Player Matchup

Arachne
Arachne
BIueFaIc0n
Arachne
Level 56
God Stats
70W - 61L
1,541 SR
Queue Stats
120W - 134L
1,492 Elo+
Party 3
Scylla
Scylla
Darktoastz
Scylla
Level 128
God Stats
13W - 7L
1,581 SR
Queue Stats
277W - 248L
1,575 Elo+
Solo
Apollo
Apollo
TeeGrizzleyyy
Apollo
Level 63
God Stats
9W - 14L
1,407 SR
Queue Stats
205W - 217L
1,441 Elo+
Party 2
Athena
Athena
funkmaster69
Athena
Level 72
God Stats
2W - 1L
1,509 SR
Queue Stats
199W - 205L
1,466 Elo+
Party 2
Vamana
Vamana
xRICKYx
Vamana
Level 62
God Stats
39W - 34L
1,919 SR
Queue Stats
111W - 129L
1,451 Elo+
Party 3
Team Averages
Level 76
1,592 SR
1,485 Elo+

VS

Team Averages
Level 115
1,466 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
EspurrWasHere
Cu Chulainn
Level 69
God Stats
9W - 11L
1,489 SR
Queue Stats
204W - 208L
1,541 Elo+
Solo
Xbalanque
Xbalanque
RaG3AsceaCiNz
Xbalanque
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,357 Elo+
Party 4
Thanatos
Thanatos
Sequmaqanaana
Thanatos
Level 105
God Stats
6W - 9L
1,500 SR
Queue Stats
551W - 513L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Slappik
Morgan Le Fay
Level 225
God Stats
19W - 15L
1,539 SR
Queue Stats
488W - 481L
1,564 Elo+
Party 1
Yemoja
Yemoja
Toetenboy
Yemoja
Level 110
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIueFaIc0n
Arachne
17
9 / 1 / 6
11,083
616
14,533
20,675
9,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Darktoastz
Scylla
20
10 / 0 / 4
12,997
722
16,282
6,238
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 6
9,884
549
7,393
12,621
6,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
0 / 0 / 8
8,841
491
4,839
15,869
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
xRICKYx
Vamana
14
0 / 5 / 3
8,744
486
7,320
15,359
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EspurrWasHere
Cu Chulainn
15
3 / 3 / 2
9,820
546
16,985
19,277
16,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
RaG3AsceaCiNz
Xbalanque
13
0 / 6 / 1
7,875
438
12,597
15,085
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Sequmaqanaana
Thanatos
14
1 / 6 / 2
8,539
474
6,021
15,823
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Slappik
Morgan Le Fay
17
2 / 5 / 1
9,669
537
7,880
11,877
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Toetenboy
Yemoja
13
1 / 3 / 0
8,748
486
5,511
11,450
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BIueFaIc0n
Arachne
9
1
6
12
W
Scylla
Darktoastz
Scylla
10
0
4
12
L
Cu Chulainn
EspurrWasHere
Cu Chulainn
3
3
2
1.33
L
Xbalanque
RaG3AsceaCiNz
Xbalanque
0
6
1
0.08
L
Thanatos
Sequmaqanaana
Thanatos
1
6
2
0.33
L
Morgan Le Fay
Slappik
Morgan Le Fay
2
5
1
0.5
W
4
1
6
7
L
Yemoja
Toetenboy
Yemoja
1
3
0
0.33
W
Athena
0
0
8
4
W
Vamana
xRICKYx
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
48,994
70,762
Taken
73,512
51,431
Mitigated
43,665
17,714
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BIueFaIc0n
Arachne
14,533
10,545
0
6,206
20,675
9,860
951
3,378
17,297
0
90,856
W
Scylla
Darktoastz
Scylla
16,282
1,319
0
750
6,238
3,034
335
1,928
4,310
146,170
0
L
Cu Chulainn
EspurrWasHere
Cu Chulainn
16,985
3,491
0
4,614
19,277
16,101
1,216
3,612
14,915
58
82,150
L
Xbalanque
RaG3AsceaCiNz
Xbalanque
12,597
6,080
0
2,676
15,085
6,239
0
4,983
10,102
0
72,388
L
Thanatos
Sequmaqanaana
Thanatos
6,021
2,510
0
8,655
15,823
6,745
26
2,283
13,540
0
69,320
L
Morgan Le Fay
Slappik
Morgan Le Fay
7,880
605
0
1,719
11,877
5,254
0
5,521
6,356
93,843
0
W
7,393
4,271
0
4,948
12,621
6,905
1,219
3,618
9,003
0
74,663
L
Yemoja
Toetenboy
Yemoja
5,511
912
1,982
2,695
11,450
9,326
0
4,722
6,728
29,148
0
W
Athena
4,839
1,989
0
4,363
15,869
17,391
200
4,574
11,295
29,346
0
W
Vamana
xRICKYx
Vamana
7,320
3,442
0
1,447
15,359
14,241
2,308
371
14,988
0
52,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
44,651
573
Minions Killed
551
0
Camps Cleared
0
1,934,486
Distance Traveled
1,681,690
27
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,083
616
109
6
0
423,255
0
W
Scylla
12,997
722
230
13
0
396,979
8
L
Cu Chulainn
9,820
546
130
7
0
339,847
0
L
Xbalanque
7,875
438
118
7
0
308,572
0
L
Thanatos
8,539
474
111
6
0
376,722
3
L
Morgan Le Fay
9,669
537
162
9
0
348,743
0
W
Apollo
9,884
549
118
7
0
335,130
3
L
Yemoja
8,748
486
30
2
0
307,806
0
W
Athena
8,841
491
25
1
0
387,696
7
W
Vamana
8,744
486
91
5
0
391,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role