Kills
14
14
Deaths
9
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
4
0.8
L
Shiva
ACE4682
Shiva
5
3
4
2.33
L
Vamana
BiigNiick
Vamana
1
2
4
1.5
W
Artemis
CBrush
Artemis
1
4
7
1.13
W
Jing Wei
Carsdoodle
Jing Wei
11
1
2
12
L
1
3
5
1.17
W
Morgan Le Fay
devious deeds c
Morgan Le Fay
1
0
12
7
W
Ganesha
formalwannab
Ganesha
0
1
13
6.5
L
Aphrodite
shakykillowatts
Aphrodite
0
1
7
3.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
68,804
73,005
Taken
48,475
62,771
Mitigated
45,723
9,576
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,052
2,971
1,260
440
17,836
13,076
0
6,556
10,870
19,418
0
L
Shiva
ACE4682
Shiva
12,003
1,028
371
1,219
16,630
20,444
0
5,460
10,589
0
32,487
L
Vamana
BiigNiick
Vamana
5,183
1,756
0
351
16,723
17,274
0
8,640
7,448
0
16,312
W
Artemis
CBrush
Artemis
11,411
6,165
0
1,266
10,235
4,520
0
2,943
7,201
0
27,173
W
Jing Wei
Carsdoodle
Jing Wei
22,531
19,134
0
2,194
8,264
3,868
0
2,432
5,738
0
49,145
L
11,191
4,557
0
840
14,345
6,984
0
6,470
7,594
0
27,690
W
Morgan Le Fay
devious deeds c
Morgan Le Fay
18,186
0
0
127
3,910
1,823
0
800
3,024
36,410
0
W
Ganesha
formalwannab
Ganesha
11,173
851
0
1,402
12,966
20,227
0
5,308
7,326
18,402
0
L
Aphrodite
shakykillowatts
Aphrodite
5,622
361
2,575
2,520
7,471
4,993
0
5,610
1,642
22,829
0
W
5,503
225
1,910
1,787
13,100
15,285
0
4,191
8,694
11,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
54,455
172
Minions Killed
191
6
Camps Cleared
7
896,584
Distance Traveled
963,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,969
997
27
3
0
169,982
0
L
Shiva
10,847
1,085
37
4
3
180,125
0
L
Vamana
9,652
965
21
2
0
178,454
0
W
Artemis
9,918
992
60
6
1
157,595
0
W
Jing Wei
12,910
1,291
78
8
4
183,130
0
L
Artemis
9,901
990
48
5
0
185,067
0
W
Morgan Le Fay
10,278
1,028
35
4
1
212,774
0
W
Ganesha
11,275
1,128
0
0
0
198,353
0
L
Aphrodite
9,800
980
39
4
3
182,956
0
W
Artio
10,074
1,007
18
2
1
211,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role