Player Matchup

Anhur
Anhur
Berserkbot
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,865 Elo+
Party 1
Martichoras
Martichoras
Nautiks
Martichoras
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,865 Elo+
Party 1
Thoth
Thoth
ShadowLinks
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,620 Elo+
Party 1
Hercules
Hercules
SiIvuhz
Hercules
Level 112
God Stats
4W - 4L
1,548 SR
Queue Stats
314W - 322L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
happybob18
Tsukuyomi
Level 124
God Stats
1W - 3L
1,434 SR
Queue Stats
93W - 81L
1,495 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,656 Elo+

VS

Team Averages
Level 89
1,449 SR
1,517 Elo+
Cabrakan
Cabrakan
AbidingComb739
Cabrakan
Level 62
God Stats
3W - 1L
1,720 SR
Queue Stats
327W - 326L
1,483 Elo+
Solo
Khepri
Khepri
BL00DLINE_xFaTaL
Khepri
Level 108
God Stats
2W - 2L
1,496 SR
Queue Stats
151W - 145L
1,543 Elo+
Solo
Poseidon
Poseidon
BigTyreese
Poseidon
Level 105
God Stats
2W - 4L
1,192 SR
Queue Stats
281W - 306L
1,483 Elo+
Solo
Nemesis
Nemesis
Vaskcalb
Nemesis
Level 64
God Stats
2W - 2L
1,394 SR
Queue Stats
147W - 118L
1,566 Elo+
Solo
Tyr
Tyr
goolge000
Tyr
Level 107
God Stats
2W - 6L
1,445 SR
Queue Stats
210W - 184L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 7 / 5
7,766
706
5,037
11,116
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Nautiks
Martichoras
12
0 / 5 / 7
7,059
642
4,496
9,770
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 4
8,024
729
8,010
8,277
4,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SiIvuhz
Hercules
15
3 / 3 / 4
7,947
722
4,681
17,756
15,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
happybob18
Tsukuyomi
17
4 / 3 / 4
8,704
791
5,792
10,725
9,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 2 / 13
8,610
783
4,479
12,427
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 1 / 17
9,467
861
6,436
11,372
15,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
BigTyreese
Poseidon
17
10 / 2 / 11
10,361
942
23,631
8,830
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Vaskcalb
Nemesis
14
5 / 3 / 11
8,766
797
9,118
9,456
11,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 12
9,082
826
8,693
11,857
14,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
10
Kills
23
23
Deaths
11
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
2
13
4.25
W
2
1
17
10.5
L
Anhur
2
7
5
0.64
W
Poseidon
BigTyreese
Poseidon
10
2
11
7.75
L
Martichoras
Nautiks
Martichoras
0
5
7
0.7
L
1
5
4
0.6
L
Hercules
SiIvuhz
Hercules
3
3
4
1.67
W
Nemesis
Vaskcalb
Nemesis
5
3
11
3.5
W
4
3
12
3.33
L
Tsukuyomi
happybob18
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
52,357
57,644
Taken
53,942
40,057
Mitigated
64,402
14,781
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,479
179
1,329
3,092
12,427
18,186
385
3,305
9,122
8,548
0
W
6,436
414
1,293
2,912
11,372
15,967
429
1,194
10,178
13,968
0
L
Anhur
5,037
2,277
1,645
995
11,116
5,248
0
6,980
4,136
0
9,566
W
Poseidon
BigTyreese
Poseidon
23,631
3,319
1,017
1,669
8,830
4,753
1,360
1,159
7,671
47,010
0
L
Martichoras
Nautiks
Martichoras
4,496
1,009
0
570
9,770
5,196
188
5,204
4,566
0
11,309
L
8,010
920
199
428
8,277
4,450
222
4,995
3,282
25,213
0
L
Hercules
SiIvuhz
Hercules
4,681
1,825
204
7,194
17,756
15,877
42
11,070
6,686
52
7,486
W
Nemesis
Vaskcalb
Nemesis
9,118
4,541
1,984
693
9,456
11,001
369
1,126
8,330
0
12,912
W
8,693
563
0
1,673
11,857
14,495
427
1,246
10,611
0
15,052
L
Tsukuyomi
happybob18
Tsukuyomi
5,792
952
558
2,988
10,725
9,286
0
6,297
4,428
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
46,286
97
Minions Killed
102
0
Camps Cleared
0
895,470
Distance Traveled
1,015,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,610
783
5
0
0
191,247
0
W
Khepri
9,467
861
13
1
0
203,724
0
L
Anhur
7,766
706
14
1
0
164,805
0
W
Poseidon
10,361
942
62
6
0
209,145
0
L
Martichoras
7,059
642
14
1
0
172,542
0
L
Thoth
8,024
729
52
5
0
158,919
0
L
Hercules
7,947
722
8
1
0
198,219
0
W
Nemesis
8,766
797
6
1
0
222,053
0
W
Tyr
9,082
826
16
1
0
189,714
0
L
Tsukuyomi
8,704
791
9
1
0
200,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role