Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CarryTheBackPack
Thanatos
Level 122
God Stats
2W - 0L
1,542 SR
Queue Stats
7W - 5L
1,564 Elo+
Solo
Jing Wei
Jing Wei
JealousGolem31
Jing Wei
Level 175
God Stats
2W - 4L
1,101 SR
Queue Stats
320W - 306L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Lucien Umbra
Jormungandr
Level 159
God Stats
4W - 0L
1,570 SR
Queue Stats
60W - 46L
1,535 Elo+
Party 1
Tiamat
Tiamat
WilyWOODY2000
Tiamat
Level 106
God Stats
2W - 1L
1,620 SR
Queue Stats
91W - 98L
1,553 Elo+
Solo
Team Averages
Level 144
1,467 SR
1,531 Elo+

VS

Team Averages
Level 129
1,442 SR
1,474 Elo+
Xing Tian
Xing Tian
Da420Buddah
Xing Tian
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 110L
1,518 Elo+
Solo
Bastet
Bastet
Paperlatte
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
PharaohsCreed
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 115L
1,380 Elo+
Party 2
Apollo
Apollo
ReaperOfmars825
Apollo
Level 147
God Stats
0W - 4L
1,210 SR
Queue Stats
106W - 125L
1,483 Elo+
Party 2
Ullr
Ullr
XxTaeexX0
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 327L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 3 / 9
8,677
868
10,006
7,382
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
8 / 2 / 7
9,132
913
12,622
8,752
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
15
2 / 1 / 11
8,663
866
6,612
7,665
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Lucien Umbra
Jormungandr
16
5 / 1 / 15
9,348
935
17,300
10,264
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 13
8,567
857
11,305
9,894
15,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Da420Buddah
Xing Tian
16
2 / 2 / 3
8,836
884
4,867
12,138
11,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Paperlatte
Bastet
14
1 / 3 / 5
7,125
713
6,770
9,813
4,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 5
7,210
721
6,663
19,581
17,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 4
7,430
743
5,571
12,105
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
15
4 / 3 / 3
8,026
803
6,055
11,907
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
20
Kills
9
9
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
9
2.83
W
8
2
7
5.75
L
Xing Tian
Da420Buddah
Xing Tian
2
2
3
1.75
W
Jing Wei
2
1
11
7.5
W
Jormungandr
Lucien Umbra
Jormungandr
5
1
15
12.5
L
Bastet
Paperlatte
Bastet
1
3
5
1.17
L
1
6
5
0.58
L
1
6
4
0.5
W
1
2
13
3.75
L
Ullr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,845
Damage
29,926
43,957
Taken
65,544
43,469
Mitigated
45,189
21,854
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,006
5,018
735
1,093
7,382
4,562
885
2,559
4,823
0
19,487
W
12,622
1,561
1,540
6,768
8,752
5,132
1,085
2,013
6,739
0
15,952
L
Xing Tian
Da420Buddah
Xing Tian
4,867
220
2,941
1,939
12,138
11,505
0
5,927
5,641
10,179
461
W
Jing Wei
6,612
5,223
2,345
3,671
7,665
4,661
1,449
2,551
5,114
0
20,338
W
Jormungandr
Lucien Umbra
Jormungandr
17,300
5,057
1,028
2,046
10,264
13,899
864
2,975
7,289
26,653
0
L
Bastet
Paperlatte
Bastet
6,770
589
1,318
1,753
9,813
4,624
0
2,975
6,610
0
12,190
L
6,663
638
985
4,007
19,581
17,950
0
7,091
12,272
12,575
0
L
5,571
3,773
1,521
1,058
12,105
5,278
0
5,875
5,958
0
16,417
W
11,305
1,904
304
2,324
9,894
15,215
310
971
8,923
20,805
0
L
Ullr
6,055
2,035
1,236
1,270
11,907
5,832
0
5,325
6,458
0
15,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
38,627
136
Minions Killed
111
0
Camps Cleared
0
951,463
Distance Traveled
857,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,677
868
33
3
0
180,429
0
W
Thanatos
9,132
913
10
1
0
207,021
0
L
Xing Tian
8,836
884
17
2
0
190,460
0
W
Jing Wei
8,663
866
44
4
0
192,672
0
W
Jormungandr
9,348
935
26
3
0
193,939
0
L
Bastet
7,125
713
21
2
0
200,943
0
L
Sobek
7,210
721
16
2
0
176,489
0
L
Apollo
7,430
743
32
3
0
145,190
0
W
Tiamat
8,567
857
23
2
0
177,402
0
L
Ullr
8,026
803
25
3
0
143,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role